Substories

Overview

I think the developers messed up here... There is no substory 83, 84, 85, 86, 87 and 88, yet there are 2 substories 49, 50, 51, 52, 53 and 54 (one each for both Kiryu and Majima) so it looks like it was just a mistake.

Number Name Character Chapter
1 The Fortune Teller Who Can See The Future Kiryu 5
2 Arakure Quest Kiryu 2
3 Pizza Delivery Kiryu 5
4 The Man Investigating The Underworld of Kamurocho Kiryu 2
5 Slave Trafficking Club Kiryu 5
6 He At Least Seems Like a Yanki Kiryu 2
7 Sadomasochism Training Kiryu 2
8 The Password is... Kiryu 2
9 Kiryu the Producer? Kiryu 2
10 And Thus I Became I Father Kiryu 6
11 A Dream Wrapped in Vinyl Kiryu 6
12 Kamurocho Zombie Walker Kiryu 2
13 Watch Out for the Tax Inspector Kiryu 5
14 Telephone Abduction Club Kiryu 10
15 Staff Search! Kiryu 5
16 Second Recruitment Kiryu 5
17 The Girl's Secret Kiryu 2
18 On the Other Side of the Door Kiryu 6
19 The Young Master's Demands Kiryu 5
20 A Man to Follow Kiryu 10
21 Outside and Inside Kiryu 5
22 Trapped Rat Kiryu 5
23 Miracle in Maharaja Kiryu 2
24 Video Girl Kiryu 2
25 Postcard Craftsman - Kiryu #1 Kiryu 6
26 Postcard Craftsman - Kiryu #2 Kiryu 6
27 Postcard Craftsman - Kiryu #3 Kiryu 6
28 A Dancer Cannot Dance Alone Kiryu 2
29 Using Your Hips To Entrance Kiryu 2
30 Battle to Decide the Top Dancer in Kamurocho Kiryu 2
31 With Innocent You Kiryu 5
32 With Sexy You Kiryu 5
33 With Friendly You Kiryu 5
34 Sakura Fall Kiryu 5
35 Conveying More Than Just The Voice Kiryu 5
36 I Am Kazuma-Kun Kiryu 2
37 The Road to Love is a Difficult Course Kiryu 2
38 I'll Give You Romance Kiryu 2
39 Perverted Man Suspicions Kiryu 2
40 A Strong Opponent Appears Kiryu 2
41 The Woman Called The Doctor Kiryu 2
42 Gambling the Title of "The Fastest" Kiryu 2
43 You Sure are a Pocket Circuit Fighter Kiryu 2
44 The Law of the Jungle Kiryu 5
45 A Mother's Warmth Kiryu 5
46 The Policeman Who Can Only Stop and Search Kiryu 2
47 The Mushroom Seller Kiryu 2
48 Kamurocho's Mr. Peerless Kiryu 5
49 Rich Man - Kamurocho Kiryu 6
49 Heart Necklace Majima 3
50 The Concerning Existence of Pocket Circuit Fighter! Kiryu 2
50 Street Performer Majima 3
51 Convenience Store Employee Miho Kiryu 2
51 The Man Called a Dragon Majima 3
52 Mach Bowling Employee Emiri Kiryu 2
52 Please Be My Boyfriend Majima 3
53 Sushigin Chef Kiryu 2
53 The Man With a New Face Majima 3
54 Game Centre Employee Ruka Kiryu 2
54 The Fake Creed Trap Majima 3
55 The Man With a Shoulder Phone Majima 3
56 Tax Exploitation Majima 3
57 Crossword Majima 3
58 The Adored Jacket Majima 3
59 Postcard Craftsman - Majima #1 Majima 8
60 Postcard Craftsman - Majima #2 Majima 8
61 Postcard Craftsman - Majima #3 Majima 8
62 The 10 Million Yen Drug Test Majima 3
63 Don't Call Me Errand-Boy Majima 3
64 Graffiti Love Letter Majima 3
65 The Horror of a Middle-Aged Woman Majima 3
66 This Night is Party Night Majima 4
67 Older Men Want to Dance Too Majima 4
68 The Legendary Skin-Tight Outfit Wearing Dancer Majima 4
69 Majima's Parental Love Majima 7
70 Watching the Scenery with You Majima 7
71 My First Love is the Taste of Ramen Majima 7
72 My First Friend Majima 7
73 My Kind Sister Majima 7
74 Restarting a Dream Majima 7
75 The Mysterious Caller Majima 7
76 Sotenbori Rich Man Majima 7
77 Sotenbori's Mr. Peerless Majima 4
78 The Soft Toy Girl Majima 3
79 Kamiajian Proprietor Majima 3
80 Stijl Bartender Majima 3
81 Gandhara Employee Majima 3
82 Game Centre Employee Kyoko Majima 3
89 Bacchus' Training Kiryu 2
90 Kamoji's Training Kiryu 2
91 Tatsuane's Training Kiryu 2
92 The Man Aiming to be the Strongest Living Being Kiryu 2
93 Unfulfilled Desire Kiryu 2
94 Head of the Family Kiryu Final
95 Contest with Komeki Majima 4
96 Fei-Fu Training Majima 3
97 Areshi Training Majima 4
98 The Desire for Money to Have Fun Majima 3
99 The Ultimate Plan Majima 3
100 Crisis in Sotenbori Majima Final

 

  • Chapter 2
  • Chapter 3
  • Chapter 4
  • Chapter 5
  • Chapter 6
  • Chapter 7
  • Chapter 8
  • Chapter 10
  • Final Chapter
  • 2
  • 4
  • 6
  • 7
  • 8
  • 9
  • 12
  • 17
  • 23
  • 24
  • 28
  • 29
  • 30
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 46
  • 47
  • 50
  • 51
  • 52
  • 53
  • 54
  • 89
  • 90
  • 91
  • 92
  • 93

Arakure Quest

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

==1==

Go here and you'll see a queue outside Don Quijote. Go up to the queue and Kiryu has a look. Kiryu, being curious, wants to know what this is about so he figures he should ask.

Talk to the boy at the back of the queue. Kiryu asks him what the hell is going on here. The boy asks if Kiryu wants it too, but Kiryu has no idea what he's talking about. "Didn't you come here to buy Arakure Quest?" the boy asks. He explains it's a game - the newest entry in the hugely popular Arakure Quest series - Arakure Quest III! (This is basically the Ryu ga Gotoku version of Dragon Quests III - couldn't use the real name, of course!). Kiryu says he's never heard of it but comments it's an incredible world we live in if this many people would queue up just to buy a game (in real life, Dragon Quest III was so insanely popular people were skipping work and school to buy and play it!).

Apparently the kid has searched all kinds of game shops with his father, but they were all sold out so he couldn't buy it. He heard from a friend that this place has Arakure Quests III in stock, so he grabbed his pocket money and dashed out the house! He got himself the last ticket for the game (so he'll get the last copy they'll have left) so he can finally get it. Kiryu apologises for bothering the kid and thanks him for the information.

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==2==

Go inside Don Quijote (or any building - just need to leave the area), then leave again. Then head over to this area.

Get close to the kid from earlier and the man with him.

The man runs off laughing, then Kiryu walks up to the kid. He asks him if he got that thing he was queuing for, but the kid says he just got hold of it and then it was stolen from him. Kiryu asks if it was the guy who just ran off and he says it was. Then the kid starts crying, saying he saved up all that pocket money and waited in line for ages, but now it's stolen from him. Kiryu, thinking to himself, says he's not going to stand by and let someone steal from such a young child. Kiryu asks for the boy's name and he tells him it's "Akio", he then tells Akio he is going to get his game back.

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==3==

Go here and you'll see the guy from earlier with another man. Get close to them.

The other guy runs off laughing, then Kiryu recognises the guy from earlier and goes up to him - saying he has a game called "Arakure Quest" on him, which he stole from a kid, and demands it back. The guy gets upset, saying he doesn't want to hear the name "Arakure Quest" right now and starts fighting Kiryu.

After beating his ass, Akio shows up and Kiryu tells him he's got the guy who stole his game. Again Kiryu demands he hands over the game, but the man says he doesn't have it. Kiryu says if he doesn't want him to kick his ass again, he should hand it over right now. But the guy says he really doesn't have it - it was stolen from him! Some guy threatened him with a knife and took it. Kiryu asks if it was the guy who ran off and he says it was. Then he says he only just finally got hold of the game then "My Arakure Quest...", which doesn't go down well with Kiryu.

He points out it was never HIS game - he stole it! He says it makes him sick that he'd steal from such a small child and if he doesn't mend his ways, he'll beat the shit out of him again! The man runs off, apologising. Kiryu again tells the kid not to worry - he'll get his game back.

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==4==

Go here and you'll see the guy who ran off standing with another man. Go close to them.

The other guy will run off laughing. Kiryu goes up to the guy from earlier and accuses him of being the guy who stole the game and demands that he hand it over. The man gets angry and says Arakure Quest is the last thing he wants to hear about right now, then attacks Kiryu.

After laying the smackdown on his ass, Akio shows up again. Kiryu again demands that the guy hands over the game. But the guy says he doesn't have it. Kiryu says if he doesn't want him to kick his ass again, he should hand it over right now, but the guy says it was stolen from him! Some guy threatened him with a gun and took it. Kiryu asks if it was the guy who ran off and he says it was. Like the guy from earlier, this guy says "My Arakure Quest...", again angering Kiryu. He repeats what he said to the other guy - if he doesn't mend his ways, he'll beat the shit out of him again! The guy runs off apologising. Kiryu again tells Akio not to worry - he'll get his game back.

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==5==

Go here and you'll see the guy who ran off standing near the save point. Get close to him.

He laughs, saying he has finally got hold of Arakure Quest. Kiryu goes up to him and mentions the game, then the guy says if Kiryu wants a copy it'll be easier for him to find someone who has already bought it rather than finding somewhere that has one in stock. Kiryu complains about him being a scumbag and demands that he hands it over. He refuses to hand it over and fights Kiryu.

After slapping him around, Kiryu tells him to hand over the game again. The man begs Kiryu to let him keep it, but Kiryu points out it's not his game. He again begs him to let him go, saying his son is waiting for him. Apparently his son really wants the game and they've looked everywhere for it, but couldn't find it anywhere - all he wants is to see his son happy, so again he asks Kiryu to let him go. Kiryu says he understands his sitation but cannot let him take it - he says though he doesn't realise it, the game was bought by a small child who saved up his pocket money so he could get it. The man says that can't be right - he stole it from that other guy earlier. Kiryu tells him that's right, but it was originally in the possession of the child, but it was stolen from him, then someone stole from the guy who stole it. He again tells him to hand over the game, saying he must return it to the child. The man apologises and gives him the game, saying he was wrong to make someone a victim so he could make his son happy. He then mentions his son's name - "Akio"... Then Akio shows up and Kiryu tells him he got his game back. Then Akio sees the man and addresses him as "Dad"! The man says he never imagined the kid Kiryu was talking about would be Akio. But says that means Akio bought it with his own money - he asks Akio why he did that, saying if he told him about it he would have bought it for him. Akio says mum always gets angry with him spending money, so he thought if he bought the game for him, mum would be even more angry. Akio tells Kiryu that though his dad looks scary, he's a really kind guy. Kiryu tells him his dad actually played his part in getting the game back for Akio. He then tells Akio to take care on his way home. The man thanks Kiryu and gives him the Sunlight sword.

After this, the substory is complete.

The Man Investigating The Underworld of Kamurocho

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Go into Shellac and Kiryu will look around. He'll look at the furthest seat from the door and suppose he'll sit there. Go up to that seat and interact. The man sat at the bar advises Kiryu he shouldn't sit there - he invites Kiryu to sit next to him and drink together.

After drinking, the guy says Kiryu is not only a strong drinker but he looks like a tough guy as well, then asks what work he does. Kiryu takes a while to answer, but just says right now he's working in an honest profession (as opposed to something shady like the Yakuza). The guy says "'Now' you're in an honest job? So that means you were...", but then some other guy enters the bar and sits where Kiryu was going to sit. The man tells Kiryu not to look at his face - he's in the Mafia! He notices Kiryu wasn't phased by that fact in the slightest, so he must be a former Yakuza. He says according to his info, that guy is waiting here to sell weapons to someone - guns from China. Kiryu asks how he knows all this and the guy tells him he's a reporter and introduces himself as "Kasuga". He explains he's investigating the underworld of Kamurocho - there are a lot of shady guys around here and with some probing he could get a lot of stories.

Suddenly, yet another man enters the bar, sits down and orders a whiskey. The other guy says he's leaving for a while but will be back soon. Kasuga says he's gone to do the dealings for the weapons. He then says he's got to get close up to it for his story, so he's planning to buy a gun from this guy himself. Apparently the guy who just came in was the signal for the other guy to go out - the exact signal was ordering a Whiskey. Kiryu warns Kasuga that it's dangerous for an honest man to get mixed up in this sort of thing, but he says he'll be fine. Then Kasuga says he'd love to collect data on Kiryu if he has the chance!

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After all that, you automatically leave the bar. Go a certain distance away from the bar (leaving the Champion District is far enough), then return to the bar and enter (TOP OPTION).

Go to the furthest seat and interact with Kasuga. He orders a whiskey, like the guy did before. Then the man next to him says he's leaving for a little while. Just as he's about to leave, he turns and asks Kasuga if he's a reporter and says he's always seen him drinking here, so he's not fooling anyone (Kasuga didn't really think this through, did he?... He could have at least changed the clothes he was wearing, or worn some kind of disguise). Kasuga tries to get out of this mess, but the guy tells him to step outside.

Kiryu notes that shit is hitting the fan and that he should go out to help him.

Kiryu interrupts the guy and says Kasuga is his Kyodai (basically a "sworn brother" within the Yakuza world) and asks if he'll forgive him. The man says "This guy isn't a reporter?"... He says Kiryu, at least, doesn't look like he lives an honest life (in other words - he looks like a Yakuza). So he says he'll believe him... if he can defeat him!

After smacking him around, Kiryu again asks if he'll let Kasuga off. The man does, then Kasuga gets excited and asks him to sell him a gun. The guy likes his guts, so he says he'll make an exception for him.

After all that, Kasuga and Kiryu are back in the bar. Kiryu moans again about him getting himself in that mess, but Kasuga explains he'll be able to write an awesome story now. Kiryu then says "Let's hope that guy doesn't read it..." (lol, yeah no kidding!). He then wonders what he should do with the gun he bought. Kiryu is surprised - he went through all that trouble to get it, yet he doesn't need it? Kasuga gives Kiryu the gun as thanks for his help - You receive the 9mm Automatic Pistol.

Kiryu warns him about getting into any future trouble, saying he's making a big mistake if he thinks Kiryu will be there to save him again next time! But Kasuga says that's not going to stop him - he'll always look for his next great story.

After this, the substory is complete.

He At Least Seems Like a Yanki

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

==1==

Go here and you'll trigger an event where some guy dressed as a Yanki (subculture of Japan with people dressing up in the style of delinquents - I guess you could say it's Japan's version of the Punk Rock culture in the west) runs by and trips over Kiryu. Kiryu asks if he's okay, then the guy turns around and says that hurt. Kiryu, thinking to himself, says this guy looks like a real punk and after he walks up to him, supposes he's looking for trouble. Then, suddenly, he apologises for bumping into Kiryu like that and asks if he's hurt. Kiryu at first is like "Well, if that's how it's gonna be...", but then realises what he said. The guy says he was in a hurry and apologises again, then runs off. Kiryu's like "...what the hell was that about?".

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==2==

Go here and you'll see a group of people gathered. Get close to them.

Kiryu says it looks like a whole group of punks have gathered together. Kiryu overhears one of them saying he's looking forward to the "Yokomichi Silvers" live gig! Turns out they are here to watch some Yanki band perform. Then Kiryu notices the guy from earlier hiding behind a pole. Go up and talk to him.

He says there's a lot of people here considering there was no official announcement about the event. Kiryu speaks to him, then at first he turns around and says Kiryu made him jump, but then he's like "What the fuck do you want, suddenly talking to me like that?". Kiryu apologises, saying he just wanted to say sorry for bumping into him earlier. The guy then recognises him as the guy from earlier and says he was the one in a hurry so it was his fault. After a brief stare down, the guy asks if Kiryu knows who he is, but he says he doesn't which is a relief to the man. He then introduces himself as "Kyo", the vocalist of the "Yokomichi Silvers" band - today he's performing here live! Kiryu apologises for bothering him when he's about to perform, then leaves and wishes him luck in the gig. He tells Kiryu to stop, saying maybe he could help him out.

He explains to Kiryu that he's not actually a Yanki! Apparently he started singing, pretending he was a tough guy and then he got really popular. He says his fanbase is entirely Yankis and his Yokomichi Silvers group is loved by Yankis all over the country! Kiryu asks what he meant when he said he could help him out - he's hoping Kiryu could teach him how to be a Yanki. They're not just singing in today's gig - there having a little talk time (questions/answers, talking with the crowd, w/e) so they need to know how to properly be Yanki or the crowd will find out they are imposters. Kiryu asks if he really has to do the talk - why not abandon that bit? Apparently they've been warned by the agency that if they don't start having talks with the fans, they'll lose popularity - he's avoided talks for as long as he could, but can't avoid it any longer. Kiryu asks why he's asking him for help. Kyo says it's because Kiryu seems like a Yanki to him. He says with Kiryu's help, his group could become even more popular.

Choose the TOP OPTION to help him out.

Kiryu says he doesn't know how much help he'll be, but he'll try. Kyo then rushes off to get the other members of the band. He introduces the drummer, Tarashi, who tells Kiryu he has no experience with women. Then Kyo introduces the bassist, Aku, who tells Kiryu his hobby is being a devoted son. Then they move onto the actual Yanki lessons - Kyo first asks Kiryu what he should say at the beginning of the talk. Select the MIDDLE OPTION. Kiryu tells then to use "What's up?" (the word is "Yoroshiku", which would usually be a normal thing to use, but in Yanki terms their "Yoroshiku" has very specific kanji and is more of an overbearing way of saying it, which seperates the Yanki greeting from standard use).

Tarashi then tells Kiryu he was told by the agency to talk about what he does on his days off - Kiryu asks what he actually does on his days off and he says he gets up early in the morning, makes pancakes, then goes out for a walk with his dog, then at noon goes to a coffee shop, then does a load of window shopping on his way back home, then watches dramas until night (lol...). Kiryu asks him if he's a girl! Tarashi starts crying and Kyo says he's mean for doing that. Kiryu apologises, then Tarashi asks what he should tell the fans - Choose the TOP OPTION. Kiryu tells him to say he spends all his time fighting and also mentions that Yankis prefer to fight bare-fisted than with weapons.

Next, Aku asks what he should say. Kiryu asks what his agency has told him to talk about, but Kyo says he's not been given anything specific. Choose the BOTTOM OPTION. Kiryu tells him to not say anything - he says because he hasn't been given anything specific he can say whatever he wants and since he's not confident with public speaking, he should not say anything and staying quiet will make him seem more of a Yanki.

After Kiryu gives them advice, they head off to begin their gig. After their performance is over, the talk time begins. Kyo introduces it by saying "Hey, assholes, we're the Yokomichi Silvers, what's up?". After that, it's Tarashi's turn - he says he spends his days off fighting and that he only fights bare-fisted. Finally, it's Aku's turn and he says nothing.

Kyo thanks Kiryu after the gig for all his help and gives him the Wild Shirt.

After this, the substory is complete.

After you are introduced to Money Island in Chapter 5, you can hire Kyo as a Security Guard. You'll find him standing around in the street outside the office.

Sadomasochism Training

You can do this after completing Substory 9

Go here and you'll see a dominatrix standing over a man. Get close to them.

The man on the ground asks her to abuse him right there in public. Kiryu moans to himself, saying they should give it a rest, doing this shit in a public street. The dominatrix doesn't seem to know what to say and starts with "You... Old man". Followed up, after some hesitation, with "You... Lewd man!". The man asks her to keep going, then she follows up with "Please come again, sir!". The man gets up and tells her she's shit, then she asks what she did wrong. He points out that calling him an old man is pretty normal and that all customers going here are gonna be "lewd" so it's not exactly abusive, then finally he moans that saying "please come again" is a normal thing to say and has nothing to do with sadomasochism. She apologises, but the man says she's supposed to be a dominatrix - she's not supposed to apologise! He warns her that if the next time is just as bad, he'll find another dominatrix. After the guy leaves, Kiryu notices she's upset and supposes he should console her.

Go up and speak to her, Kiryu says Oi! are you okay? Kiryu says it looks like sadomasochism has its fair share of difficulties. She says perhaps she shouldn't do this kind of work. Kiryu says her demeanour certainly is a bit too soft for a dominatrix. She says she's no good at abusing people. Kiryu asks why she became one in the first place. Apparently she's never been able to go up against anyone or stand up to anyone, even when friends did something nasty to her she'd just laugh it off then forgive them. So, in attempt to change herself, she became a dominatrix, though she guesses she's not cut out for it. Kiryu says she should just go at it for a bit longer.

Then some guys show up and see the dominatrix and one tells her to abuse him. But she just apologises. They laugh at her, saying she's not a dominatrix at all. Kiryu tells them they're being a nuisance out here in front of the club and they need to stop - but one of the guys accuses Kiryu of being one of these masochistic guys who come here! Kiryu says he's not a customer and they should just leave now. They say masochists like to be hit, so they'll make Kiryu feel good.

After Kiryu beats them up, they say he is tough for a masochist. Kiryu moans at them and again tells them he's not a customer, then he warns them if he sees them again... he'll destroy them! After the guys run off, Kiryu apologises to the dominatrix for the trouble right outside the club. Suddenly, she asks Kiryu if she'll teach her how to be abusive. She says she wants to be like Kiryu - to be able to abuse people like Kiryu does! Kiryu isn't too sure, but she begs him, saying she wants to change. Choose the TOP OPTION to help her out.

Kiryu, thinking to himself, notes she really does seem to want to change and while he's not confident he'll be able to teach her to be a dominatrix, he'll help if he can. She then introduces herself as "Ayu". Kiryu wonders what they should do and Ayu suggests they should go to a park.

Then she suggests they do a bit of role playing - Kiryu pretends to be a masochist customer, so she can practice. She says they'll start with Kiryu entering the dominatrix's room.

Kiryu enters and says hi, then Ayu bows and says she's looking forward to it. Kiryu says something isn't right - she needs to be more self-aware as a dominatrix, even before they start properly. Right from the beginning, on first meeting/introduction, she needs to stamp down and affirm herself as a dominatrix - she's in control here. She asks what she should say as a greeting. Choose the MIDDLE OPTION to say "Pigs don't speak human languages!".

Kiryu says he doesn't understand how masochistic men feel, but he's sure that would arouse them. After that, they try again - with Kiryu entering the dominatrix's room. She uses Kiryu's line then Kiryu, playing along with the act, apologises, then looks up to the sky and is like "...What the fuck am I doing?" (lol).

She then asks Kiryu what they should do as part of their session. She mentions all guys who come here want something different and after the introductions, they decide what to do in their session. She asks Kiryu what he'd like a woman to do to him. Kiryu tries to imagine what he'd pick if he were a masochist. You get 3 options but it doesn't matter what you pick.

TOP OPTION is "I want you to whip me"
MIDDLE OPTION is "I want you to humiliate me"
BOTTOM OPTION is "I want you to step on me with your heels"

She's a little surprised, saying she didn't expect Kiryu to be into that. Kiryu points out he doesn't really want that - he was just playing along.

He then busts out the finger

and points out her reaction to that wasn't befitting of a dominatrix! She asks how she should respond in that situation. Choose the BOTTOM OPTION to say "You'd enjoy that would you, you pervert!?".

They try that bit again, with Kiryu coming in saying whatever you answered above (for what he wants her to do to him), then she responds using Kiryu's line. Kiryu, going along with it, apologises again, then looks up to the sky and says he's dying inside (lol).

Suddenly, some kids show up and ask what they're doing.

The girl says Ayu looks really cool in those clothes (lol...). One of the boys says it looks fun whatever they're doing, so asks if they can join in! She tells them they're not playing and panics, but Kiryu tells her to relax - she says she can't relax like this, she has to run away. Kiryu points out that a true dominatrix would carry on even if children are watching. She asks what she should say if people are watching. Choose the TOP OPTION to say "people are watching your humiliation!". They then do that bit again, with Kiryu coming in, then one of the kids asks what they're talking about. She then uses Kiryu's line. The kids say they don't understand what they're playing, then leave. Kiryu comments that it feels like Ayu has changed somewhat now. She says she wants to give him something to thank him and asks if he'll come over to the club.

They get to the club and into Ayu's room, then a staff member calls in to Ayu saying there's a customer here for her. Kiryu says Oi! You didn't say anything about having a customer and that it'll be bad if he's there. She says this could possibly be a good chance though. Kiryu asks what she means. She wants to use everything Kiryu has taught her and then asks him to hide somewhere and watch over her.

Then the customer she had earlier shows up and says he wants to see how much she's grown as a dominatrix. She then starts using lines Kiryu gave her. Kiryu notices she really has changed as a result of his lessons. But then the customer notices Kiryu! But she uses what Kiryu suggested she should use when other people are watching.

After that, the customer praises Ayu's skills as a dominatrix - she's grown so much since last time. After he leaves, Kiryu congratulates her and she thanks him for the lessons. She gives Kiryu the Animal Fur Haramaki.

After that, the substory is complete.

You receive Sexy Video #13 [Sakurai Ayu].

After you are introduced to Money Island in Chapter 5, you can hire the Masochistic Man (the customer) as an Advisor. You'll find him standing around in the street outside the office.

The Password is...

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

==1==

Go here and you'll see two men in the corner. When you get close, Kiryu tries to listen in to what they're saying but they're speaking too quietly. Go up and speak to the guy and Kiryu asks what he sells. He tells Kiryu to speak the password - he says he doesn't sell anything to anyone who doesn't know the password. Kiryu then walks off, thinking he'd like to find out the password because he's curious. Kiryu sees the other guy running off and says he knows the password...

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==2==

Go here and speak to the guy from earlier. Kiryu asks him if he'll tell him the password for that merchant. He says he could tell him, but having that knowledge could mean his life will be at risk, so is he okay with that? Kiryu wonders if it's really so dangerous and the guy says he's sacrificed a lot to get hold of that password. He then has a proper look at Kiryu and comments that he looks tough and he could be able to do it... Kiryu asks what he means, but the guy changes the subject and asks Kiryu if he'll give up trying to find out the password.

Select the TOP OPTION to ask for the password.

He says he'll tell Kiryu the password, but has some conditions - a job that Kiryu can do for him. He says there's a girl called "Monmon" standing around Taihei Street, outside a building called "Yurakutei". Kiryu needs to say to her "Today's Plans" and "Tomorrow's Weather", then come back with her response. Kiryu says he has no idea what any of this means, but he'll do it.

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==3==

Go near the woman and Kiryu comments that she must be the woman he's looking for. Speak to her and she asks what Kiryu wants. Select the BOTTOM OPTION.

She says if Kiryu wants to know the answer to that, then he must defeat these guys - then 4 guys in suits show up.

After beating them, she says he's tough - he passed the test and she can give him the information.

She then says "Today's Plans" = "Date at the Theatre" and "Tomorrow's Weather" = "It will rain at noon".

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==2==

Go back and speak to the guy here.

First, select the TOP OPTION.

Next, select the MIDDLE OPTION.

After that, Kiryu moans at him for not telling him about the test he had to pass. He then asks what this "Today's Plans" and "Tomorrow's Weather" nonsense is all about. But he tells Kiryu he's not gonna tell him about that - just that it's his code for his dealings. Kiryu asks him to tell him the password now he's done this job for him, but he says he'll tell him after he's finished with his dealings. He says he won't be long, so Kiryu should just wait there.

When he gets back he tells him that, thanks to Kiryu, it went great. He gives Kiryu a Broken M1985.

Kiryu then asks for the password again and he tells him. He says with this password, he'll be able to buy stuff from that merchant.

==================================================

==1==

Go back here and speak to the merchant.

Inputting the Password

Use the steps below to input the password (press R2 twice when you're finished):

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After getting the password right, Kiryu walks off, proud that he got the password right, though he never imagined he'd have to get involved in mysterious dealings to get hold of that password. Then he feels like he's forgetting something... The merchants asks if he's gonna buy anything! Then Kiryu walks off and the substory is complete.

After you are introduced to Money Island in Chapter 5, you can hire the guy who gave you the password (Leeron) as a Security Guard. You'll find him standing around in the street outside the office.

Kiryu the Producer?

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Go here and you'll see a couple of guys standing around. Get close to them to trigger an event.

The two guys are part of some production team and are wondering what to do, since the producer hasn't shown up. Apparently there have been disputes between the director and producer. The cameraman says they'll have to find a new producer - but this producer will have to not get so upset by the director, unlike the previous producer. They say if they somehow manage to find someone with the right kind of aura, they might be able to help them. Suddenly, they see Kiryu walk by and comment on his aura, saying this is the kind of guy they're looking for! The guy calls out to Kiryu saying he's part of a TV show production team - he says they're shooting here for a Gourmet Show and would like his help. Kiryu asks how an ordinary guy like him would be able to help out on a production team and the guy says he just needs the aura and he'll be fine. They beg him to help out and Kiryu wonders if he should help them. Choose the TOP OPTION to help.

The guy introduces himself as the Assistant Director, Mori. Then introduces the cameraman as "Kawaguchi". Kiryu asks what he should do and Mori explains that due to certain circumstances, the producer hasn't shown up, so he wants Kiryu to be producer in his place. Kiryu thinks it'll be obvious if some ordinary person is there replacing a proper producer - the director will know he's a fake. But Mori says if he's wearing producers clothes, he'll definitely look like a producer to everyone. They then get Kiryu into his producer clothes.

Kiryu says, Oi! is this really what a producer wears? Kiryu then asks what he should do now. Mori says the director will show up soon. He warns Kiryu that he's a hard man to please!

After they get inside, the director shows up (his name is "Kato"). He asks where the producer, Iida is. Mori says he's ill today, so they have Kiryu to replace him. The director says he's never heard of him and Mori explains Kiryu only shoots overseas, so that may be why he hasn't heard of him.

Next Kiryu offers a greeting. It doesn't matter what option you pick.

After greeting him, the director asks if the girl has shown up (he uses a lingo term which confuses Kiryu). Mori says she's late and the director demands they contact her. He moans that they'll cause problems for the restaurant if they're wasting time here. The girl (reporter) then shows up and apologises for being late. Kato says it doesn't matter that she's late - she's cute as always today. They then get on with the shooting.

The director starts the shooting but notices they don't have the prop! Mori asks Kiryu to go over to the other table and bring the prop.

There are 3 items on the table and Kiryu wonders what he should bring. Choose the TOP OPTION to bring the food. Kiryu puts it on the table.

Mori is impressed Kiryu knew that the prop meant the food.

To be specific about what this is all about, the "prop" word used is actually a lingo term used to refer to a prop which is only used one time - in this case, food that will be eaten (after eating it, it's gone - so it's a prop used once).

After this, Kato again uses a lingo term and asks Kiryu to take care of it.

Kiryu wonders what he should do. Choose the BOTTOM OPTION to put the food at an angle.

The term he uses means putting an object/prop at an angle, but in normal Japanese speech the word means Greengrocer, so I just have to give a shout out to the middle option, which is "Call a Greengrocer".

(the reason that word is lingo for putting things at a "slant/angle" is because of the way Greengrocers arrange their vegetables - they angle them on their displays)

After the girl is finished with the food, Mori asks Kiryu to do something with the plate - using yet another lingo term.

Kiryu is a bit surprised at first because in normal Japanese speech the word used means "laugh" - so a big shout out to the top option, "Laugh at the Plate".

Select the MIDDLE OPTION to remove the plate.

I'm no expert when it comes to Japanese Film/TV/Theatre production history, but from what I understand the term was originally used to refer to objects used in production which became loose - so, these things would be rattling when loose. The term is used in the phrase "knees are shaking" or "knees are giving way" outside of film/theatre, so I guess it came from there and was used for loose/rattling things. So they of course had to get rid of these objects. Somehow, this ended up being used for getting rid of any prop that is no longer needed.

After all that, Mori thanks Kiryu for his help and give him the Magnetism Necklace.

Suddenly the real producer, Iida, shows up. Kato asks why he's here and he says he's gonna beat him up! He's with 2 other staff who also have grudges against Kato. Kato says this guy isn't a professional for boycotting the shooting today. Kiryu interrupts, telling the producer that he has been working as producer here today and warns him if he puts his hands on these guys there will be trouble. The producer and the 2 staff with him start fighting Kiryu.

After beating the shit out of them, they run off. Kato thanks Kiryu, then Kiryu says it's all an ordinary person like him can do. Kato then says "Ah, so you really were an ordinary guy". It seems Kato noticed early on! Kiryu isn't surprised he couldn't fool the eyes of a true pro. Kiryu asks why he didn't just kick him out - Kato says it's because though he didn't understand anything going on, he tried really hard. He says working in TV is really hard - producing just 1 minute of a program takes countless hours. He says the most important thing in all this is passion - he believes TV gives the viewers hopes and dreams; people watching a show could be moved and change their profession or even their way of life. That's why you need a production team full of passion in order to do this. Kiryu says he's a truly incredible director, but he disagrees - he wanted those other guys (producer and 2 staff) to have that same kind of passion, but he wasn't able to tranfer that passion to them. Mori is moved by his speech and says he wants to go on to make even more incredible shows, using their passion. Kiryu says it looks like his passion has transferred to these guys.

After this, the substory is complete.

Kamurocho Zombie Walker

You can do this after completing Substory 9

==1==

Go here and you'll see a couple of guys standing around. Get close to them.

Kiryu wonders what they're talking about. One guy tells the other that a world famous superstar is coming here to Kamurocho! The other asks if that person is Miracle Johnson and he says it is. Apparently he's coming here to shoot a video.

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==2==

After hearing that, go a certain distance away (going into the centre of theatre plaza is far enough), then go to this area.

You'll see Kato from substory 9. Get close to him.

He calls out to Kiryu then tells him they're making something that will not only excite the Japanese audience, but people all over the world. He asks Kiryu if he's interested in exciting the whole world and Kiryu reminds him again he's just an ordinary guy and comments that it's a ridiculous empty boast to claim he'll excite the whole world. Kato says it's not an empty boast and if Kiryu sees what they're planning, he'll understand. He then does a pose and Kiryu asks what the hell that was all about. Kato asks if he knows Miracle Johnson and Kiryu says he's heard of him - he's some kind of global superstar. He tells Kiryu that Miracle is here to shoot a video and apparently there's been some trouble - trouble that Kiryu can resolve, which is why Kato has been searching for Kiryu (...by standing around on a street doing nothing?). But he won't tell Kiryu more unless he agrees to help. Choose the TOP OPTION to help him.

Kiryu asks what the trouble it and Kato says Miracle is boycotting the shooting, so they haven't made any progress. Apparently it's related to the contents Miracle wants in the video. Kiryu asks about the contents and Kato says he doesn't really understand it, but Miracle wants to dance along a street while being attacked by zombies. Kato says if they let that happen, Miracle will get injured. Kiryu says he understands the trouble, but what does he want him to do about it? Kato wants Kiryu to protect Miracle from the zombies. After that, they go to a bar and Kiryu meets with a foreign director - Steven Spining!

(totally not Steven Spielberg)

They sit down and Spining introduces Lewis, one of the staff. They talk about Spining's films and ask Kiryu if he knows of the Alien Film "AT" (lol...). Kiryu says he has heard of it. After Sega finishes bypassing copyright law to the best of their ability, the guys get on to the subject of the Miracle Johnson video. Apparently Miracle is ready now and Spining says he'll introduce Kiryu to him.

Miracle Johnson (or should I say Michael Jackson?) enters with a few spins and a moonwalk. Miracle asks Kiryu if he's his partner, to which Kiryu responds "...No". Spining tells Miracle he's just a bit shy, but he is his partner. After introductions, Miracle asks Kiryu if he knows the details and Kiryu says he got a brief overview but doesn't understand. Spining says Miracle will be dancing down a street while zombies attack him. Kiryu says "Oi! why do zombies have to show up? I don't get it.". Apparently zombies are just really popular in America (I guess zombies have always been popular in America, even back in the 80s). Spining says while he's dancing and getting attacked, Kiryu will protect him. Miracle comments that the extras have been told to seriously attack him, so it looks real and makes it exciting. Spining voices his concerns again and Miracle and Spining have a little talk about random shit like not wanting to betray the fans, then Miracle dances again and Spining laughs. Kato apologises to Kiryu for this, but Kiryu says "You're definitely not the one at fault here..." (lol).

Spining asks if Kiryu understands and he says "Of course I don't understand!" but he says let's just get on with the shooting anyway. Miracle says he likes Kiryu's passion, but Kiryu tells him to shut up!

Next, we're at the entrance to Tenkaichi Street. Before they begin shooting, Spining reminds Miracle that he's doing his new "Miracle Walk" technique along this street. He then tells Kiryu he's protecting Miracle.

You have to escort him to the other end of the street. If you want my advice, use weapons lying around like bicycles.

After getting him to the end of the street, Spining praises the performance. He thanks Kiryu saying without him, they wouldn't have been able to create such an incredible video. Miracle asks Kiryu if he'd like to be his bodyguard, but Kiryu says the world is a big place - Kamurocho is enough for him. Miracle then offers Kiryu a gift to say thanks. You can pick either the Black Box (TOP OPTION) or the White Box (BOTTOM OPTION). If you pick the Black Box you get Silence Shoes (which makes it easier to get past enemies without being seen) and if you pick White Box you get a Baseball Shirt. Considering it's easy to get Baseball shirts, I'd recommend getting the Silence Shoes instead.

Then Kiryu comments that this was a good experience and lays down the epic line: "I doubt I'll ever fight zombies again" (lol... though to be fair, Of the End isn't canon, so I guess it's true).

After all that, the substory is complete.

After you are introduced to Money Island in Chapter 5, you can hire Kato and Steven Spining as Managers. You'll find them standing around in the street outside the office.

The Girl's Secret

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

==1==

Go here and you'll see a boy and girl standing around. Get close to them to trigger an event.

The boy accuses the girl of hiding something from him, but she says she's not. Tacchan (boy's name) says he saw her purse and it had loads of money in it - she had 200,000 yen, which is a bit much considering she's from an ordinary family. Mina (girl's name) moans at him for looking in her purse, then runs off.

Speak to Tacchan and Kiryu asks what he and the girl were fighting about. He says she's his girlfriend but she's been acting weird lately - apparently they don't go on dates much anymore. Tacchan says if that's all there was to it, it wouldn't be a big deal, but she's been getting a lot of money now compared to what she got before and keeps buying loads of new underwear. She had 200,000 yen in her purse! Kiryu says that is strange, since she's not from a rich family. Tacchan thinks she's selling her body for money. Kiryu points out she's still just a high school student. Tacchan asks Kiryu to investigate what Mina is up to - he says he'll reward him.

Choose the TOP OPTION to help him.

Kiryu says he's curious how she's been getting so much money, so he agrees to help. Tacchan says that she's apparently often around the Senryo Street area.

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==2==

Go here and you'll see Mina standing on the corner. Go near her to trigger an event - Kiryu recognises her as Mina. Go up and speak to her.

Kiryu says he needs to speak with her and she asks if he's a customer. Kiryu wonders if she really is selling her body for money. Choose the BOTTOM OPTION to ask "How much?". (it's worth pointing out that you can proceed with the top option as well, but don't pick the middle option).

Kiryu asks how much and she asks what he wants - does he want "Top" or "Bottom". Kiryu again thinks she really is selling herself and goes by the customer's preference of being on top or on bottom. Choose either the TOP OPTION or the BOTTOM OPTION - you don't proceed with the middle option. I went with the top option:

She says he wants the bra then. Kiryu doesn't understand what underwear has to do with anything. Mina apologises for the confusion and clears it up by saying she sells her used underwear. Kiryu asks what on earth anyone would use that for and she says, obviously men use it for sexual reasons. She tells Kiryu if he's not interested in buying underwear then he should leave. Choose the MIDDLE OPTION to say "Can you say with pride that you sell underwear?".

Kiryu mentions that her boyfriend, Tacchan, is worried. She asks how he knows him and Kiryu tells her Tacchan asked him to investigate this because he thinks she's selling her body. She says she's not selling her body though and Kiryu says yeah that's true, but can she say with pride to her own boyfriend that she sells underwear? She then starts crying saying she doesn't even want to do this anyway.

Kiryu asks if she's just doing it for the money, but she says she's not - she's happy she has money, but she cannot be happy earning money by selling her underwear. Mina says that "Sachiko" is scary - she's the one making girls sell their underwear. Kiryu asks if they can't just say no to her, but Mina says as long as she's around they can never quit - all the girls in this area are friends with Sachiko and if anyone quits they'll just be bullied by everyone. She cries again saying she doesn't want to sell underwear anymore. Kiryu asks her where this Sachiko girl is so he can talk to her. Mina tells him she thinks she's selling underwear over at the Hotel District - she's the girl with long hair and in Sakurazaki Academy uniform. The uniform has a white collar and blue scarf and apparently Sachiko sometimes wears a cardigan but isn't sure if she's wearing it today.

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==3==

When you get to this area, there will be a load of girls standing around. Interact with the one in the picture above and select the TOP OPTION to tell her to stop this underwear selling nonsense.

Sachiko asks if Kiryu has a problem. He's telling her she's forcing girls to sell their underwear. She asks what the issue with that is - they get customers who want it and it's not like they're breaking the law or anything. You get 3 options:

TOP OPTION = Girls shouldn't do this sort of thing!
MIDDLE OPTION = It's unhygienic!
BOTTOM OPTION = You shouldn't make your parents sad!

But it doesn't matter what you choose - she comes up with some excuse for every one of them. After picking any 2 of these options, Kiryu warns her that if she continues doing this then she's going to have a bad experience sooner or later. Sachiko then tells Kiryu she's busy and tells him to leave if he's not buying anything.

After that, leave - after you get a certain distance away, an event is triggered.

Someone goes up to Sachiko and says her panties were amazing, then she asks what he wants today. Suddenly, he confesses that he's in love with her and wants to be with her forever! Then she notices the man has a knife. He goes to threaten her with the knife, then she tries to call out for help but she's so scared she can't make any sound. Kiryu steps in to stop him, then they fight.

After you beat him, he runs off. Then Kiryu tells Sachiko he told her this would happen - The bad experience he mentioned. She asks why he saved her, despite how she acted towards him. Kiryu says he wouldn't stand aside when a young girl is in danger. Then Mina and Tacchan show up and Mina says she's not selling her underwear anymore, then Tacchan joins in begging her not to get all the girls to bully her for quiting. Sachiko finally realises the error of her ways, saying she's been putting so many girls in harm's way - they could have had an experience like what Sachiko just had. Then she announces she will no longer be doing this.

After that, the substory is complete.

After you are introduced to Money Island in Chapter 5, you can hire Sachiko as a Manager. You'll find her standing around in the street outside the office.

Miracle in Maharaja

You can do this after completing Substory 12

==1==

Go here and you'll see a couple of guys standing around. Get close to them.

One guy says he's got good news and bad news and asks which the other guy wants to hear first. He says the bad news, which is the fact that Miracle has apparently disappeared and the good news is that he's seen Miracle since he "disappeared". Apparently he's over at the Maharaja, but it seems no one is allowed to go in there.

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==2==

You cannot do this next bit until you have been introduced to Money Island in Chapter 5.

After being introduced to Money Island, go to this location.

You'll see a guy standing around outside. Get close to him.

Kiryu tries to go past him, but the man tells him to stop - he cannot go in today. Kiryu asks if Miracle is here. The man laughs, saying there's no way a superstar like Miracle would be at a place like this. Kiryu mentions that he's an acquaintance of Miracle, but the guy isn't convinced, saying Miracle wouldn't be friends with people like him. He then fights Kiryu.

After beating him up, he says even if it means his death he would not let Kiryu pass - he is a bodyguard after all. Kiryu says that means Miracle really is in there. He asks what Kiryu plans to do with Miracle and Kiryu says he just wants to say hi. Suddenly Lewis shows up and asks what's going on. He then recognises Kiryu and says it's okay for Kiryu to come inside. The bodyguard asks if he's sure he can go in and Lewis explains that he's a friend of Miracle. The bodyguard apologises to Kiryu and then comments that if Kiryu became a bodyguard, he'd have no equal!

After going inside, Kiryu notices they must have rented the entire venue since there's no one else there. Kiryu speaks to Miracle, who is happy to see Kiryu again. He asks Miracle if he's shooting another video but he says he's not, he's here on a secret trip (going incognito). Kiryu asks why he came to Japan and Miracle says he loves the Maharaja. He then asks Kiryu if he wants to dance with him.

Kiryu then does his best Miracle Johnson impression

and then they dance.

It's important to point out that you're not supposed to beat Miracle - in fact, it's literally impossible because he gets the highest possible score all the time - he even gets his own special ranking on the results screen (usually the highest rank is "Disco King" but he gets "King of Pop", so the best you can do is almost match his score with outrageous amounts of practice. You're not beating him no matter how hard you try.

After losing against Miracle, Kiryu praises him, saying he truly is a superstar! Miracle thanks him for the fun dance and offers him a gift. Choose the TOP OPTION for the black box and the BOTTOM OPTION for the White box. You get the Encounter Finder from the Black Box and a Tour T-Shirt from the White Box. I highly recommend the Encounter Finder if you're planning to grind the extortionists for money.

After this, you get Miracle as an Advisor for Money Island.

Then they both do another pose

then the substory is complete.

Video Girl

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

==1==

After watching a sexy video 3 times at Gandhara (doesn't have to be a different video each time - you can watch the same video 3 times), go inside the building to trigger an event.

Kiryu sees another customer talking with the employee. He asks what's going on and the employee says this customer says he wants to watch a video. Kiryu says he's not sure what the problem is - this is a video shop after all, so people can watch videos here. The employee says that's true, but this guy always watches the same video over and over again. The guy says the girl in it is insanely cute and Kiryu says it sounds interesting. The employee comments that the customer is always watching that video every day so no one else gets a chance to watch it! The employee then begs the customer to watch another video - there are plenty of other cute girls, but the guy says he can't watch any other because he's in love with the girl in that video. Kiryu says he's interested to see the video that can get someone so fired up like this, but Kiryu says he can't since this guy always has it rented. The guy then offers to watch it together with Kiryu.

Choose the TOP OPTION to watch the video with him.

After the video Kiryu comments that she really is a cute girl. The guy then says he's seen the video 1000 times! (wow, this guy takes obsession to the next level) ... He says there's only one reason for it - he's in love - and if Kiryu were in love, he'd understand.

After leaving, the guy talks about how painful it is for him to think of her. Kiryu says he's not likely to meet her, so he should perhaps look for a new girl. But the guy mentions that, according to her profile, he's living in Kamurocho so it's not like it's impossible to meet her. He says he'd love to meet her, even if it's just one time - he says the pain will go away if he can see her with his own eyes. Then he asks Kiryu to find the girl for him, to which Kiryu responds "Why do I have to do it? Look for her yourself!". He says he is looking for her himself, but with 2 of them looking for her, they'll be more likely to find her. Kiryu eventually agrees he'll help find her. The guy gives some tips - he says her favourite food is yakiniku and she likes bowling and going to the batting centre.

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==2==

Go near to the yakiniku restaurant here to trigger an event.

A woman comes out the building and Kiryu says her face seems familiar - she looks like the girl from the video! The girl says she's stuffed, so she's gonna stand there and rest for a while (how convenient...). Kiryu says he should tell the guy.

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==3==

Go here and you'll see the guy from earlier standing around outside Gandhara. Go close to him to trigger an event.

He asks Kiryu if he's seen the girl and Kiryu tells him - he rushes off, thanking Kiryu for the information.

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==2==

Go back here and get close to the video girl and the guy to trigger an event.

The guy asks the girl if she's the girl from the video. He says he's always watched her and he loves her (doesn't sound like a stalker at all). She says she doesn't think she's this "video girl" he's speaking about - she's never been in any video. She says she must just look like this girl he's talking about. Kiryu, who has been watching the whole thing, thinks to himself he's partly to blame here - he was the one who originally mistook her for the video girl - so he should apologise.

Suddenly, some guy shows up and goes up to the girl, followed by another man. They say she's cute and tell her to go along with them. After a while of trying to convince her to go with them, the video guy tells them to back off - the guys ask him what is she to him and he tells them he's a fan of an idol who looks like her. The guys tell him that means he's got nothing to do with her! They beat him up for interfering, then Kiryu steps in. He tells the girl this is going to be dangerous, so she should get out the way and he'll protect her. You then fight the guys alongside the video guy.

After beating them up, they apologise and run off. The guy thanks Kiryu for helping, but asks what he's doing here. Kiryu says he came here to support him. The girl thanks the guy for his help, then asks why he helped - after all, she said she's not the girl in the video. He said he made his moves before he even realised what he was doing! He gives a stupid speech and then ends up saying he's over the video girl now and wants to go for a girl like her. He says the way they met may have been a bit unusual but asks her if she'll go out with him. She comments that's the first time she's had that kind of approach! But she turns him down. She says it's because she's found another man... Then looks at Kiryu! The guy loses his mind and Kiryu apologises.

After all that, the substory is complete.

After you are introduced to Money Island in Chapter 5, you can hire the video guy as a Security Guard. You'll find him standing around in the street outside the office.

A Dancer Cannot Dance Alone

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

After playing in the Maharaja 3 times (doesn't matter if you pass or fail the disco songs - you just have to play 3 times), an event is triggered. Someone will speak to Kiryu after you finish playing for the 3rd time. Kiryu asks who he is and he introduces himself as "Hisaaki". He says he's always dancing here and always sees Kiryu dancing here too and says Kiryu is talented, then challenges him to a dance battle. Choose the TOP OPTION to accept his challenge.

You can play on whatever difficulty you like, so if you struggle with the disco mini-game you can just play on Easy.

Don't worry if you lose - you can keep trying until you win.

After beating him, he thanks Kiryu for the great dance. He asks for Kiryu's name and then says he might be a big name in the dancing world someday.

After this, the substory is complete.

Using Your Hips To Entrance

You can do this after completing Substory 28

After completing Substory 28, leave the Maharaja and then go back inside.

Go near the bar to trigger an event.

A woman calls out to Kiryu and Kiryu asks who she is - she introduces herself as "Ishiodori Maiko". She says she saw his dance battle with Hisaaki, praising his dancing and says he instantly falls in love when she sees a man who is a better dancer than herself. Then she asks Kiryu to have a dance battle with her. Kiryu moans to himself, thinking she was flirting with him but she just wanted a dance battle. Choose the TOP OPTION to battle her.

You can play on whatever difficulty you like, so if you struggle with the disco mini-game you can just play on Easy.

Don't worry if you lose - you can keep trying until you win.

After beating her, she says she's in love with Kiryu! She was entranced by his steps - she particularly liked his hip movements. She talks about this great dancer who used to be in Osaka, but he recently showed up here in Kamurocho and she orgasms over his hip movements as well. She says Kiryu could be a match for him some day.

After this, the substory is complete.

Battle to Decide the Top Dancer in Kamurocho

You can do this after completing Substory 29

After completing Substory 28, leave the Maharaja and then go back inside.

As you walk into the Maharaja after paying to get in, an event is triggered. Everyone is at awe over someone, saying that no one can beat him. Both Hisaaki and Maiko are on the ground saying they were no match for him. They both agree that perhaps Kiryu could stand a chance against him.

Speak to Hisaaki and Maiko by the dance floor.

Maiko says that this man is the great dancer from Osaka she talked about. His name is Ogita and he's beyond doubt the best dancer in Kamurocho (anyone who played Yakuza 5 knows who this guy is!). They ask Kiryu to defeat him, saying he's the only one in Tokyo who can do it. Maiko says if Kiryu beats him, she'll fall head over heals in love with him!

Speak to Okita in the VIP area to challenge him.

You can play on whatever difficulty you like, so if you struggle with the disco mini-game you can just play on Easy.

Don't worry if you lose - you can keep trying until you win.

After you beat him, Hisaaki and Maiko come over and praise Kiryu. You then get a choice of 2 options but it doesn't matter what you pick.

TOP OPTION = Your dancing was fantastic
BOTTOM OPTION = That was pathetic

I chose the top option:

He thanks Kiryu for praising him, then says although he lost, something good came from this - he realises now there are a lot of great dancers out there. Kiryu says there will always be better guys out there and that there's no doubt someone around who is even better than Kiryu. Ogita says if Kiryu has a kid in the future, he'll coach them! (lol... Shout out to Yakuza 5).

Ogita gives Kiryu a Folding Fan.

After Kiryu talks with Hisaaki and Maiko again, the substory is complete.

I Am Kazuma-Kun

You can do this after completing substory 50 and getting Pocket Circuit Fighter's Friendship Gauge up to 40% (you can do this substory after seeing the event with the kids)

Head towards the Parts Shop in the Pocket Circuit area. Takuma shows up and talks to Kiryu. He addressed him as "Kazuma-Kun", then Kiryu (thinking to himself) supposes the "rule" he heard about how all participants refer to each other with the "-Kun" suffix is true. Kiryu moans that being addressed as "-Kun" by a kid is annoying, but hey, "When in Rome, do as the Romans do"!

Takuma says that he, like Kiryu (or Kazuma-Kun, if you prefer, lol), also only recently started out in the Pocket Circuit. Kiryu asks why he started and Takuma says because his friends had also been doing it. Kiryu then asks if he's enjoying it, but Takuma bemoans that he hasn't had much luck and that his friends don't play with him like they used to, saying his machine is too slow and that his friends don't like him because of it. Kiryu says though he doesn't know these friends, he doubts they'd stop liking him just because of his slow machine. He also says that customising your car with care is the real fun! Takuma says he wishes he could go back to playing with them like before, then asks Kiryu if he'll race with him.

Select the TOP OPTION to race him. Select the bottom option to refuse (you can go back and speak to him later to race him - you'll find him near the entrance).

This guy isn't joking when he says his machine is slow...

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

You will destroy the poor kid with this setup.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Basic Slick Tire 1
Fin Basic Middle Fin 1
Motor Refined High Torque Motor 5
Gear Basic Intermediate Gear 1
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper   None  

 

My results using this setup:

==================================================

Alternate Setup

See "Parts" section for information on how to get the parts.

You can use this setup if you don't want to humiliate the kid (or don't have the refined high torque motor).

You will need to use Boost on the final lap (do it as soon as the final lap starts) with this setup.

  Picture Name Cost
Tire Basic Slick Tire 1
Fin Basic Middle Fin 1
Motor Basic Speed Motor 1
Gear Basic Intermediate Gear 1
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper   None  

 

My results using this setup:

==================================================

After beating him, he moans about being slow and that at this rate even Hideki will hate him! Kiryu says he shouldn't feel down - sure, he has a long way to go, but he races with real guts, so he doubts his friends stopped playing with him because he was "boring" or whatever. He tells Takuma to show his courage and that will get things back to normal.

He thanks Kiryu and gives him the Aqua Blue stickers.

Kiryu thanks him for the gift, saying he'll try it out later.

As Takuma is leaving, he turns and thanks Kiryu again, saying racing him has made him feel braver now and he'd love to race with him again.

The Road to Love is a Difficult Course

You can do this after completing Substory 36

==1==

Head to this park and you'll see Takuma and Hideki talking. Go up and talk to them. Takuma wants to race with Hideki, but he says he's busy and can't race. Takuma wonders what could be making him so busy - he's just standing out here, after all. Hideki says she'll be coming soon, then a girl (Mika) shows up and asks who the two other guys are, so he introduces both Takuma and Kiryu as his Pocket Circuit friends. Mika says the only Pocket Circuit friend she has is Hideki, so asks Kiryu and Takuma if they'll be her friends and they both say it's fine with them.

Takuma raves about how fast Kiryu is. Mika says she loves guys who are fast pocket circuit racers! Hideki interrupts and tells Mika he's a lot faster than Kiryu. If anyone is confused about what's happening, never fear - we have Sherlock Holmes on the case! Kiryu (thinking to himself) says Hideki is in love with Mika. Anyway, Hideki then challenges Kiryu to a race so he can show Mika he's the fastest. He heads off to the Pocket Circuit area to prepare.

Kiryu moans to himself about getting involved in this crap, then says if he has time he'll show up at the pocket circuit area.

==================================================

==2==

Go into Pocket Circuit area and speak to Hideki, then select the TOP OPTION to race him.

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

You will destroy the poor kid with this setup.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Super Barrel Tire 2
Fin Basic Middle Fin 1
Motor Refined High Torque Motor 5
Gear Super Intermediate Gear 2
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper   None  

 

My results using this setup:

==================================================

Alternate Setup

See "Parts" section for information on how to get the parts.

You can use this setup if you don't want to humiliate the kid (or don't have the refined high torque motor).

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Super Barrel Tire 2
Fin Basic Middle Fin 1
Motor Super Speed Motor 2
Gear Super Intermediate Gear 2
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper   None  

 

My results using this setup:

==================================================

After winning, Mika is impressed with how fast Kiryu is. Hideki says because he's been thinking of nothing but Mika lately, he hasn't been racing with Takuma and the other guys, so he's become slow. Kiryu suggests he should race with Takuma more and Hideki says he will and he'll aim to impress Mika. Hideki and Takuma rush off to practice, then Mika talks with Kiryu. She was really impressed with his speed, saying her heart was pounding! She then asks if they can be lovers (lol!) - Kiryu is taken aback. She asks Kiryu to race with her and if he wins, then she'll be his girlfriend. Then she tells him to let her know when he wants to race her.

Kiryu moans again about being caught up in this crap, then the substory ends.

I'll Give You Romance

You can do this after completing Substory 37

Speak to Mika and again she talks about being lovers with Kiryu. He asks her is she understands what that means and she says it's about giving something precious... So if Kiryu wins, she'll give him a precious something of hers. Kiryu of course interprets this as something not particularly innocent... Leading Kiryu to think to himself "What the hell is becoming of Japan? She's just a primary school kid!" (lol). Select the TOP OPTION to race her.

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

This will get you a comfortable win over her.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Super Sponge Tire 2
Fin Super Middle Fin 2
Motor Refined High Torque Motor 5
Gear Super Intermediate Gear 2
Battery Toughness Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

See "Parts" section for information on how to get the parts.

You can use this setup to win if you don't feel like doing Substory 8 to get the Refined High Torque Motor.

You will need to use both your boosts with this setup. Use one as soon as lap 5 starts and the other as soon as lap 10 starts. Watch out when you use boost though because you'll need to mash Circle to stabilise the car.

  Picture Name Cost
Tire Super Barrel Tire 2
Fin Super Speed Fin 2
Motor Super Speed Motor 2
Gear Super Intermediate Gear 2
Battery Normal Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

After you beat her, she says how impressive Kiryu's speed is, but Kiryu says her machine is pretty good as well. Then she says she'll keep her promise and offers to be his girlfriend. Then she shyly goes up to him and says she'll give him that "precious something" she mentioned... Kiryu's like "woah, hang on a minute - that's illegal!" (lol!). She then gives Kiryu the DRA-GON race car model and a Basic Dash Gear.

Kiryu, of course, is confused, but she says that's the precious thing she was talking about. Kiryu looks up and thinks to himself he was just getting delusional. Kiryu thanks her for the gift and asks if she's sure she's okay giving him that, but she has another one so it's fine. She says because they're lovers, they'll have to race again sometime, then runs off.

After that, the substory is complete.

Perverted Man Suspicions

You can do this after completing Substory 38

Walk towards the parts shop in the Pocket Circuit area and Mika will call out to Kiryu. She comments on how she's improved the speed of her car through customisation. While talking we see a guy on the floor behind her. He hears Mika mention they are lovers and asks her what this is all about, then we learn his name is "Satoru". Satoru says Kiryu should be ashamed, being lovers with a child! He then challenges Kiryu to a race, saying he can allow this if Kiryu wins, then calls him a pervert. Kiryu thinks there will be trouble if he refuses to race him, then wonders what he should do. Select the TOP OPTION to race him and the BOTTOM OPTION to refuse (you can speak to him later to race him).

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

You will annihilate him with this setup; he won't even finish the race!

Watch out, because you may need to mash Circle to stabilise the car a few times.

You won't need to use boost at all with this setup (using boost will just send you flying off the track).

  Picture Name Cost
Tire Hyper Spike Tire 3
Fin Hyper Middle Fin 3
Motor Refined High Torque Motor 5
Gear Basic Swift Gear 3
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

See "Parts" section for information on how to get the parts.

Use this setup if you haven't managed to get hold of the Basic Swift Gear.

Even with this setup, you'll destroy the guy and he won't even finish the race.

You won't need to use boost at all with this setup (using boost will just send you flying off the track).

  Picture Name Cost
Tire Hyper Spike Tire 3
Fin Hyper Middle Fin 3
Motor Refined High Torque Motor 5
Gear Basic Dash Gear 3
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Afer you beat him, Satoru is impressed and never thought he'd lose. He then says he'll stay true to his word - He can approve of the relationship between Kiryu and Mika. Kiryu tries to explain he's got it all wrong, but then he says "Take good care of my daughter". After this, Kiryu and Satoru are in a pub somewhere. Satoru apologises for calling him a pervert earlier, saying he jumped to conclusions. Kiryu says because Mika referred to him as "Satoru-Kun" (as per the "rules" of the Pocket Circuit arena, mentioned in Substory 36), he had no idea he was her father! Satoru then says he's happy he has managed to make an adult male friend in the Pocket Circuit Arena. Kiryu asks how long he's been doing it - He's been doing this since it started! He talks about his background and how his daughter got into it as well and they started playing together and such. Then he mentioned the 3 "top racers" in Kamurocho, who are 3 racers he's never beaten, but he says Kiryu could possibly defeat them.

Then we're back at the Pocket Circuit arena and after Satoru and Mika leave, the substory is complete.

A Strong Opponent Appears

You can do this after completing Substory 39

When you enter the Pocket Circuit area, you'll see Hideki, Takuma, Mika and another girl. They comment on how tough this girl is and you can see why she's number 3 in the Pocket Circuit world! Kiryu goes up and asks what happened and they tell him the 3 of them lost against her because she's so fast, but Kiryu might stand a chance. She introduces herself to Kiryu as "Sena" - she asks if he's this "Kazuma-Kun" she's been hearing about; the new fast adult racer. Kiryu says he is and then she challenges him to a race. Select the TOP OPTION to race her and the BOTTOM OPTION to refuse (you can speak to her later to race her).

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

This will get you a very comfortable win.

Watch out, because you will need to mash Circle to stabilise the car a few times. But don't get too carried away with mashing on corners - just press it enough so that the car won't fly off the track (you don't want to use up all your gauge!). I have tested on every starting lane multiple times and as long as you don't get too carried away with using up your gauge you can always stay on the track.

Sometimes there will be a bit on the 2nd lap when you nearly fly off the track after the jump (doesn't happen every time), but I've tested it multiple times and you can almost always stay on the track with Circle. Rarely, you won't be able to keep your car on the track - just try again if that happens.

You won't need to use boost at all with this setup.

This race does require luck - because of the random factor, sometimes you'll breeze through the race no problem and other times you'll fly off the track for seemingly no reason. You might get unlucky and fall off the track a few times in a row, but this setup definitely wins when luck is on your side.

  Picture Name Cost
Tire Ultra Low Height Tire 4
Fin Ultra Middle Fin 4
Motor Refined High Torque Motor 5
Gear Super Swift Gear 4
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

See "Parts" section for information on how to get the parts.

This setup has a lot less "risk" compared to my other setup (you're less likely to fly off the track). It's not as fast as the first setup, but it will still get you a comfortable win. So if you don't want to worry about being careful with using the stabilising gauge, or are having trouble staying on the track with the above setup, use this setup instead. Though, rarely, the car will fly off the tracks after one of the corners. If this happens, just re-do the race.

You won't need to use boost at all with this setup.

This race does require luck - because of the random factor, sometimes you'll breeze through the race no problem and other times you'll fly off the track for seemingly no reason. You might get unlucky and fall off the track a few times in a row, but this setup definitely wins when luck is on your side.

  Picture Name Cost
Tire Ultra Sponge Tire 4
Fin Ultra Middle Fin 4
Motor Refined High Torque Motor 5
Gear Super Swift Gear 4
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

After you beat her, the girl is stunned she lost. Kiryu praises her, saying it was a good race and she's really fast. She tells Kiryu that he's only the second adult she's lost against, the other being "Harumi", who is apparently way faster than Sena. She mentions that she's always hanging around in the Bar called 'Atenshi', so if he goes there he could meet Harumi. Finally, Sena says she wants to give Kiryu something as a thanks for giving her the most fun race she's had in a while. She gives you the Sunny Yellow stickers.

After this, the substory is complete.

The Woman Called The Doctor

You can do this after completing Substory 40

==1==

When you enter Atenshi, Harumi speaks to Kiryu. She asks if he wants to have a drink with her. She then asks if he heard about her from Sena, which is why he's here and he says that's right - he heard of a racer much faster than Sena. She tells Kiryu she is known as the "Pocket Circuit Doctor", because of all the data analysis she does regarding the effects of all parts, all tracks, opponent data, etc. She tells Kiryu that according to her calculations, there's a 99.89% chance that she will win and Kiryu will lose if they race. She asks Kiryu if he wants her to prove it, then says she'll head over to the Pocket Circuit area and wait for him. Kiryu tells her that he will prove to her that data isn't everything.

==================================================

==2==

Go into the Pocket Circuit area and speak to her. Select the TOP OPTION to race her.

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

This will get you a very comfortable win.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Ultra Spike Tire 4
Fin Ultra Middle Fin 4
Motor Refined High Torque Motor 5
Gear Super Swift Gear 4
Battery High Speed Battery 5
Side Stay   None  
Suspension   None  
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

There's no need for an alternate setup for this track - The above setup is easy to obtain (don't need to get any of the parts from dream machines)

==================================================

After you beat her, she is stunned that she lost. Kiryu says it looks like her calculations were wrong! Kiryu explains that people can go beyond their own ability with intense feelings and emotions and that it's the same with Pocket Circuit racing. He explains that her weakness is that she forgets to take that into account when she's focusing solely on statistics and data. She says he's absolutely right - then she goes on to say that going by calculations isn't the right way to go about both pocket circuit racing... and love! She says that Kiryu may even be able to defeat "him". A man that she herself has never once beaten. His name is "Kazuyoshi" and he's apparently the greatest racer in the country. She's heard he's around in Kamurocho at the moment so he may be able to meet him. Kiryu says he'd love to race him. Then Harumi gives Kiryu something - The Cool Striker race car model and Heavy Suspension.

She then wishes him luck. Then Mika shows up and addresses Kiryu as her boyfriend, which doesn't go down well with Harumi! "You precocious little brat!" and tells her to go home and study. (Kiryu's got himself a love triangle going, lol!)

After that, the substory is complete.

Gambling the Title of "The Fastest"

You can do this after completing Substory 41

Go inside pocket circuit area and Kiryu sees the kids customising their cars. They talk with Kiryu then suddenly another kid shows up. He laughs at the other kids, saying no matter how much they customise their cars, they are still weak racers. Kiryu asks him what he's playing at, then the kid asks if he knows who he is. Kiryu asks the other kids if he's supposed to be famous and they tell him he's Kazuyoshi - he's the fastest around and always winning tournaments! Takuma asks why Kazuyoshi has shown up and he says it's because he heard there's a really strong racer who has shown up here and that guy's name is "Kazuma-Kun". Kiryu tells him he's the guy he's looking for and then Kazuyoshi issues a challenge. Kiryu says if he wins, Kazuyoshi must never bully these other kids again. Kazuyoshi says there's no way he's gonna lose. Select the TOP OPTION to race him and the BOTTOM OPTION to refuse (you can speak to him later to race him).

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

You will absolutely annihilate him with this. So much for being the fastest, lol!

It will probably ask you to mash Circle to stabilise the car quite a few times but most of the time just a few taps of the button will be enough to keep the car on track, so don't get carried away with mashing Circle so you don't needlessly use up all your gauge! Of course, when you need to mash it (when it's obvious the car is going), then do so, but be careful not to overuse the gauge in other situations.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Ultimate Barrel Tire 5
Fin Ultimate Metal Fin 5
Motor Basic Skanda Motor 5
Gear Hyper Swift Gear 5
Battery Toughness Battery 5
Side Stay   None  
Suspension Heavy Suspension 5
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

There's no need for an alternate setup for this track - The above setup is easy to obtain (don't need to get any of the parts from dream machines)

==================================================

After you beat him, he cannot believe he lost, of course. He accuses Kiryu of using an illegal motor and demands he sees it, but Kiryu says the motor is perfectly legal. Then PC Fighter shows up and tells him he used to play with all the other guys here in the past, so he should go back to enjoying the races again rather than just be obsessed with winning all the time! But Kazuyoshi says they all hate him and says there's nothing left for him but to win, so to lose again is outrageous for him. Kiryu thinks, "'again'?". PC Fighter explains that the pocket circuit isn't something to do alone. Kiryu joins in, saying there is something far more important when it comes to winning than the parts and customisation - but Kiryu says Kazuyoshi knows what that is. Kazuyoshi then goes up to the other kids and apologises for his past behavior and asks if they can have fun together again. Mika says she would say no to the way he's been all this time, however if he can turn a new leaf she's happy for him to join them again. Mika then says in exchange for their forgiveness, he has to tell them his customisation setup!

Kazuyoshi thanks Kiryu and gives him the Dark Purple stickers.

PC Fighter then talks about the fact there's this opponent that Kazuyoshi could never beat. Then the kids invite Kiryu and PC Fighter over to join them in customisation.

After that, the substory is complete.

You Sure are a Pocket Circuit Fighter

You can do this after completing Substory 42 and after maxing out the friendship gauge with Pocket Circuit Fighter

Go inside the Pocket circuit area and you'll see Kiryu and PC Fighter standing over the track. PC Fighter suddenly comments about how amazing Kiryu is - if it weren't for Kiryu, he'd probably be back home with his parents making Tofu. He also comments that despite the fact he only just started Pocket Circuit Racing he even managed to beat Kazuyoshi! Kiryu then talks about this racer who managed to beat Kazuyoshi and asks PC Fighter about his identity. PC Fighter says this guy truly is THE fastest in all of Kamurocho and says that Kiryu could prove to be good competition for this person. Kiryu wonders why he's never seen him in any competitions and PC Fighter tells him it's because he's been barred from regular Pocket Circuit competition! Apparently his machine was too fast and the difference in ability was unfair to the children, so he had to give it up. "That's unfair, don't you think? That's why I've been barred from regular Pocket Circuit competition". At first, Kiryu's like "I see..."... Then he realises what he just said - it turns out PC Fighter himself is the true grandmaster of the Pocket Circuit! Kiryu says he's surprised, but PC Fighter says that's how he got the name of Pocket Circuit Fighter, after all. He says he likes battling to have fun, but when he battles the kids they cry rather than enjoy themselves. PC Fighter then challenges Kiryu to a race! He says when he's ready he should let him know.

Talk to him and select the TOP OPTION to battle him.

==================================================

My Preferred Setup

See "Parts" section for information on how to get the parts.

This setup will get you the win.

You'll need to stabilise the car with Circle a few times on the jumps, which can be very difficult, because sometimes your car will just fly all over the place. You definitely need luck on your side in this race - if you fly off the track, try again. Because of the random factor, sometimes you won't have too much trouble staying on the track and other times you'll fly off no matter what you do.

It will also require getting good at judging how much stabilising you have to do (how much of your gauge you use up) to keep the car on the track; ideally you don't want to go below about 50% after the jumps on the first lap, because you'll need some stabilising for the jumps on the second lap as well. You should be fine after the first 2 laps, because it seems you rarely need to stabilise at all on the jumps for the 3rd and 4th laps. So, if you can survive past the jumps on the 2nd lap, you're almost certain to go on to win.

You won't need to use boost at all with this setup.

  Picture Name Cost
Tire Ultimate Spike Tire 5
Fin Ultimate Metal Fin 5
Motor Basic Skanda Motor 5
Gear Ultimate Dash Gear 7
Battery High Speed Battery 5
Side Stay Refined Side Stay II 5
Suspension Heavy Suspension 5
Bumper Bumper Plate 3

 

My results using this setup:

==================================================

Alternate Setup

There's no need for an alternate setup for this track - The above setup is easy to obtain (don't need to get any of the parts from dream machines)

==================================================

After you win, PC Fighter is of course stunned he lost. He says Kiryu really is amazing and that he is now officially the fastest in all of Kamurocho! Takuma and Hideki show up to congratulate Kiryu, followed by the rest of the guys you met in these substories.

After that, PC Fighter thanks Kiryu for making the Pocket Circuit arena fun lately.

After that, the substory is complete.

You can now race all the guys you met in the substories again by talking to them.

The Policeman Who Can Only Stop and Search

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Go here and you'll see a policeman standing around. Go near him to trigger an event.

The policeman stops Kiryu, saying he wants to ask him something. Kiryu moans about getting stopped for a police stop and search. The policeman asks him his name and what he does. Kiryu says his name and then says he's in a hurry. The policeman tells him public order has been bad around here lately and wants to see something Kiryu has on him. Kiryu asks what his inventory and public order have to do with each other and he says it's just a precaution. You can show him any item in your inventory (even a weapon). If you show him a safe item (like a healing item) he just says that's fine. If you show him a dangerous item (weapon) he says this is dangerous and asks what Kiryu uses it for, then Kiryu whispers something in his ear and he's like "Oh, I didn't think it could be used in that way" then says it's fine. If you have nothing at all in your inventory, he is surprised that in this day and age someone is walking around with nothing on them and checks Kiryu and says that's fine.

Kiryu moans about his persistence and then the policeman says he'll keep stopping Kiryu when he sees him, just as a precaution. He then introduces himself as "Kakuchi".

After this, the substory is complete and the friendship gauge with him begins.

==================================================

Friendship Gauge

Continue showing him items as you pass by to build up the friendship gauge.

==================================================

==80%==

After giving him an item when the gauge is at about 60%, Kiryu asks why he became a policeman - all he does is stand there stopping and searching people - so he's wondering if he became a policeman just to do that. Kakuchi says it's embarrassing, but he can't actually do any other work besides stopping and searching. Apparently when he became a policeman he was under the supervision of a more senior policeman. Everyone loved him and was so cool - he was like a policeman from a tv show. One day they were sorting out some drunks and Kakuchi managed to piss them off and was attacked from behind, then this senior policeman was stabbed protecting him. That made him scared - he blames himself for his death - and he became terrible at all police related work, so all he can really do now is stop and search people. After all that, he apologises to Kiryu for the story and thanks him for his cooperation.

Then the gauge goes up to about 80%.

Leave the area then return to him (go into a building somewhere) to trigger an event.

Kiryu notices he's feeling down and brings out the hand

and asks what's up.

Kiryu asks if he wants to see his inventory again, but Kakuchi says he's thinking of giving up being a policeman because of what he's become. After that, a woman calls out in distress - she is surrounded by a group of men trying to get her to go with them to a hotel. Kiryu thinks these guys are idiots for doing this right in front of a policeman, but notices Kakuchi is somewhere else, stopping and searching a couple of kids. Kiryu says the problem isn't over there - there's a woman here who needs his help! Kakuchi says all he can do is stop and search though and he's afraid to confront them - he doesn't want to be responsible for someone else getting hurt again. Kiryu asks if he's just gonna keep running forever and says if that senior policeman could see him now, he'd cry in shame. Kiryu asks what that senior policeman would do in this situation, but Kakuchi still won't do anything... Kiryu says if he isn't going to help her, then he will!

Kiryu tells the guys to leave the girl alone. They say this is none of his business and he should leave, but Kiryu says it's not in his nature to stand by when there's this kind of trash around! Then they start to fight Kiryu, but Kakuchi notices a guy behind Kiryu has a knife - he says he won't let what happened to that senior policeman happen to Kiryu and jumps in to save him. Kakuchi tells the girl to run off to safety, then he and Kiryu fight alongside against the group of guys.

After you beat them, they run off. Kiryu then thanks Kakuchi for saving him when he was attacked from behind. Kakuchi says that reminded him of the time when the senior policeman got stabbed. He then thanks Kiryu, saying if it weren't for him he'd have just carried on running away.

Then the girl returns and thanks Kakuchi for helping, saying he was really cool! She also thanks Kiryu and gives him a Sacrificial Stone. Then she leaves. Kakuchi then tells Kiryu he's decided to give up... on giving up being a policeman.

After all that, the friendship gauge with him is maxed out.

You also receive Sexy Video #27 [Otoha Nanase].

After you are introduced to Money Island in Chapter 5, you can hire Kakuchi as a Security Guard. You'll find him standing around in the street outside the office.

The Mushroom Seller

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Go to this area and speak to the guy. He asks if Kiryu wants a mushroom, but Kiryu says he's not interested. As Kiryu walks off, some other guy shows up and asks the Mushroom Seller if it's true he sells mushrooms and asks what he recommends. He says Enokitake, which is a common mushroom - the guy says even though he's a newbie to this, he knows that's no special mushroom. He says he wants the good stuff - then the Mushroom seller says his Enokitake is great, but the guy accuses him of trying to fuck him over just because he's new. Kiryu steps in and tells the guy that perhaps this man doesn't sell "those" kind of mushrooms. But the guy won't listen and fights Kiryu for interfering.

After you beat him, he runs off. The Mushroom Seller thanks Kiryu for saving him but Kiryu says he was just defending himself. The Mushroom Seller gives Kiryu a gift to say thanks anyway and gives him an Enokitake. Kiryu says he really does just sell regular mushrooms after all and warns him that there are dangerous mushrooms out there and a lot of guys in Kamurocho would flock to him if they hear there's a mushroom seller around, because they'd get the wrong idea and suggests he sells elsewhere. The Mushroom Seller explains that he wants his mushrooms to be enjoyed by everyone, so he came to Kamurocho, which is a place he heard has lots of people, so he doesn't want to leave here. Kiryu tells him to be careful. The Mushroom Seller then introduces himself as "Kitajima".

After this, the substory is complete and the friendship gauge with him begins.

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Friendship Gauge

Continue buying mushrooms from him to build up the gauge.

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==30%==

When you get the gauge up to about 30%, Kitajima says he needs to stock up and then leaves.

Leave the area (go into a building somewhere) and then return to this area. There will be 2 guys confronting him. Get close to them to trigger an event.

They are angry with him because he only gave them a regular mushroom, then demands he hands over his good stuff - but Kitajima says he only has regular mushrooms. One of the guys says selling regular mushrooms in the middle of Kamurocho is the most stupid thing he's ever heard.

Interact with them and Kiryu says he really does only sell regular mushrooms and if they want that "other" kind of mushroom they should look somewhere else. They aren't happy with Kiryu interfering and then fight him.

After beating them, they run off. Kiryu again reminds Kitajima that this isn't really the best place to be selling regular mushrooms. Kitajima thinks that the misunderstand of people coming here all the time is due to some other reason. You get 3 options but it makes no difference what you pick.

TOP OPTION = Your way of speaking
MIDDLE OPTION = Your face
BOTTOM OPTION = Your mood

Kiryu comments that he seems entirely dark, gloomy which would give the impression he's a shady guy - so how about he cheer up a little and be more bright? He should also smile, speak more cheerfully, etc. That way he won't appear to be so shady. After practicing, Kiryu comments he's getting there - definitely an improvement over how he was before! Hopefully this will reduce the chance people misunderstand what he sells.

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==60%==

Keep buying mushrooms from him. After getting the gauge up to around 60%, he again says he needs to restock.

Leave the area (go into a building somewhere) and then return to this area. There will be 3 guys confronting him. Get close to them to trigger an event.

Just like before, the guys are angry that he gave them a normal mushroom and demand that he hands over the good stuff - but Kitajima says he only has regular mushrooms. One of the guys says selling regular mushrooms in the middle of Kamurocho is the most stupid thing he's ever heard.

Interact with them and Kiryu says he really does only sell regular mushrooms and if they want that "other" kind of mushroom they should look somewhere else. They aren't happy with Kiryu interfering and then fight him.

After beating them, they run off. Kitajima thanks him again for saving him. Kiryu says that perhaps it's just this place - because of the guys here there will always be that misunderstanding. But perhaps they can come up with something he can use for his shop to prevent the confusion. You get 3 choices but it doesn't matter what you pick.

TOP OPTION = A mascot
MIDDLE OPTION = Theme song
BOTTOM OPTION = Image training

I chose the middle option:

Kiryu suggests making a theme for his shop that will make people remember it. Kitajima says he doesn't have the money to hire a singer and Kiryu says he should sing it! Kiryu suggests a catchy pop-style tune, to help get rid of the image of him being a shady seller. After some practice, Kitajima sings his little tune for his shop. Kiryu says that was great - hopefully if he sings this people won't think he sells dodgy mushrooms.

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==80%==

Keep buying mushrooms from him. After getting the gauge up to around 80%, he again says he needs to restock.

Leave the area (go into a building somewhere) and then return to this area. There will be 5 guys confronting him. Get close to them to trigger an event.

Just like before, the guys are angry that he gave them a normal mushroom. Kitajima explains he just sells normal mushrooms, but the demand that he hands over the good stuff. The mafia boss guy says he heard he sells amazing mushrooms here, so what's going on? Kitajima says his mushrooms are amazing, but they are still just ordinary mushrooms. He wonders what he should do now, then starts singing his theme song! The mafia boss is like "...Kill him".

Interact with them and Kiryu says he really does only sell regular mushrooms and if they want that "other" kind of mushroom they should look somewhere else. They aren't happy with Kiryu interfering and then fight him.

After beating them, Kiryu says he's still being mistaken for a dodgy mushroom seller. It seems the theme song didn't help either... Kitajima wonders what to do now - his mushrooms are the nicest in all of Japan, yet this is happening to him. The mafia boss says he wants to try one and see for himself. He tries it and says it's delicious! He says he's reminded of his old days back when he was in Napoli as a top pasta chef in Europe - he says there was always just one problem he had with his pasta: the sauce didn't have the right mushrooms. He searched forever but never found the best mushrooms - his restaurant went downhill, he split up with his girlfriend and even ended up hating pasta! He ended up joining the mafia, just like his father before him. But now he's had his mushroom, he's remembered his old years and now has his passion back. With these mushrooms, he can create the finest pasta in all of Europe. He then asks Kitajima if he'll go with him to his home country and create fantastic mushroom pasta together. Kitajima asks Kiryu what he thinks and he just tells him he should do it if he wants to. Kitajima agrees to go with him, saying his mushrooms will reach an even wider audience in Europe.

After this, the friendship gauge with him is maxed out.

After you are introduced to Money Island in Chapter 5, you can hire the mafia boss as a Security Guard. You'll find him standing around in the street outside the office.

The Concerning Existence of Pocket Circuit Fighter!

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

After entering the Pocket Circuit area for the first time and being told about it, talk to Pocket Circuit Fighter to begin this substory.

He asks Kiryu if he want to become a Pocket Circuit Racer and Kiryu says yes. He says he'll give Kiryu a gift to celebrate becoming a racer.

He gives Kiryu the Golem Tiger racing car, Slick Tires, Power Motor, Middle Fin, Normal Gear, Normal Battery, and the Fire Red stickers.

After this, you get a tutorial for the Pocket Racing. After a few lines explaining how it's a race (no shit?), the first thing it will ask you to do is press Triangle to use boost.

Next, it will mention the car is falling off the course - Mashing the Circle button when this happens helps stabilise the car. Note that this only 'helps' the car, so it may not always prevent your car going off the course in all situations.

If the gauge at the top left of the screen is empty, you will not be able to mash the button to stabilise the car.

Next it tells you that you can speed up time by pushing (and holding) the left analogue stick to the right.

After all this, the substory is complete and the friendship gauge with him begins.

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Friendship Gauge

Continue winning races to build up the gauge - you can continue winning the same race over and over again if you like; it doesn't have to be different races.

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==40%==

When you get the gauge up to about 30-40%-ish, a kid (called Takuma) shows up. He uses a certain word, which leads Pocket Circuit Fighter saying while it's impressive he knows difficult words, he shouldn't use them if he doesn't know the meaning...
But he says he does - he was using the word for Male Virgin and explains it means a guy who has never gone out with a girl! (lol)
PC Fighter asks where he learned that word and he tells him someone named "Hideki" said it. Takuma calls over Hideki, then PC Fighter tells him off for using that word. Hideki says his mother told him it's obvious that PC Fighter is a virgin (lol), but he assures them they're wrong!
Then the 2 kids start chanting in unison - "Virgin! Virgin!" (lmao... the poor guy is getting bullied by little kids)


You then get a choice of 2 options, but it doesn't matter what you pick. TOP OPTION gives them a warning, BOTTOM OPTION tells them PC Fighter is not a virgin. I picked the top option:


Kiryu tells them off for picking on PC Fighter. The kids say they aren't picking on him - they're just speaking the truth! Kiryu tells them some people don't like being called virgins and that the kids wouldn't like bad things said about them so they shouldn't do it either. The kids then apologise and leave.


PC Fighter thanks Kiryu, then admits to him that what they said is true. Kiryu says it's not like he HAS to hurry and experience it or anything - he's still young... Then he tells Kiryu he's 30; he says he's a grown man but has never had experience with women - saying it's a disgrace! He tells Kiryu that doing this pocket circuit crap at his age, it's not a surprise - it's natural that the kids would pick on him. Kiryu disagrees - he says not everyone can do what he does - see everything from the kids point of view and sharing in the same dreams as them. It's nothing to be ashamed of; Kiryu thinks the guy is amazing! PC Fighter thanks Kiryu for cheering him up.

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==60%==

After getting the gauge up some more, PC Fighter talks to you and suddenly shouts - he says he forgot something important he had to do today!

He runs off, leaving Kiryu confused as to what on earth he's up to. The kids shows up and ask where he went, but Kiryu doesn't know. They say without him there, they can't race! Kiryu says he'll get some info on where he might have gone to, but then Hideki mentions he's seen PC Fighter around on the streets before - he says he saw him down Nakamichi Street. Kiryu tells the kids to wait here, while he goes to Nakamichi Street to check it out.

Until you find PC Fighter, you cannot go back into the Pocket Circuit area.

Go up to him and interact. He's handing out tissues. He asks why Kiryu has come here and he says it's because without him, there can be no Pocket Circuit Races! Kiryu asks why he's standing around doing this when he's the PC Fighter. He tells Kiryu he's been doing a lot of jobs recently, with the Pocket Circuit stuff being one of them. He says he only gets 850 yen per hour doing the Pocket Circuit, yet he gets 1050 per hour handing out tissues! He wonders if he should even bother going back to the Pocket Circuit arena, considering he takes handing out tissues over pocket circuit, and puts his own way of life over the dreams of the children. Kiryu notices PC Fighter is losing confidence in himself and supposes he should say something.

You get a choice of 3 options, but it doesn't matter what you pick.

TOP OPTION is "The hourly pay will go up soon enough"
MIDDLE OPTION is "The children are waiting for you"
BOTTOM OPTION is "I need you"

I chose the middle option:

Kiryu tells him the children were all sad when he left and they wanted to go out to find him.

He thanks Kiryu, saying he'll head back to the Pocket Circuit area.

When you go back inside the area, the kids celebrate PC Fighter's return. He says he went off to go to the toilet (lol...) and apologises for making them wait.

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==90%==

When you are close to building up the gauge, speak to PC Fighter and he'll be feeling down. Choose to race in a tournament and Kiryu asks what's up, but PC Fighter says he's fine and you proceed to the tournament screen.

After the race, Kiryu again asks what's up with him. He says he doesn't want to talk there, so they step outside. He tells Kiryu he could be heading home to his parents. Apparently he got a call from his mother saying to come back and inherit the family business (his family make Tofu). He asks Kiryu what he should do, because he's at a loss - If he leaves the city, he could get himself a solid job, find a girl, and live a good life... It sounds better to him than staying here doing all these random part time jobs for money, having an unstable income, and having no girlfriend. He thinks it doesn't sound like a bad idea and it would make his parents happy... But on the other hand, he enjoys being a Pocket Circuit Fighter and hanging out with the kids here. Suddenly, the kids show up behind him and say they heard it all. He gets embarrassed and runs off.

The kids call after him but he's long gone. They say they had something they wanted to tell him. Hideki says he thinks he knows where he ran off to - Third Park. He says he often sees him crying on the bench over there. Kiryu says he'll head over there to get him.

Until you find PC Fighter, you cannot go back into the Pocket Circuit area.

Go up and talk to him. PC Fighter asks how he knew he was here - Kiryu says Hideki told him he'd be here. Kiryu asks him to return, for the kids' sake. PC Fighter says he's a failure as a Pocket Circuit Fighter - all he does is make the kids worry. He said he has finally decided - he will be returning home to his parents. As he is about to leave, the kids show up again. They beg PC Fighter not to quit - though he's pretty much the most uncool person they know, they love him. Kiryu tells him to be so loved by these kids is a great thing and not anyone could do it. He thanks them all for their support and pulls himself together. He tells everyone to get back to the arena for a big race!

He gives Kiryu the Devil Killer race car model to thank him.

Go back to the Pocket Circuit area. Kiryu sees PC Fighter is racing with the kids. After the event, the friendship gauge is maxed out.

During the Money Island story, when you compete with the Entertainment Tycoon, speak to PC Fighter again after you have maxed out the gauge to obtain this property.

Convenience Store Employee Miho

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Buy something from the Poppo Mart here to begin this substory.

Kiryu notices the girl is nervous and she says she's still new. Kiryu says it must be hard, because they sell a lot of stuff there, then wishes her luck. She thanks him and says, though he doesn't look it, he's a kind guy! She introduces herself as Miho and says she hopes to see him again. Kiryu then introduces himself, then leaves the store.

After this the substory is complete and the friendship gauge with her begins.

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Friendship Gauge

Continue buying items from the shop to build up the gauge. My recommendation would be to buy a tissue (last item - costs 20 yen) and then dispose it (select it in your inventory and press Triangle), then repeat.

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==50%==

When you speak to her after getting the gauge up to about 50%, Kiryu notices she seems worried about something. Kiryu busts out the finger

and says Oi! what's up with you?

She didn't realise she came across as being so worried, but she admits she is troubled by something. She says head office has given her an assignment. There have been a load of stores besides Poppo, such as M-Store, emerging and there's not really much difference between them. So they need to do something to set themselves apart from the competition. But she says they shouldn't desperately try to stand out, but rather focus on giving good service to their customers. She asks for Kiryu's opinion on what he'd look for most as a customer. You get 3 choices but it makes no difference what you pick. TOP OPTION is "Put a Sofa over by the Magazine corner" (though I have no idea how Kiryu expects them to fit one there, but I guess that's none of my business), MIDDLE OPTION is "Sell Top Class Brands", BOTTOM OPTION is "Start up a Home Delivery service".

I chose the bottom option:

She agrees, saying she thinks there would be people who would appreciate a service like that and then saying they could perhaps introduce quanity break discounts and such as well. She thanks Kiryu for the idea.

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==90%==

When you speak to her when you're close to maxing out the gauge, she mentions that Kiryu's idea was well received by head office. Thanks to Kiryu, her hourly wage has gone up! She gives Kiryu a gift to say thanks - you receive the Haisui Talisman. She then talks about this new food item they're selling, then after a brief description asks Kiryu what he thinks it is. The "right" answer is the TOP OPTION, but it doesn't actually matter what you pick. She then gives Kiryu their new Miso Katsu Bento. Kiryu comments on how much she's improved since he first met her and she says she hasn't been feeling so nervous anymore, then she says she thinks she owes it all to Kiryu.

After that, the friendship gauge is maxed out. You also get Sexy Video #30 [Tono Miho].

When you are introduced to Money Island in Chapter 5 and compete against the Pleasure Tycoon, speak to her again to obtain this property.

Mach Bowling Employee Emiri

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Play Bowling to begin this substory. You can either play alone (TOP OPTION) or play against Emiri (SECOND OPTION) but either works fine.

After playing a game, the girl praises Kiryu's bowling form and asks where he learned to bowl, but Kiryu says he's never been taught - he just does his own thing. She orgasms again over Kiryu's form, then apologises saying she obsesses over bowling form and when she sees good form she loses control (I guess she has a very specific fetish?). She introduces herself as "Emiri" and hopes he comes back to play again.

After this, the substory is complete and the friendship gauge with her begins.

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Friendship Gauge

Continue playing bowling to build the gauge (you can either play alone or against her).

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After playing a couple more times, she again orgasms over Kiryu's form saying she's always enchanted by his ass (because of his bowling form)... Kiryu says he's not coming here again (lol). She says she'll be holding an event soon - one to motivate people to bowl with much better form (okay... seriously, what is this girl's problem? She really does get off on good bowling form...). Kiryu asks for details but she says it's a secret.

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==80%==

You can keep building the gauge up to about 80% (after playing 3 times), but then it will not go up anymore. After playing 3 times and getting it to 80% she'll say the event will be on soon.

You cannot progress any further until you have defeated the Pleasure Tycoon in the Money Island story (completed the Pleasure Tycoon's story).

After defeating the Pleasure Tycoon and you start competing against the Computer, Sex and Gambling Tycoons (and have reached 80% on the friendship gauge), going inside Mach Bowling and speaking to Emiri will trigger an event.

She says the event has started now - If a customer can get a turkey (3 strikes in a row) while playing, they get a special prize. The prize is a turkey! Kiryu says he's never had turkey before and asks if it's nice. She's surprised he hasn't had turkey before and goes on about how nice it is. Kiryu says he'd love to try it and says he'll take on the turkey challenge.

You must get 3 strikes in a row while playing (whether that's alone in 3 frames or 10 times, or playing against Emiri) to complete the friendship gauge. TOP OPTION is playing alone and SECOND OPTION plays against Emiri.

My method of getting easy strikes is by selecting the red ball, going as far to the right as possible, then aiming slightly to the left of the centre pin and getting 90-100 power:

It takes a bit of practice, but I've managed to get 5 strikes in a row on a 3 frame game using this method:

After you get 3 strikes and finish your game, Emiri congratulates Kiryu on getting a turkey. Then she says she'll give him the turkey prize.

Kiryu says at last he can try eating a turkey... But then he notices it's still alive! He then points out that this is a chicken, not a turkey! She says she must have made a mistake when ordering it. Kiryu says he can't take a live chicken. She suggests they could kill it and have fried chicken. Kiryu doesn't agree with that and tells her to hang on a minute... Then the chicken and Kiryu have a stare down:

Then Kiryu says he'll keep the chicken.

You then get the Chicken as a Manager in Money Island (LOL!!)

After that, the friendship gauge is maxed out and you get Sexy Video #18 [Okazaki Emiri].

Go back inside and speak to her again after this to obtain this property for Money Island.

Sushigin Chef

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Eat at the Sushigin restaurant to begin the substory. The Chef asks Kiryu if he enjoyed the meal and Kiryu says it was delicious. The Chef asks him if he really thought it was nice. He apologises for going on about it, but he does doubt that his customers speak the truth. He admits he has no confidence in his meals - he has only recently taken over running the place and he's always feeling uneasy about whether or not his customers are satisfied. Kiryu says it's impressive that someone so young is in charge of a place like this. But he says he's got a long way to go - he inherited the place from his father, who suddenly passed away, so he took over the place before he became confident enough in his abilities. He thanks Kiryu and hopes he sees him again.

After that, the substory is complete and the friendship gauge with him begins.

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Friendship Gauge

Continue eating at the restaurant to build up the gauge.

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==30%==

After getting the gauge up to about 30%, the Chef again asks if the food really is delicious. Kiryu points out that if he didn't like the food, he wouldn't come here! The Chef said he'd love to prepare lots of different kinds of fish, then wishes he could go out and catch some fresh fish... Kiryu says he has some interest in fishing, but it's difficult. The Chef asks Kiryu if he'd go out and catch some fish for him to prepare. He doesn't have a lot of experience preparing different kinds of fish, so if Kiryu would get him some that would be a huge benefit for him - he says Kiryu can have the meals he prepares from the fishes he catches for free. Kiryu says he'd love to try out his meals, so he agrees to catch some fish for him.

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From this point on, eating there will not increase the friendship gauge - you must give him a fish (MIDDLE OPTION) to increase the gauge.

I highly recommend getting hold of the best fishing rod in the game, which you can buy from the Ebisu Pawn Shop:

Then take a taxi and go to the harbour (BOTTOM OPTION) and do some fishing. You can buy some bait to help if you like - you'll find some at the M-Store in the top left area of the map (near the Batting Centre). The 2 baits they sell are the 2nd and 3rd to bottom on the list (the 2 above the tissue). The 1000 yen one is the better quality bait.

When fishing, make sure you have the best rod selected (if you bought it) by pressing Square.

You will need 4 fish in total to max out the gauge, so you can save yourself time by catching 4 now before returning. It doesn't have to be 4 different fishes - you can give him the same type of fish 4 times.

After you catch 4 fish, talk to the taxi driver and select the TOP OPTION (this will put you right outside Sushigin). Then keep going in and giving the chef fishes.

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==90%==

After giving him 4 fish and getting the gauge up to about 80%, Kiryu talks about how amazing his sushi is. The chef says he's still no mach for his father's sushi, but thanks Kiryu for the compliment anyway. Kiryu says he should have more confidence in his own sushi - he's still comparing himself to his father. He understands he wants to follow in his father's footsteps, but being like this will mean he'll never have confidence in his own work, so he should focus on making his own sushi, rather than trying to match his father. He thanks Kiryu for helping him gain confidence. Then the gauge will go up to about 90%.

After this, go back inside and you'll see an event.

Kiryu hears a customer praising the chef's sushi - saying it's the first time he's ever had such delicious sushi. He asks the chef about his secret and he says a certain person taught him the secret - To have confidence. "Right, Kiryu?" - then Kiryu tells him not to drag him into the conversation!

After this, the friendship gauge is maxed out.

When you are introduced to Money Island in Chapter 5 and compete against the Pleasure Tycoon, speak to him again to obtain this property.

Game Centre Employee Ruka

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Play a game of Out Run at the arcade to start the substory. Starting a race then quiting in the middle of it doesn't work - you must always play until time runs out. When time runs out and it goes back to the "insert credits" screen, press the touch pad button and quit out of the game.

After playing a game, the employee praises Kiryu's skill with the game. She says she also plays the game - apparently she's always loved racing games. She introduces herself as Ruka and says she'll work on getting a high score and then will tell Kiryu what it is.

After that, the substory is complete and the friendship gauge with her starts.

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Friendship Gauge

Continue playing Out Run to build up the gauge.

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==40%==

Play Out Run once after completing the substory, then you will automatically leave the building. When you go back inside she claims she's got her high score which Kiryu won't be able to beat - She got 1.5 million points (she clearly hasn't look at my high scores; I always get over 5 million).

She then challenges Kiryu to beat that score. If he can beat it she'll give him a present. Choose the TOP OPTION to compete.

After beating her score of 1.5 million, she moans that she never imagined her score would be beaten so easily. Kiryu says he thinks with some more practice she could get more points. She says she'll work hard to improve her best score and challenge Kiryu again.

She then gives Kiryu the Sobering Hood (intoxication wears off more quickly when you equip this).

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==80%==

Play another game of Out Run, then you'll automatically leave the building. When you go back inside she'll have a new high score of 3 million for you to beat.

She says she's confident she won't lose (again, look at my high scores you fool), but if she does lose... Now, I'm going to be honest, I don't even know the best way to translate this because of the cryptic vagueness and double entendre... So, this isn't going to make any sense but it's like "Having 'THAT' put... into <somewhere>... for you (Kiryu)"

Kiryu asks what "THAT" is. She says it's a secret, but she's sure it will make Kiryu happy. She then says she, too, really wants to have "THAT" put in <somewhere>, because she loves "THAT"... (the shit I have to deal with... I hope the localisation team have fun with this if an English version is released).

We then get dem crotch shots (we all know how Kiryu interpreted this!)... Basically, using Kiryu's interpretation, the translation could become "I want you to fuck me" (in a very vague way, at least).

Choose the TOP OPTION to compete.

After beating her score, she says she didn't think her score would be beaten. He says she could get a higher score with more practice - the more you play, the better you get! Then she goes back to what they were talking about earlier... Kiryu asks her if she's sure she wants to do it. She says it's not possible for her right now - she needs to prepare, so she asks Kiryu to come back another time. Kiryu understands the need to emotionally prepare (lol) and says he'll be back later.

Go back inside and Kiryu says she must be ready now. She calls over to Kiryu and said she's ready.

She says, for Kiryu, she spoke directly with the boss and she's had "THAT" put in <somewhere>. Referring to the game Super Hang-On! She's had Super Hang-On put into the arcade.

The look of disappointment on Kiryu's face is legendary.

She asks what's wrong. Does Kiryu not like it? Well, she loves it! Kiryu says he's just a bit surprised, but he does like it.

After this, the friendship gauge is maxed out and you can now play Super Hang-On in the arcade.

You also get Sexy Video #16 [Kanae Ruka].

After you are introduced to Money Island in Chapter 5 and are competing against the Computer Tycoon, speak to her again to obtain this property.

Bacchus' Training

You can do this after giving the homeless people drinks

==1==

When you get to this area, Bacchus will call out to you.

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==2==

Go to this area and speak to him. He asks if Kiryu has been training and Kiryu says he has and then Bacchus says he has a favour to ask. He says he's in debt to someone and this guy has been sending people to collect it including highly skilled guys from overseas. They've apparently chased him down all the way here, in Japan. It turns out that it's too late to pay back the money now - that won't save him anymore. Kiryu asks what he plans to do and Bacchus asks Kiryu to be his bodyguard. He promises Kiryu that if he protects him, he'll give him a load of great techniques. Suddenly, someone shows up - a hitman sent to take care of Bacchus. He says he doesn't want to die and begs Kiryu to help him. Kiryu then fights the hitman.

Kiryu says he'll spare his life and in return, he has to tell the guy who sent him to forget about Bacchus. The hitman says he's not the only one coming after Bacchus.

After the hitman leaves, Bacchus apologises to Kiryu for putting him in danger. They talk again about new techniques and Bacchus says he'll teach him. After this the substory is complete and you can now do training with Bacchus.

Kamoji's Training

You can do this in Chapter 2 when it's time to head back to Kiryu's apartment

Go to this area and Kamoji calls out to Kiryu.

Kiryu asks if this is where he works and then asks what kind of work he does. He says he challenges people to knock him to the ground or knock him out and if they manage it he pays them, but they have to pay a challenge fee.

The rules of his work are:

Both you and the challenger pay money which Kamoji keeps hold of until the challenge is over
Time limit is 60 seconds
You lose if you get knocked to the ground or lose all your health
If you attack the enemy, you lose

Kamoji says if Kiryu is interested, he can take part in it - he'll make Kiryu his student. Apparently because no one ever beats Kamoji in these challenges, he gets a big audience but not many challengers anymore - if he has a student who will do it instead then people might think they stand a chance of winning, meaning more challengers.

He explains there are 5 different courses / challenge fees (ranging from 10,000 yen all the way up to 100,000,000 yen). He says the fee will go up each time. When Kiryu is ready for the first course (the 10,000 yen one) he just needs to speak to him.

After this the substory is complete and you can now do training with Kamoji.

Tatsuane's Training

You can do this after learning the Destroyer Fighting Style

Take a Taxi and go to harbour (BOTTOM OPTION). You'll find her standing around in this area. Speak to her and Kiryu says he came here because he was interested in what kind of crash course stuff she does. She asks if he wants to begin the training and Kiryu says yes. She explains her crash course is all about picking up shit and smashing them up - swinging around heavy objects builds up strength. She says she'd like Kiryu to go with her to collect debts and says that's the "true training" for him, not just swinging shit around. She says for now Kiryu should just do the crash course stuff until she needs him to go with her somewhere. She then introduces Kiryu to the crash course.

Basically, destroying the manaquin gets money and destroying boxes gets money. Within the time limit, you must both get enough money to pass the course and destroy all the manaquins. For this substory, you don't need to get any specific amount of money but for the actual crash courses you do after this you do need to get a certain amount of money to pass.

After you finish the course, the substory is complete and you can now do training with Tatsuane.

The Man Aiming to be the Strongest Living Being

You can do this after you are introduced to the extortionists

After being introduced to the extortionists in Chapter 2, you can find them wondering the streets. Bump into Egashira (the first extortionist) after fighting him in the main story to trigger this substory. Because these guys wander the map, there's no specific map location for them. It's easy to find them after you get the Encounter Finder from Substory 23, because you can see where they are on the map when you have that equipped.

When you bump into him (or he goes up to you) he'll introduce himself as Egashira and says he's aiming to become the strongest living being. Kiryu asks what he means and Egashira says even being the strongest human would be too weak - he needs to become stronger than any animal. Kiryu asks why he extorts money if he's trying to be the strongest being. He explains that he's reached his limit with ordinary training so he needs money so he can get some training to go beyond his level. That's why he's in Kamurocho - loads of rich people gather here. Kiryu says he has no decent money for Egashira to take, but Egashira says he always takes every last yen someone has. Then he fights you.

After you beat him (you cannot complete the substory unless you defeat him), Egashira comments that the road to being the strongest living being is not going to be an easy one. He says Kiryu may have won this time, but it's not over yet - he'll get stronger and then return.

Then the substory is complete.

Unfulfilled Desire

You can do this after completing Substory 92

Bump into an extortionist. This time it's a different guy. He introduces himself as "Sato". He says just looking at Kiryu's face pisses him off. Kiryu accuses him of just using any old excuse to start a fight and tells him to find someone else. But Sato says it's not some fake excuse; he really does get pissed off with Kiryu's face. Kiryu says if he doesn't like his face then he should just get out of here. Sato demands that he apologises and hands over all his money, then he'll let him go. Kiryu then realises he's one of these extortionist guys. Sato says if he's not gonna pay up, he'll beat the money out of him, then fights Kiryu.

After beating him (you cannot complete the substory unless you defeat him), Sato says he hasn't enjoyed a fight that much in a while. Kiryu warns him that if he messes with him again, he'll give him a thorough beating - he won't enjoy it next time! Sato says he's getting more and more pissed off with Kiryu - the first time he's been this pissed off! He says he'll feel better when he can resolve his frustration with Kiryu. He says he'll overlook him now before he reaches the limit of his endurance and says if Kiryu values his life - he'll leave this place.

After this, the substory is complete.

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Heart Necklace

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a couple of guys standing around. Go near them to trigger an event. There's a big argument between a Le Marche employee and a customer - the employee keeps telling him they are sold out of something and no matter what the customer says, they aren't going to magically have another in stock. Then he warns him that if he keeps bugging them, they'll call the police. The customer then starts wondering what he's supposed to do now and cries. Speak to him and Majima tells him it's not very manly to cry like that in public. The guy tells Majima he couldn't buy a Heart Necklace - apparently this thing is sold out everywhere because it's so popular. Majima asks why he needs it right now - why can't he wait until it's back in stock? Apparently he promised the girl he's going out with that he'll get her one for her birthday. Majima suggests he'll have to apologise to her for not being able to get one, but the guy doesn't want to upset her... Then Majima suggests he could trick her with a forgery. The guy thinks this is a great idea - if he can't get the real thing, he'll have to get a fake one. Majima says she might find out though, but the guy says since the necklace is so insanely popular and never in stock, she's unlikely to ever see the real thing (...but... but... if the necklace is as popular as the game makes it out to be, surely there are lots of people walking around with them? Surely she'd see someone else with a legit one... Or probably even has friends who have one... Oh well, none of my business, I guess). Anyway, he says he needs to find a forger to make one, but needs someone with connections to the underworld. Then he points out Majima looks like some kind of thug with those kind of connections and asks him to refer him to a forger. Majima points out that was quite rude of him and that he doesn't even know any forger. After more begging from the guy, Majima says if, by some miracle, he does happen to come across someone, he'll let him know.

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==2==

Go here and you'll see a couple of guys standing around. Go near them to trigger an event. A couple of suspicious guys seem to be finishing up a transaction, then one of the guys (the Chinese guy) bumps into Majima and drops some shit. Majima goes down to help him pick it up, but the guy starts telling him off - he can't go around touching someone's products. He does thank Majima for his consideration, but doesn't want him to look at this stuff. Majima says they are just telephone cards, so what's the problem? But then notices they are fakes. After Majima keeps telling him "they are fakes" he starts panicking and, for some reason, runs around in a circle holding his head. He begs Majima to not tell anyone about this - he says he's a pro forger and can make imitations of anything, so he'll do something for Majima, for free. Majima says he doesn't really need anything, but then remembers that guy who wants the Heart Necklace. After Majima explains the situation, he asks him to make one for him and he says he will, then gives Majima his card, telling him to give it to the guy, then send him over to the office to have a necklace made. He introduces himself as "Fan".

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==1==

Go back to the guy and Majima gives him the forger's card, saying if he goes to his office and says he's a friend of his, he'll make him the necklace. The guy thanks him, then rushes off.

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==2==

Go back over here, where Fan's office is located, to trigger an event (go near the building). Majima hears a cry for help coming from above - it's that guy from earlier! Majima rushes up, then sees some Chinese guys confronting the guy. They are demanding that he tells them the real reason he knows about this place, then the guy tells them he just wants a necklace - he heard he could get one if he came here. But the guys aren't convinced - this is a secret place and there's no way he's just here for a necklace. Majima tells them to let him go and tries to explain that another Chinese guy told him about this place, but the Chinese guy says they would never sell each other out! Then they fight Majima.

After the fight, Fan shows up and asks what's going on. The guys say that Majima and the Necklace guy heard about this place and waltzed right in. Majima asks Fan what this is all about, then Fan says he forgot to tell his guys about this! Fan explains to the guys, then they apologise. They finally get to work on the Heart Necklace and tell Majima and the guy to wait outside. Fan shows up and gives the guy the Heart Necklace, which makes him happy. He thanks Majima again and runs off. Majima asks if the girl will find out about it being a fake, but Fan is confident in his team's ability and says no one will ever know it's a fake. Majima is still concerned and says he should check things out.

Thankfully, you automatically go to the next location, where you see the guy with his girlfriend. He says happy birthday and gives her the necklace. She thanks him for managing to get hold of it, despite how popular it is, then says she was really worried she might not have been able to get one. The guy says he was waiting in line all night for it - she is overwhelmed that he would go so far for her sake. Majima says it looks like she won't find out after all. But suddenly the guy apologises to the girl and says he wants to tell her the truth - he tells her it's a fake (well, fair play to the guy for being honest). She says she feels like an idiot for being so happy for getting a fake for her birthday. Majima randomly decides he should step in, for some reason, and asks why he told her it was a fake and says he told him he shouldn't have given her a fake right from the start. Then, in typical Ryu ga Gotoku fashion, we get some shitty music with a big speech. Majima tells the girl he understands she's upset about it being fake and that the guy is an idiot, but his feelings of wanting to make her happy are genuine. Majima points out the guy put himself in real danger to get hold of that fake for her. After a load more talk, the girl decides she doesn't need the real thing after all and this fake is more important because of the effort her boyfriend put in to get it. The guy thanks Majima and gives him a Hidden Wallet. Then the guy and his girlfriend walk off.

After this the substory is complete.

You also get Sexy Video #28 [Kuribayashi Riri].

Street Performer

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a human statue on the bridge. Go up and interact with him. At first, Majima thinks it's just a statue and says it's really well done - looks real! Then he touches the statue and the guy falls over. He scolds Majima for putting his hands on a performer while he's working. He introduces himself as "Tokokichi", a street performer. Then we hear a massive speech about why he does it, mentioning kids like to see street performers and he wants to bring smiles to their faces. After all that, he goes back to work.

Leave the area (walk a certain distance away - going to the Le Marche store is far enough) then return to see some guys watching the human statue. Go near them to trigger an event. Majima notices Tokokichi's eyes and supposes he wants to tell him something. Go and interact with him. Majima asks what's up and Tokokichi tells Majima he needs a piss. Majima says the pizza place right nearby would be fine, but Tokokichi says he can't move because kids are watching him and doesn't want to break the illusion for them. Tokokichi asks Majima to distract the watchers while he rushes off to the toilet, saying he'll reward him if he does. Select the TOP OPTION to agree.

First, select the BOTTOM OPTION to shout out "Look - a UFO!". Everyone looks and Tokokichi starts moving, but then everyone looks back after realising there is no UFO. They think the statue has moved, but suggest it's just their imagination.

Next, select the BOTTOM OPTION again to sing a song. People start turning around to watch Majima, but after a short while they turn around again to see the statue, who is now facing the wrong way! They then realise it's not their imagination - the statue is moving!

Suddenly, some thug shows up and moans at Majima for singing here, then says he'll beat the shit out of him (let that be a lesson to all of you - if you go to Japan, never sing on a public bridge, or someone will try to kill you).

After the fight, the guy runs off, and everyone is cheering for Majima saying he was awesome. Finally, this is the distraction Tokokichi needed to get to the toilet. But then the people turn back and notice the statue is gone! They finally realise they have other things to do in their lives besides standing around staring at a statue all day, then leave.

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==2==

Go here and speak to Tokokichi. He thanks Majima for his help and gives him a Stamina Royale. He then tells Majima that he himself is a talented performer - that action performance he did at the end was awesome! Majima tries to tell him that wasn't a performance, but he isn't listening and says he'll continue working hard.

After that, the substory is complete.

The Man Called a Dragon

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see some dude hiding behind a pillar. Go near him to trigger an event. He calls out to Majima, then Majima notices he's in his underwear! The guy asks Majima if he can borrow his trousers, because his were stolen. Then we get a highly unneccesary crotch shot. Majima, disgusted by this camera angle, walks off. The guy again tries to get Majima to hand over his trousers, but Majima tells him he'll have to take them by force. Then you fight him.

After kicking his ass, he explains his situation - he bumped into some "trouser hunter". He talks about the guy who is behind this, metioning he has a certain type of backpack which is used by primary school children, which stuns Majima - the guy who did this is wearing a primary school backpack? Majima decides none of this crap has anything to do with him and is about to leave again, but the guy begs Majima to get his trousers back for him - it will take someone as tough as Majima to do it! Majima is curious about this guy wearing a primary school backpack and supposes he'll keep a look out for him.

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==2==

Walk over to this area, next to the takoyaki stand, to trigger an event.

Someone calls out to Majima, saying he wants his trousers. Majima supposes this is the trouser hunter he heard about, then says he's not going to give him his trousers. The guy then fights Majima.

After beating him, Majima asks what he's up to, wearing a backpack like that. Suddenly, some kids show up ask Majima to let him off - apparently Ryuji is only doing this trouser hunting for their sake (yep - this is Goda Ryuji from Ryu ga Gotoku 2 as a kid!). After that, Ryuji is resting and Majima asks the kids if he is seriously a primary school kid - the guy is huge! The kids say that Ryuji is in their class, so it turns out Ryuji is 12 years old.

Majima asks what they meant when they said he does it for them - apparently there are some assholes around extorting from kids and Ryuji is the one standing up for them. Apparently the kids always used to leave Ryuji out, yet Ryuji still did all this for them, so they owe him a lot. The reason they left him out of their groups was because his father is a Yakuza. They used to play with Ryuji all the time, but after it became known he was the son of a Yakuza, the parents told their kids to stay away from him - everyone is scared of him because the's the son of a big dog in the Omi Alliance. Suddenly, Ryuji is awake and tells them not to say shit like that - he says he's not doing all this for them; he's just sick of the retards on the streets of Sotenbori! The kid says he's lying - he saw Ryuji go red with anger when he heard someone extorted from one of the girls in their class. Anyway, Ryuji again says people around here make him sick - like high school punks and this one-eyed guy (Majima) who likes fighting kids. But Majima says he looks nothing like a child! Ryuji mentions that Majima is about as tough as his dad (Uh... So Goda Jin used to be a tough guy in his day, I guess?), then tells Majima he is going surpass his father one day and warns him that when he meets him again someday, he'll take his trousers (I don't know why Ryuji has a trouser fetish, but oh well... Whatever floats your boat). Majima decides to head off after Ryuji gives him back the trousers he stole from that high school kid.

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==1==

Return here and the guy thanks Majima. He says he's going to gather a load of his friends and attack Ryuji to get revenge. Majima supposes he should check things out.

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==2==

Return here to trigger an event. Majima sees a whole group of guys laid out on the ground and wonders if Ryuji took them all out single-handedly! The guy from earlier asks Ryuji for his name - he answers "Goda Ryuji". After he leaves, Majima thinks to himself that they might meet again someday.

After that, the substory is complete.

Please Be My Boyfriend

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a girl standing around. Go near her to trigger an event. She calls out to Majima, who asks what she wants. After a lot of "Uh... Well... Um..."s Majima tells her to spit it out. She says she has a favour - please be her boyfriend! Majima asks her to repeat that and she says please be her boyfriend again. Majima asks for clarification, as in an actual "boyfriend"? Yep, she wants Majima to be her boyfriend. Majima wonders what he should say... You get a choice of 3 options but it doesn't matter what you pick. She explains that he doesn't have to be her actual boyfriend, but rather pretend to be her boyfriend. Apparently her father is arriving here today to meet her boyfriend - her father has been nagging her for years about an "omiai" (Japanese custom whereby people are introduced to each other to consider the possibility of marriage. Like an "arranged marriage", I suppose, but rather an omiai is like a formal "marriage interview" set up by parents... Anyway, back to the substory...). At one point she told her father she has a boyfriend just so he'd shut up about it. Furthermore, she was very specific about her boyfriend - he's slim, wears an eyepatch, has a cool ponytail, and is a dangerous looking sort of fellow... (got to love these Ryu ga Gotoku games, lol). She says if her father finds out she doesn't have a boyfriend, she'll end up marrying someone she doesn't like. Select the TOP OPTION to agree.

She introduces herself as "Kokoa" and Majima introduces himself to her, then tells him she'll call him "Goro-chan" as a nickname, which doesn't go down well with him - they just met and she's giving him a little pet name like that, but she points out they have to appear to be close. They head off and Kokoa says they're gonna have a chat with her father - Majima thought he was just going to meet him, then leave! He didn't expect to talk with him.

Anyway, they get to the restaurant. She goes over things with Majima, telling him not to make her father angry or expose the fact he's not really her boyfriend. Then she gives Majima the whole story to follow - they've been going out for half a year, Majima is a dentist, he's into movies and his favourite food is the omlette Kokoa makes him. Majima asks why and she tells him it's because that was she told her father! Majima says he can't be expected to remember all that, then she goes over it again.

Finally, her father shows up, sits down and introduces himself. You get 3 options but it doesn't matter what you pick. After that, the father says he's suprised Majima actually exists - when he heard her boyfriend is tall, slim, has an eyepatch, a ponytail and is a dangerous looking guy, he thought she was making it up! The father says he heard from his daughter, but asks what Majima does for a living - select the TOP OPTION to say "Dentist". He says someone like Majima doesn't look like a Dentist - Majima tells him he hears that a lot. The father then asks how the two met. Select the MIDDLE OPTION to say they sat next to each other at the movie theatre. Next the father asks what he loves about her - select the BOTTOM OPTION to say she's a few cards short of a full deck... The gate is down, the lights are flashing, but there's no sign of the train... Not all the chairs are at the table... Anyway, Majima explains that it makes him want to look after her and protect her.

After all that, Kokoa goes off to wash her hands. Majima moans to himself about the awkwardness of being left alone with her father, but then the father suddenly thanks Majima for going along with his daughter's lies. Select the TOP OPTION to say "what lies?". The father says he can cut the act now - he knew all along, because he could tell from the way his daughter behaved; he's her father after all so he knows his own daughter well enough to know when she's lying! Then we get a typical Ryu ga Gotoku "emotional substory scene" where we hear that his wife (Kokoa's mother) died when Kokoa was just a little girl and has been raising her by himself, then he goes on about how he knows his daughter is all grown up now and has decided to stop ordering her around and says he'll stop talking about an omiai - the time has finally come for him to let her live her own life. He then thanks Majima for this experience, saying this has been a "rehearsal" for him, for when he meets her real boyfriend one day (when she gets one).

Anyway, Kokoa finally comes back after the longest handwashing session in history and then her father says he can relax now because she has found herself a great guy. She asks if that means they can forget about this omiai crap and he says yes, which makes her happy. Then the father says he wants to go back to the hotel, so they leave.

After all of that, Kokoa thanks Majima for pretending to be her boyfriend and rewards him with a... Dwarf's Belt? Okay... Then she says she's going to walk her dad back to the hotel. The father says he's forgotten something, then goes up to Majima and thanks him again - saying he went through all that trouble for the sake of his daughter. He's a great guy! Then he asks Majima to be his daughter's boyfriend (for real this time)! He says he'd love his daughter to be with a guy like him.

Finally... The substory is over after that.

You get Sexy Video #12 [Aisu Kokoa].

The Man With a New Face

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see some dude. Interact with him and we see that he's stalking a woman and child. Suddenly, a ball lands at Majima's feet and the child asks Majima to throw it back, but before Majima throws it back the stalker asks him to give him the ball, but Majima throws it back to the child anyway. Talk to him after this and he says he wanted to throw the ball back - even if it was just one throw, he wanted to play catch with that child. Then the mother and child show up and thank Majima, who says the child could become a pro player in the future if he works hard. Then they leave and the stalker guy gets upset. Majima asks what's up and the man says he feels he can tell Majima, then tells him that woman and kid are his wife and child. Apparently they can't tell it's him - about half a year ago he got a new face. He can't tell Majima all the details, but says he had some trouble with the yakuza. It would seem he had his identity (and face) completely changed as a result. Now the "true him" is dead and he's living a new life as "Akatani Keigo". Majima asks for his real name, but Akatani says that is his real name, since the true him died. Majima suggests just explaining to his family, then they can live together again, but he again says the "true him" is dead so they won't believe him. He also points out that they'll be in danger if he's with him, because of the yakuza situation. Akatani thanks Majima, saying this is the first time he's told anyone the truth, then asks for his name. After that, he leaves.

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==1==

Next, leave the area and then return to this location again to see Akatani. Go near him to trigger an event. Majima comments that the mother isn't here today and Akatani mentions that she's working today (her part time job). Majima asks for the child's name and Akatani says "Yusuke", then suggests that Akatani should go and play with Yusuke, since he's on his own. He's a bit hesitant at first, but then goes with Majima over to Yusuke, who recognises Majima and Akatani from before. You get 3 options, but it doesn't matter what you pick. I went with the top option "Let's play, Yusuke!".

Yusuke asks how he knows his name and he says this guy (Akatani) told him. Akatani asks if he plays in this park often and Yusuke says he plays all the time with his mother on her days off and on his own when she's working, then mentions he used to play with his father but now his father is dead. Akatani asks if he's sad about it - Yusuke says he is but his mum gets upset whenever he mentions it so he doesn't say he's sad anymore.

After all that, Yusuke goes home, then Akatani thanks Majima, then says he has to go to work and leaves. As he's leaving, Majima notices a couple of shady dudes watching him. Majima asks then what they're up to, but they run off.

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==2==

Leave the area and return again and this time go to location 2 to see the mother standing alone. Go near her to trigger an event. She goes up to Majima and asks if he's got a minute and Majima recognises her as Yusuke's mum. She asks if he's seen a boy playing here, then Majima asks if she means Yusuke - he says he was playing with him before but hasn't seen him since. His ball is there in the park, so he was here not long ago. Majima says if he sees him, he'll let her know. She then leaves to search the area.

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==3==

Go here and you'll see Yusuke standing around. Go near him to trigger an event. Majima tells him that his mother is looking for him. Yusuke explains that while he was playing in the park, some scary looking guys showed up and tried to take him away, but he ran off. Majima asks who they were, but Yusuke just says they were big and scary and called him "Akatani's kid". Majima supposes they're talking about the Akatani who had his face changed (nice deduction, Sherlock). Majima tells Yusuke he'll protect him and they should head back to his mother in the park.

Back at the park, they see Akatani and Majima asks if he's seen Yusuke's mum, but Akatani says he just got here and asks what's going on. Majima is about to explain but then some guys show up with the mother and address Akatani. Looks like these are the Yakuza guys from Akatani's past and they point out that he seems awfully attached to this woman and child. They have finally tracked this guy down! They threaten the woman and throw a knife to him, saying if he doesn't want her to die, then he should kill himself with that knife. Akatani picks up the knife, but before Akatani does anything, Majima attacks them and moans about their cowardly actions. He tells Akatani to take care of Yusuke and his mother, then fights the yakuza.

After the fight, Majima tells them they're mistaken - this isn't the man they're looking for. They say they don't believe him, but Majima says they can either take his word for it or he'll kill them all right here. Akatani joins in saying they will "disappear" if they mess with innocent people again. Anyway, the mother and Yusuke have their reunion with some piano music going on, then Akatani goes up to them and apologises, saying it's his fault they got mixed up with it. He promises he'll never go near them again and begs for their forgiveness. He tells the woman "Yuko, look after Yusuke", then tells Yusuke to always protect his mother. Then he goes up to Majima and gives him something to thank him for protecting Yuko and Yusuke - He gives him the Sakurafubuki sword. Majima asks if he's sure he's okay not going near them again, but Akatani says they'll only be in danger if he's around. After he leaves, the kid throws him the ball and says they'll play again someday.

After that, the substory is complete.

The Fake Creed Trap

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a woman talking to a couple of people dressed in white. Go near them to trigger an event. The woman is begging them to return her daughter, Iori, to her. They tell her that it's not like they kidnapped her - she chose to go with them, but the mother claims they lured her in to their "fake creed". They then warn her that if she insults their group any more, her daughter will face a sanction.

After they leave, go and speak to the mother. Majima says he was just passing by and overheard what they were talking about, then the mother starts explaining her situation (through a good old Ryu ga Gotoku exposition black-screen). Apparently Iori went with those guys from earlier and hasn't returned. She tells Majima her daughter is 20 years old and is a university student, then Majima points out at 20 years old it's not exactly unheard of to be out away from home for a long time, but the mother says she's being tricked by that creed. Apparently Iori hasn't been going to university lately (the university contacted her about it), so the mother followed her because she was wondering where she's going, then learned she's been going to the creed's headquarters. When she asked her daughter about it when she got back home, she wasn't even mad about her mother following her, but instead just said that she should join as well. It seems she got a strange look in her eyes - one the mother has never seen before - a look she only gets when they talk about this creed, so the mother is suspicious. She asked Iori to quit the group, but then the next day some guys from the creed showed up and took her away with them and she hasn't seen her since. Then she mentions her husband only recently died and now she might lose her daughter as well. She asks Majima if he can help and he says if he can, he will - she asks him to join the creed! She can't do it because they'll recognise her, so Majima can do it since they don't know him. That way, they can find out what's going on from the inside. She asks Majima to deliver a message to Iori - "Come home". Select the TOP OPTION to agree to help her. She thanks Majima, then warns him to be careful, because she doesn't know what the followers of the teachings of "Munanchohepetonas" (good lord, what a word...) do in there. She tells Majima he'll need to at least remember the name of their teachings if he is to be accepted. She then gives Majima something - a Handmade Amulet - an amulet she made which will apparently protect Majima.

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==2==

Go here and you'll see the guys from earlier. Go up to them and they ask what Majima wants. Select the BOTTOM OPTION to say you want to follow the teachings of Munanchohepetonas (Munanchohepetonasism?). They are delighted that Majima wants to dedicate himself to the god Munanchohepetonas, then allow him inside. Inside, Majima introduces himself, then the Munanchohepetonasist says something ("Hepetonas") which throws Majima off, then the guy explains that "Hepetonas" means "Thank you" within the creed. He then explains there's going to be some training and Majima needs to watch and listen carefully, remembering everything, then will be tested at the end.

Suddenly, some dude runs towards Majima, calling for help. Another Munanchohe... Supercalifragi... You know what, I'm tired of writing that word... Another M-guy shows up saying this guy violated some kind of rule and they'll sanction him right away.

Anyway, we are now in the assembly hall. The M-guy explains this is where they practice... Shurepippi? It's apparently the word for the Munan-etc training. The guys in the hall practicing now are all fairly new members, leading Majima to suppose that Iori is here somewhere. Apparently performing Shurepippi builds up... Ku-Reparse? Which is apparently the word for "Dharma" (shout out to Ishin). Through building up "Ku-Reparse", one will be blessed by Munanchohepetoheeeeeymacarena. Then the M-guy talks to one of the new girls - by sheer coincidence, it's Iori! He tells her she's not moving her body enough.

Now talk to Iori. She won't listen to you, because she's too focused on her shurepippi (but she heard the M-guy talking to her just seconds earlier? Okay...). Majima wants to be sure this is the Iori he's looking for. Choose the MIDDLE OPTION to say "You're Iori, aren't you?". Suddenly, she can hear him now and asks how he knows her name. He tells her he has a message from her mother - "Come home". Then she keeps saying "Mother" over and over again and cries, then moans about her head hurting. Then an M-guy shows up and tells Majima off, saying he shouldn't interrupt shurepippi. He then tells Majima to be careful when talking to members, saying many have erased memories of their family and friends.

After that, the guy announces that the founder of this creed himself has come here today! Then he introduces "Munancho Suzuki". They all do some kind of hand gesture and say "Munancho" as some kind of greeting, then the M-guy tells Majima he has to do it as well. Select the TOP OPTION to do the pose. After that, the guy says it was great and gives Majima 2 points. Then Suzuki asks about something called "Fuserincho", with one guy answering with "5 rincho", another with "8 rincho". The M-guy explains to Majima that "Fuserincho" means "Offerings", so Suzuki was asking how many offerings people made to Munanchohepetonas. Apparently 1 rincho is 100,000 yen (the offerings are money, not gifts). Supposedly, this is all for Munanchohepetonas' blessings and abandoning money is the first step towards a blessing. Then Suzuki notices that Iori isn't looking too well and asks if she's okay. She says she's fine, then Suzuki asks how many offerings she's made, but Iori says she hasn't been able to get hold of any money so she hasn't made any offerings. This doesn't go down well with the other members, then Suzuki mentions that Fuserincho is a part of Shurepippi and it'll be difficult for her to build up Ku-Reparse. Majima then moans to himself, saying they should just speak plain Japanese! Iori asks what she should do, then Suzuki says he'll arrange for some "special shurepippi" for her which will get her loads of Ku-Reparse, then tells her to go off and prepare.

After Suzuki leaves, Majima asks the M-guy where Iori went. The guy says even he doesn't really know himself - apparently it's some special training (shurepippi) which can merge both body and mind into one. He mentions that only the girls are offered this special training and if he weren't a guy, he'd love to try the training... Majima thinks to himself that Iori could be in danger and has to go after her, but the M-guy says it's time for Majima's test. He mentions that if he does well, he can meet the founder! So Majima instantly agrees to doing it. He first asks Majima what is the word for "Thank you" in Munanchohepetonasism. Select the BOTTOM OPTION to say "Hepetonas". Next, he asks Majima for the name of the training which builds up Ku-Reparse. Select the TOP OPTION to say "Shurepippi". Next, he asks Majima to do the greeting pose. Select the MIDDLE OPTION to perform the correct post. Finally, he asks for the name of the founder. Select the TOP OPTION to say "Munancho Suzuki".

After the test, M-guy introduces Majima to Suzuki and you get a Crystal as a reward for doing well on the test (you get less valuable rewards if you get questions wrong). Then Iori enters the room, saying she's ready for the special shurepippi, then Suzuki tells Majima and M-guy to leave the room. Majima thinks he has to say something. Select the BOTTOM OPTION to say "Your mother weeps for you". Again, she cries about her head hurting and asks who "mother" is. He tries to get her to remember, but Suzuki tells Majima that trying to make members recall their old memories is a huge sin. Majima tells Suzuki to shut the fuck up, then tells Iori they'll go out to her mother together. But then Majima drops the Amulet her mother gave to him, which Iori instantly recognises. Suzuki flips his shit, which shocks the M-guy. Majima says Suzuki's true colours have been shown at last, then the two fight.

After the fight, the other members barge into the room and ask if he's okay. Suzuki tells them to call an ambulance, but then M-guy says Suzuki needs healing, so they get on the ground and do some shurepippi, but Suzuki says that's never going to make him better! Iori, now back to her senses, agrees to leave with Majima. She meets with her mother and says she's finished with that creed - she wanted to bring her father back to life. Since her father died, her mother has been crying every day and it hurt her that she couldn't do anything about it. That's when she heard about some training to get dharma which could bring people back to life. Even though she didn't believe it's possible, she joined the creed out of desperation, but that just made her mother upset so she did more harm than good. The mother thanks Majima for what he's done and rewards him with a Traveller's Amulet. Then Majima hands over the Handmade Amulet to Iori.

After all that crap, the substory is complete.

You get Sexy Video #20 [Kogawa Iori].

The Man With a Shoulder Phone

You can do this when it's time to head to Majima's apartment

==1==

Go here and interact with the save point. Majima sees a guy near the save point talking on a "shoulder phone" - some kind of mobile telephone device. Majima is impressed that this guy can talk to people with that device. After he finishes his conversation, he moans that no one else realises how awesome the shoulder phone is. Majima goes up and asks him if he was really talking with someone using that device and the guy explains about the shoulder phone - saying people can stay connected everywhere with these. Majima says it sure is a great contraption and has many uses, then the guy tells him he should buy one himself, but Majima says he doesn't really want one that badly and says it's probably expensive - apparently it is VERY expensive! The guy mentions Majima was about to use that public phone, then says Majima can make his call with his shoulder phone in the hope that Majima will realise how great it is. Select the TOP OPTION to use the phone.

Majima tries to use the phone, but nothing happens. The guy takes it back and says it's out of power. Apparently it uses up a lot of power - the guy was only using it for a short phonecall and it's already out of power! Majima says he's not interested in it. The guy again tries to convince Majima to give it a chance, then says if Majima gets him a battery he can use it, then mentions Don Quijote sells them. He introduces himself to Majima as "Idotsuka".

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==2==

Go To Don Quijote and buy a battery (2nd to last item on the list, 100 yen).

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==1==

Return to Idotsuka and give him the battery (TOP OPTION). Majima notices Idotsuka looks pained by something and asks what's wrong - he moans about his shoulder being in a lot of pain and Majima explains it's because he's always carrying around that heavy phone! Majima tells him to wait there and he'll get him something to cure him.

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==3==

If you need any healing items, you can buy Toughness-Z from location 3.

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==1==

When you have a healing item, give it to him (TOP OPTION). He thanks Majima, saying his shoulder feels better now. Suddenly, a couple of punks show up and ask about that thing he's carrying and demand that he hands it over. After knocking him down, Majima asks the punks if they seriously think they'll get to use this phone by beating him up, then says he's the one who will be using that phone first! Then a fight against the two punks begins.

After the fight, the punks run off. Idotsuka thanks Majima, then Majima says now he can finally use the phone. But again it doesn't work! It turns out the punks broke it when they knocked Idotsuka to the ground. Majima says it's obviously his destiny to never use a shoulder phone, then says he'll forget about it. Idotsuka says he cannot allow that - Majima has been so kind to him, giving him a battery and medicine for his shoulder, as well as being the only person to hear him out and actually try to give the phone a chance. He says Majima should stop by the M-store down Shofuku Street later on, then he'll be able to use the phone.

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==4==

Go to the M-Store here and you'll see Idotsuka standing around (you need to leave the area before he shows up - I went into Don Quijote and then left). Speak to him and he says he's got himself a new shoulder phone. Majima again tries to use it... But says he can't remember who he even wanted to call anymore! Idotsuka says if Majima ever wants to use a phone, he'll find him standing here outside M-store all the time.

After that, the substory is complete and you can now use Idotsuka as a save point (he'll always be standing outside M-store).

Tax Exploitation

You can do this when it's time to head to Majima's apartment

==1==

Go to this area and you'll see a group of guys standing around. Go near them to trigger an event. A bunch of guys are angry with a man, moaning about consumption tax and how they can't believe they'll get taxed just for buying things (yep, we get an exciting substory about tax). The guy says they're right to be angry, but this is all for the people of Japan. They're not convinced, saying they, the people of Japan, always have to suffer through this kind of shit and they moan that politicians like this guy are always fucking the people of Japan over. The politician begs them not to get violent and Majima comments that shit is getting serious.

Interact with the group and Majima says they should be ashamed ganging up on someone like this. The guys say Majima obviously doesn't realise who this guy is - he's the bureaucrat who put forward the bill to introduce consumption tax! Majima has no idea what they're talking about and they say he should watch the news - it's a new tax that's being introduced next year, whereby people will be taxed 3% on everything they buy. Now that Majima knows what's going on, he snaps at the bureaucrat, but then quickly calms himself down. He explains to the guys that attacking him isn't going to make the tax go away, but the guys say they have to show the higher ups like this guy what life for common people is like. Then they get mad at Majima for interfering and attack him.

After beating them up, they apologise and run off. The bureaucrat thanks Majima and introduces himself as "Matsusato Taiyo" and says he must give him a reward, then Majima introduces himself and says he doesn't need to worry about giving him a reward. He says he came here to Sotenbori for a meeting concerning tax, but it looks like he's not well liked by citizens. Majima says since he's working for the benefit of the country, he should be more proud about it. He asks Majima what would the citizens think if he says tax rates in general might go up, on top of the consumption tax being introduced. He needs to announce a new method of tax collection at tomorrow's meeting, then complains that he lacks confidence in making this announcement because of the guys from earlier and now he doesn't know what to do. Majima says he doesn't really understand all this, but wishes him luck in making the country a better place. But before Majima can leave, Taiyo asks for his opinion on tax, but Majima says he doesn't know much about that - but that's why Taiyo wants his opinion; Majima represents the people of Japan who don't really know much about tax. Select the TOP OPTION to agree.

They go to some place together, then Majima again moans that he doesn't really know anything about this. Then Taiyo asks him his first question - asking if Majima knows why the government collect tax from citizens. Select the MIDDLE OPTION to say "to fund public services" (though shout out to the top option - to torment people). After that we get a load of shit about how tax is used to pay for services like police and hospitals and such, which people need. Next he asks if Majima were in a position where he had to take further tax from people, where would he take that tax from? Select the MIDDLE OPTION to say "cigarettes". Majima goes on about how although he himself smokes and would be bothered by a tax on cigarettes, it makes sense to start off by taxing luxury items like tobacco products when looking for more tax money. After all that, Taiyo talks about a tax relating to everyday life. Select the BOTTOM OPTION to say "gasoline" (got to love that top option though - tax people for air). Majima says people with cars have a decent amount of money anyway, so putting a little tax on their gasoline wouldn't do any harm. Finally, Taiyo asks Majima for any other opinions, then Majima asks about the consumption tax and how it's a 3% tax on everything people buy - then says if they raise the consumption tax a bit more then they won't need to tax so many other things. Taiyo says that's not possible - Majima saw those guys earlier and how mad they got when it was just 3%, how would they react if it were higher? Then Majima gives a massive and boring speech about how people may be upset now, but in the long run they'll be happier - because the government won't be taxing everything else as well if they get their money from consumption tax. Taiyo asks what he thinks the consumption tax rate should be. Select the MIDDLE OPTION to say "8%". Though Majima then moans that at 8%, instead of paying 100 yen he'll be paying 108 yen, so he won't want to do any expensive shopping. Taiyo mumbles to himself about starting it off at 5% and then eventually raising it to 8%. He thanks Majima, saying he's been of great help to him, then gives him an Ancient Protection Stone (you get a less valuable reward if you answer incorrectly). After that, Taiyo heads off saying he's going back to the hotel to prepare for the meeting, then Majima wishes him luck. After he leaves Majima starts thinking to himself... He realises that it could be his fault if tax in Japan goes up! So, people in Japan can thank Majima for the tax over there.

After that, the substory is complete.

Crossword

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a guy and a woman standing around. Go near them to trigger an event. The girl moans about having no idea about something. Go and interact with them and Majima butts in and asks what's going on, then the guy shows him a crossword puzzle. He then explains what a crossword is and Majima says it sounds interesting. The girl says it is, but the puzzle that the guy created is too difficult. We then learn his name is "Kosaku" and the girl's name is "Shizuku". She again moans that the puzzle is too difficult and they should give it up, but Kosaku can't accept that - she must solve this puzzle. After all that, Majima introduces himself and Kosaku takes him aside to talk to him. It turns out the final phrase found when solving the crossword is actually a proposal to Shizuku! This is why he really wants her to solve the puzzle and can't just give it up. He begs Majima to help Shizuku out with solving the puzzle, because it turns out his girlfriend is an idiot and won't be able to solve it alone. Select the TOP OPTION to agree.

They go into the restaurant and sit down together to work on the crossword. The first question is asking what "Tiramisu" is classed as. Select the BOTTOM OPTION to say "a cake". The next question asks what is a typical food you get a movie theatre, with the added note by Kosaku "We ate this together when we went to see a movie not too long ago, so this is a simple one!" but it turns out she doesn't even remember... Select the MIDDLE OPTION to say "popcorn". The next question asks about a type of phone which is carried on the shoulder, the answer is "<something>-phone"... We all know the answer to this one, after going through substory 55! Select the BOTTOM OPTION to say "shoulder". The final word asks what word is used to classify a man's face - specifically, a typically "Japanese looking face". Select the MIDDLE OPTION to say "Soy Sauce Face". Japanese looking faces are known as "Soy Sauce Faces" and Western looking faces are known as "Sauce Faces". Don't ask me why.

Anyway, she's happy she managed to finish the puzzle (even though she did nothing herself), but Kosaku says it's not over yet - what about the secret phrase? She then looks at the different letters(/characters) making up the secret phrase - "Will you marry me?". Kosaku explains he couldn't just come straight out and say it, so he wanted to do it via a crossword puzzle. But Shizuku says she wants him to look into her eyes and tell her how he feels, which he does, then she accepts his proposal.

After that, Kosaku thanks Majima and rewards him with a Pearl (you get a less valuable reward if you get anything wrong). Kosaku comments that Majima is skilled at solving crosswords, but Majima points out that anyone could have worked out those questions (everyone but Shizuku, of course!). Finally, they leave together.

After that, the substory is complete.

You get Sexy Video #26 [Hasegawa Shizuku].

The Adored Jacket

You can do this when it's time to head to Majima's apartment

==1==

When you go here, you'll see some guy on the floor. Speak to him to begin the substory. Majima asks what happened, but the guy is in too much pain to talk. Select the TOP OPTION to give him a healing item (like Toughness-Z). The guy thanks Majima for his help, then Majima asks why he was on the ground in pain and he says it's the end result of him taking on his dream - His dream of openly walking over this bridge. Majima at first is like "oh, wow, that's a big dream" and that he understands why he was on the ground like that... But then finally realises what he said, telling him he can do that easily - just walk across! The guy explains the reason he can't do it is because of the sports jacket he's wearing. Majima asks what that has to do with anything and the guy says when he wears this people think he's just trying to look cool and punks start fights with him. Apparently he's tried to cross 8 times and every time he's been beaten up by some punks. Majima has some sense and suggests he simply takes off the jacket, then he can cross without problems. But the guy comes up with some bullshit excuse, saying if he crosses without wearing the jacket it will have no meaning - he loves this jacket... He then introduces himself to Majima as "Suda", then Majima introduces himself. Then Suda looks at Majima and says he looks like a decent fighter then asks if he will help him achieve his dream - he wants Majima to protect him while he walks across the bridge. Select the TOP OPTION to help him.

This is basically the same as Substory 12 - Suda has a health bar and guys will jump out to attack him. You have to get him to the other side of the bridge before he loses all his health. If you fail, you'll have to try again. Using Slugger Style works nicely here, because of its high damage and wide attack range.

After getting to the other side, Suda is delighted he finally crossed the bridge while wearing his beloved jacket. To thank Majima for helping him achieve his dream, he gives him an Encounter Finder. Sudo says this may be the happiest he's ever been and he'll never forget this day, then Majima says he's a strange guy, being this happy for simply walking around in a sports jacket. Anyway, Suda says he's going to head home to get something to eat, then walks off, over the bridge again but is attacked by some punks!

After Majima moans about him refusing to take the jacket off, the substory is complete.

The 10 Million Yen Drug Test

You can do this when it's time to head to Majima's apartment

==1==

Go here and Majima will look at a poster. You won't have to examine anything; he will look at it automatically (so if nothing happens, you're standing in the wrong place - use the screenshot above as a reference). It is advertising Drug Test work (they're looking for human guinea pigs, basically) with a reward of 10 million yen! ...Majima comments that it's a big reward but in this game, 10 million yen is like loose change, especially when it's not hard to end up walking around with several trillions of yen... Majima wonders what this drug test could be and comments that it looks suspicious. He then notices there is an explanation on the poster - It mentions they are testing drugs to see their effectiveness as well as how safe they are, so they can release it publicly. They are looking for young and healthy individuals and mention it's a 1 hour test and that for further details they should head over to Ashitaba Park. Majima says if he's ever in need of money, he should head over to the park area... Well, considering I have over 1 and a half trillion yen on me, I don't think I'll be struggling for money anytime soon, so I'll just go for the hell of it.

(note that the only reason I have that much money is because I did the rich men substories - 49 and 76 - first so that I could transfer some of Kiryu's money to Majima... I'm doing this in premium adventure, after all... It's almost imposible to get that kind of money with Majima this early on in the main story, unless you do premium new game to bring over your money from your other playthrough)

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==2==

Go here and you'll see some guy standing around. Interact with him and he'll ask Majima if he saw the poster about drug testing and Majima says he did. The guy says Majima is perfect - he's young and healthy. Majima points out he hasn't agreed to do it, but the guy says Majima has nothing to worry about - in fact, Majima will feel great. Majima says with a reward that high, there will be other people who will be willing to do it, then mentions that 10 million yen is pretty high for a drug test. Then the guy mutters under his breath that this isn't any ordinary drug test - it's a secret drug test (in other words - not government funded or anything). Majima didn't hear what he said, but the guy mentions the last guy's body couldn't withstand it, but Majima should be able to. Majima asks what he means by that, but the guy won't tell him anymore, just saying if Majima is curious he can see it with his own eyes. Select the TOP OPTION to agree.

Inside, the guy asks Majima to sign a pledge - saying that Majima cannot hold the guys responsible for anything that happens. Majima isn't convinced by all this, saying it sounds a bit fishy, but the guy tells Majima to look at it like this - his bravery in testing out these drugs could save many people in the future. Select the TOP OPTION to sign the pledge.

After that, they go to the testing room. A couple of guys in lab coats show up, then the guy from earlier leaves, saying if Majima doesn't die, they'll meet again. One of the lab workers gives Majima the first drug. Majima asks what the hell this drug does and the guy says it revitalises the cells of the body - apparently after taking the drug, you don't get tired. They tell Majima that after he takes the drug, he'll be made to do some exercise to test out the drug. After taking the drug, Majima comments that he doesn't feel any different, but the guy says it takes a little time for the effect to kick in. Then the lab worker calls in a group of guys and Majima has to fight them! It's to test out the effectiveness of that drug. Majima says he now understands why the reward money is so high. Suddenly, Majima feels funny - he feels like the energy is being sucked from his body!

In this first test, your health and heat gauge decrease over time.

After that, the lab worker gives Majima some medicine to recover his health. The worker then asks about the effect of the drug and Majima says it was strange - he felt like he was gradually becoming weaker. Then they say it's time for the next drug, which shocks Majima - he didn't realise there was more than one! They show Majima the next drug, which apparently revitalises the cells of the brain - boosting concentration. After Majima takes the drug, the guys show up again to fight. Suddenly, Majima feels funny again... He says he's tired of everything - tired of this work, tired of this building... even tired of life! Looks like the drug has messed up his emotional state.

In this second test, your fighting style will randomly change itself.

After that, the lab worker again gives Majima medicine to recover his health, then asks about the effect. Majima says it was strange again - he couldn't control himself. Then they show Majima the next drug, which revitalises the cells of the retina - enhancing vision. After Majima takes the drug, the guys show up again to fight. The Majima asks who turned off the lights - it turns out this drug has made Majima's vision bad!

In this fight, the field of view is impaired.

After that, the lab worker again gives Majima medicine to recover his health (and vision!). They apologise to Majima for the drug failures, then say the data they've got from testing on Majima will prove vital. You then get the 10 Million Yen reward money. They try to encourage Majima to come back again in the future for more testing! Majima isn't convinced though and as they continue to try to convince him, Majima runs off!

After that, the substory is complete.

Don't Call Me Errand-Boy

You can do this when it's time to head to Majima's apartment

==1==

Go here and you trigger an event. Some guy comes running by and falls over. He apologises to Majima, then Majima asks where he's off to in such a hurry. He tells him he's going to the convenience store - he has to buy some lip balm, apparently. He goes to run off again, but is in pain and tells Majima his leg has been hurting all day. Majima tells him he should take it easy and slow down, but the guy tells him he has to run or he won't make it in time. Majima asks what he's talking about, but the guy runs off before answering.

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==2==

Go here and you'll see the guy from earlier on the floor outside M-Store. Go up and speak to him. He tells Majima the pain in his leg has become worse, then wishes he had some kind of medicine to help him. Select the TOP OPTION to give him a healing item (if you have none, M-Store sells Toughness-Z). He thanks Majima for the medicine and says he feels better now. Majima asks if he got his dry lips sorted, but the guy has no idea what he's talking about. Majima, confused, says he was in a rush to get some lip balm, after all. The guy says a girl he likes asked him to rush off and get some for her - apparently she's always asking him to do stuff for her. He keeps doing it for her in the hopes it will make her like him. Majima, thinking to himself, says it feels like this guy is being used. The guy says at first she used to refer to him by his family name (common courtesy in Japan), but now he has a nickname - They call him "Errand-Boy"! Majima points out that with a nickname like that, he will just keep being used to run errands, but Errand-Boy says it doesn't matter - he loves her. Majima also points out that running around like a headless chicken doing all these errands is going to cause real damage to his feet. Errand-Boy isn't interested, saying he wants to continue giving that girl everything she wants, then thanks Majima again before rushing off.

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==2==

Leave the area (go into a building somewhere and then exit - entering and exiting the M-Store won't work; you need to go further away) then return here to find Errand-Boy on the floor outside M-Store again. Go up and speak to him. He's in pain again, complaining about his shoes and moans to Majima that he can't even buy new ones. Majima, thinking to himself, recalls that Don Quijote sells sneakers.

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==3==

Go into Don Quijote and speak to the cashier, then buy the sneakers (bottom item on the list - 2000 yen).

Then return to Errand-Boy. Speak to him and select the TOP OPTION to give him the sneakers. He thanks Majima and immediately changes into his new shoes. He says they feel a lot better, but then Majima points out he's only just recovered from his injury so he shouldn't get carried away again. Errand-Boy comments that he's always loved running though - he was in the track and field team in his student years - but acknowledges that he's been overdoing it lately and it's causing him pain. But he's still not going to stop - he wants to see this girl happy, then he rushes off to see her after thanking Majima for the sneakers.

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==2==

Leave the area and return again to find Errand-Boy on the floor outside M-Store yet again. Go up and speak to him. He says his leg is killing him. Majima asks if he's running another errand and he says he is - he has to hurry up and get her some sweat sheets (scented sheets used to wipe off sweat) - then he wonders what he should do now. Majima tells him he should just explain to the girl that he's injured, then she'll understand. But Errand-Boy says she has plans and if he doesn't hurry he might not be able to see her. He then asks Majima if he'll give her the stuff in his place. Select the TOP OPTION to agree. He tells Majima he'll find her on the north bank of the river.

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==4==

Go here and you'll see a girl standing around. She hears Majima approaching, then turns and says "You took your time, Errand-Boy. I told you to be quick". But then she notices it's not Errand-Boy and Majima explains that he's injured, so he's delivering the sheets in his stead, then she thanks him. Majima asks if she's not worried at all about Errand-Boy, but then some guy shows up and moans at her (her name is "Emi"). She apologises, saying Errand-Boy didn't show up. The guy (Tomo) tells her to not let it happen again - they've got to discipline this guy! It turns out this Tomo guy is the one who wants all this stuff and is getting Emi to use Errand-Boy to get the stuff. Majima asks what the hell is going on, pointing out that Errand-Boy keeps busting his ass to get stuff because he thinks she wants them. Emi says it's no difference - what Tomo wants, she wants - they are two hearts beating as one! Tomo says they can get Errand-Boy to do anything, so long as they keep quiet about their relationship. The two of them are going to head off to see a movie, but Majima stops them - he tells Tomo to promise him something: Don't get that guy to run errands ever again. Tomo says he can't promise something like that - this guy is a really useful errand-boy and he won't find someone else like him. Emi tells Majima he'd do well to not anger Tomo, because he's a tough fighter. Then you fight him.

After the fight, Tomo promises not to get that guy to run errands anymore, then he runs off, quickly followed by Emi. Suddenly, Errand-Boy shows up. He's recovered and asks Majima if he delivered the sweat sheets. He says "Yes, but...", then you get two options. The TOP OPTION tells him the truth and the BOTTOM OPTION doesn't tell him the truth. It doesn't matter which option you pick. I went with the top option:

Majima is about to tell him that she has a boyfriend, but Errand-Boy says he knows. He says Majima doesn't need to say anymore. He's seen her around having fun with a handsome guy, but he didn't ask her about it because he was scared of the truth. Anyway, he says he won't be running errands for her anymore. Then we get a massive speech about how it's not a bad thing to devote yourself to someone and how a relationship in which both sides devote themselves to each other is the best and shit, then says Errand-Boy should devote himself to the next girl he falls in love with. He thanks Majima again for all his help and says if Majima ever needs anything, he can ask him.

The substory is now complete and you can get Errand-Boy to run an errand for you (you can find him standing around on the riverbank, to the left of area 4 on the map above). He'll run off and get you a Manju (I don't see any point to this myself, but if you really want some Manju I guess you could talk to him...).

After being introduced to Nightlife Island, you can speak to Emi down the street to the right of Sunshine (who has broken up with Tomo after the events of the substory) and get her as a hostess (her working name will be "Pashiko" - in reference to the substory, in which the guy was called "Pashi-kun" or "Errand-Boy", so I guess you could call her "Errand-Girl" instead of "Pashiko").

Graffiti Love Letter

You can do this when it's time to head to Majima's apartment

==1==

Go near the toilets here to trigger an event. Select the TOP OPTION to go inside. Majima sees a load of graffiti, which is all vulgar/abusive language, but then he notices something different - "I'm so lonely. Please reply" - presumably with this picture on the wall somewhere. Majima says it's probably a girl, judging by the handwriting. Select the TOP OPTION to reply.

After that, go into a building somewhere and then leave and return to the toilets. Majima wonders if he should go inside again. Select the TOP OPTION to go inside. Majima notices there's a new reply there - asking Majima what kind of person he is. You get a choice of 3 replies, but it doesn't matter what you pick, so let's go with the best option - "I'm a dirty pervert" (MIDDLE OPTION).

After that, go into a building somewhere and then leave and return to the toilets. Select the TOP OPTION to go inside. Majima notices a new reply... It reads "That's amazing <3. Can you come to the telephone box down Shofuku Street when you see this message? I want to meet you right away <3" (lmao... seriously? She likes dirty perverts, I guess).

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==2==

Go near the telephone box here and you'll trigger an event. Some punks walk up to Majima and laugh at him for "falling for it" - he saw the graffiti and is here looking for a girl, but these guys are the "girl" he's looking for! They say they knew they'd be able to lure out someone dirty like him and he'll be too ashamed to go to the police about this... Then they fight Majima.

After beating them, they give Majima a Heijoshin Towel as an apology. Majima moans to himself that he can't believe he fell for that trap, but then when he thinks about it, this "Rina" who was writing graffiti in a toilet couldn't possibly exist. The punk seems surprised, saying he knows nothing about any "Rina" or a toilet - these guys wrote their note on a train station bulletin board, using the name "Mayumi"! Majima doesn't listen and tells them not to do this kind of crap again. As Majima leaves the area, he passes a girl (Rina), who says the "Dirty Pervert" is taking a long time and supposes he isn't coming after all.

After that, the substory is complete.

You get Sexy Video #24 [Ito Rina].

The Horror of a Middle-Aged Woman

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a queue at a Takoyaki stand. Interact with it and Majima says it smells good, then goes to line up, but some middle-aged woman shows up and barges Majima out of the way. Majima moans at her for cutting in line, but she points out he wasn't actually "properly" in line at the time. After some arguing between the two, you get two options, but it doesn't matter what you pick - Move her out of the way or Let her have that place in the queue... Let's go for the more amusing option - Select the TOP OPTION to move her. She shouts out that she's being molested! After the scenes that follow, the woman walks off and Majima shouts out to her. But then the Takoyaki guy tells Majima she's well known around here for her obnoxious behavior, then warns Majima that you don't fuck with the older ladies here in Kansai!

After that, leave the area and then return. Interact with the Takoyaki stand again and Majima steps forward to buy one, but the woman from before barges Majima out of the way again. After more moaning, the woman asks if Majima wants to touch her again and he says he wouldn't touch her if she paid him! Anyway, after more arguing, another woman shows up and we finally learn the first woman's name - "Etsuko". While they are chatting, you get two options but again it doesn't matter what you pick - Move her out of the way again, or stay quiet. Let's go with TOP OPTION again! Etsuko says he really did just want to touch her again and the other woman says it's because she's so sexy. After more talking and the women laughing every 3 seconds, Majima goes to leave, but Etsuko stops him and gives him Candy.

After that, leave the area and return again. Go near the Takoyaki stand to trigger an event. We see Etsuko accusing another guy of being a molestor, but this guy brings out a knife and tells her that she shouldn't mess with the yakuza. As he is about to strike, Majima steps in to stop him. Of course, this leads to a fight against him.

After the fight, the guy runs off. Then when Etsuko looks at Majima she says when she has a proper look at him, he's actually a really handsome guy - he looks like her husband when he was younger! She says she wants to thank him and Majima says if it's the candy again, he doesn't want it. But Etsuko says it's more than that... Then throws herself at Majima who tries to fight her off! But Majima couldn't stop her and she kisses him. Majima comments that the older ladies of Kansai really are no joke.

After that, the substory is complete.

After being introduced to Nightlife Island, you can speak to Etsuko down the street to the right of Sunshine. She says she heard Majima runs a hostess club and wants to work for him. Majima is reluctant at first, because she's a lot older than your typical hostess, but eventually let's her join and now you can use her in Nightlife Island.

The Soft Toy Girl

You can do this when it's time to head to Majima's apartment

==1==

Go here and you'll see a little girl standing around outside the arcade. Go near her to trigger an event, where Majima notices something is up with her, then go and speak to her. Majima asks what she's up too, being out here all by herself. She says she's fine, then Majima tells her she should go home to her mother, because it's dangerous for a child to wander around on their own.

After that, leave the area and then return (go into a building somewhere, then leave - I went into the pharmacy). When you get near the girl again, Majima sees a couple of thugs talking about kidnapping the girl. Go near them and Majima will step in to stop them.

After you beat them, they run off. The girl thanks Majima and then Majima tells her to go back to her mother, but she doesn't seem so keen... Majima asks if she hates her mother, but she says no, then randomly says "Soft Toy"... Then "Red Maron", which is one of the toys from the UFO Catcher in the arcade. Majima says she could ask her father to do it, but she says she has no father. The girl says the toy is really cute so she just wants to stare at it all the time.

After that, the substory is complete and the friendship gauge with the girl begins.

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Friendship Gauge

First, you need to go into the arcade and win the Red Maron toy from the UFO Catcher. It looks like this:

I don't mean to brag, but I did win 2 of these things at the same time. Crazy skills, I tell ya.

Anyway, talk to the girl outside and give her the Red Maron toy (TOP OPTION).

She's delighted and says it's the first time anyone besides her mother has given her something. Majima asks if she's going to go home now and she finally does.

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==40%==

After that, the gauge will go up to about 40%. Leave the area and then return (go into a building and leave) to find the girl standing there again. Speak to her and she talks about the Blue Maron, because that one is cute as well. Then we end up hearing about how they are poor and her mother is always out working, then Majima says she should go back home so she doesn't worry her mother, but she wants to look at the Blue Maron for a little longer before returning.

Go into the arcade and win a Blue Maron toy. It looks like this:

Go back outside and talk to the girl again then give her the Blue Maron toy (TOP OPTION).

She's delighted again and says she's gonna boast about this at school tomorrow - She's gonna tells everyone her father got it for her. Majima tells her he's not her father, then we hear an oration about how apparently fathers buy things for their kids, then says if she had a father he'd be like Majima, then asks if she can call Majima her father... You get 3 options but it doesn't matter what you pick, because Majima ends up giving in and letting her call him father if she wants. She then heads back home.

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==60%==

After that, the gauge will be up to around 60%. Leave the area and then return (go into a building and leave) to find the girl standing there again. Speak to her and she'll talk about a "Pink Bun" toy.

Go into the arcade and win the Pink Bun toy. It looks like this:

Go back outside and talk to the girl again then give her the Pink Bun toy (TOP OPTION).

She thanks Majima again, then we hear about how she's always alone at home but now with the Maron toys she doesn't feel so lonely. Then she runs off home.

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==80%==

After that, the gauge will be at about 80%. Leave the area and then return (go into a building and leave) to find the girl standing there again. Speak to her and Majima sees her crying and notices the Pink Bun toy is torn and on the floor. Majima asks who did it, then the girl says her mother is going to be killed. Apparently she was taken by some guys to whom she owes money - they're the same guys who destroyed her toy. She tells Majima they're over by the river, then Majima says he'll head over there right away.

You automatically go to the next location, where we see the girl's mother and a couple of thugs. She tells them she's fully payed back what she owes - They say she loaned 1 million yen from them... and she may have paid back the 1 million, but she hasn't taken into account the interest, so she still owes 1.3 million! She says she can't pay that back, then the guys say she's still young, so she can make that money through doing porn. Of course she refuses, but they point out if she wants her kid to be safe, she'll do what she has to in order to pay back what she owes. They're about to go and get the girl, but Majima appears and starts a fight with them.

After beating them, Majima says he's gonna rip them apart just like they tore that soft toy apart. Then the guys get up and run away. The girl thanks Majima and then tells her mother that this is the guy who keeps getting her those soft toys. To thank Majima for everything, the mother gives him a Security Wallet. After that, the girl apologises about the soft toy, but Majima points out it wasn't her fault. Then we get some stupid speech and the girl ends up saying she'll treasure this soft toy forever.

After all that, the friendship gauge is maxed out.

After being introduced to Nightlife Island, you can speak to the mother down the street to the right of Sunshine. Majima asks about her debt and she says she doesn't make much money and she owes a lot... Then Majima suggests she works for him as a hostess - she'll make a lot more money than anywhere else! Majima says her working name will be "Nuiko" (taken from the name of the substory - "Soft Toy" is "nuigurumi", so her working name could be interpreted as "Soft Toy Girl").

Kamiajian Proprietor

You can do this when it's time to head to Majima's apartment

==1==

Go into Kamiajian and eat something. This begins both the friendship gauge and the substory. The guy asks what Majima thought of the food and Majima says it was delicious. Then the guy asks where he heard about this restaurant, but Majima says he didn't hear it anywhere; he just saw it and popped inside. He says it's quite rare for young men like Majima to come by places like this, saying young people today are all about fast food.

After that, the substory is complete and you can continue building up the friendship gauge.

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Friendship Gauge

Keep eating at Kamiajian to build up the friendship gauge.

Eventually, (after eating for a 5th time), you see an event. The guy's assistant dropped some plates. Majima asks if she's a chef - he's never seen her before, but the guy says she just washes the dishes. Then things get a bit sexist, with the guy saying the culinary arts are a man's domain and no place for a woman.

They gauge will be at about 65% now.

After eating again, the guy shouts at the girl, who tells him they are low on ingredients. It seems she's been doing a bit of her own cooking, which of course doesn't go down well with the guy. Majima butts in and asks if he can try her cooking. The guy is reluctant at first, but eventually lets Majima try it. Majima loves it, then asks for her name - she introduces herself as "Nozomi". The guy gets angry again, moaning at her for introducing herself using her given name (rather than her family name - which is formalities in Japan), but Majima says he shouldn't get so angry - it's more friendly this way. Majima then wishes Nozomi luck in becoming a chef.

Go back inside after this and you'll find Nozomi troubled by something. She explains the boss was involved in some kind of traffic accident - she got a phone call from the hospital and apparently he won't be back for a while. She doesn't know what to do now, because some guys will be showing up soon and the boss isn't here to make any food. Then she says she'll have to make the food, but says she low on some ingredients. Majima says he'll help her get the ingredients she needs. She wants Salmon, Eel, and a Turtle.

==================================================

Now, it's time to go fishing, but first I highly recommend going to the Ebisu Pawn Shop (Location 4 on the map above) and buying the best fishing rod in the game.

It will make life easier for you.

You'll need bait for one of the fish you need to catch. You can get bait at an M-Store:

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==2==

Go to here and start the fishing mini-game. If you took my advice and got the best fishing rod, press Square to bring up your equipment and switch to that rod (it's the one with all stats fully maxed out - bottom of the list).

At this location, you'll find the Turtle (you won't find the other fish you need here). The shape in the water looks like this:

For reference (to make sure you've caught the right thing), this is what it looks like:

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==3==

Now go to this location, on the other side of the river, and fish again. You'll find the Salmon and Eel here.

The salmon shape looks like this:

They are the ones about half way up in the range of the best fishing rod - the ones that keep moving from left to right.

For reference (to make sure you've caught the right thing), this is what it looks like:

Now for the eel...

According to legend, the eel can be caught without needing bait, but I have never, EVER, been able to find an eel without using bait. You're welcome to try without using any if you want (maybe I'm just unlucky), but the eel only shows up for me after using bait (press Triangle to scatter bait).

Anyway, the eel shape looks like this:

They show up towards the far end of the range of the best fishing rod (again, they only show up for me when I use bait).

For reference (to make sure you've caught the right thing), this is what it looks like:

==================================================

After catching the fish, go back inside Kamiajian. Select the TOP OPTION to hand over the ingredients. She thanks Majima, but then the guys she was expecting show up and say they realise they're here early, but ask if they can come in. Nozomi starts panicking, but Majima says he'll help her out with the food. After the guys eat the food, they comment that it tastes different than usual. She then explains the situation to them (the traffic accident). That's why it tasted different - she's the one who made it - and she supposes it's not as nice as the boss' cooking. One of the guys says that's true - it's not on the same level, but that doesn't mean it wasn't nice, then they come up with some shit saying her kindness and hard work came through in her cooking. After that, the boss shows up and Nozomi asks if he's okay. He says of course he's okay - it takes more than a car running him over to kill him! He then comes over and inspects her cooking, saying she still has a long way to go yet... But says she did well. Then he says he's going to train her to become a better cook, then we hear some speech which is basically him overcoming his sexism - it doesn't matter if you're male or female, because the most important thing in cooking is bringing joy to their customers. The boss then thanks Majima for helping out here and gives him a Trouble Finder.

After all that, the friendship gauge is maxed out.

You get Sexy Video #14 [Hazuki Nozomi].

In Nightlife Island, when you are competing against the Mercury Star, go inside and speak to the chef again to obtain this property.

Stijl Bartender

You can do this when it's time to head to Majima's apartment

==1==

Drink at the bar to start the substory and friendship gauge. The bartender says Majima is a strong drinker and asks if he knows much about sake. Majima says he doesn't know anywhere near as much as a bartender would, so asks the bartender to tell him. Then he tells us some crap about how everyone has a sake that's right for them and he'll find Majima's one, then Majima says he looks forward to it.

After that, the substory is complete and you can continue building up the friendship gauge.

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Friendship Gauge

Keep drinking at Stijl to build up the friendship gauge.

After you have a few drinks, the bartender will refuse to serve you because you're too drunk. When this happens, you can either do other shit until you sober up, or you can speed up the process by going to the pharmacy opposite bar stijl and buy a medicine item that sobers you up (you will need to take a few of them to completely sober up). It's the top item on the list:

After a little while (when the gauge is at around 30%?), the bartender gives Majima a free drink and talks about it to him (it's a sherry). Majima says he's learned something new and thanks the bartender.

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==50%==

When you get the gauge up to around 50%, the bartender gives Majima another drink. Majima says it looks pretty strong, then the bartender talks to him about it (it's a scotch) and how it's from Scotland - this one is a Ballentine's 17 years. Majima says he'll remember the name.

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==70%==

When you get up to around 70%, the bartender says it looks like he's going to finally be able to get hold of some sake he wanted, but if he doesn't go and get it now he could lose it. Majima asks if that means he's gonna close, then says he'll just go home or something, but the bartender asks him to stay and tend the bar. Majima says he can't do that, but the bartender says he'll be very quick and says he wanted to enjoy this new sake together with him. The bartender also says Majima needs to talk in some detail about the alcohol to any customers that show up while he's tending the bar. Majima finally agrees to do it, because he wants to try out this new sake.

Suddenly, some customers arrive. The guy asks for a Japanese whiskey. Majima wonders what the name of the cask is for that. You get 3 choices - select the MIDDLE OPTION for "Sherry Cask". Majima asks the lady what she wants, then they asks if he can recommend a scotch. You get 3 choices - Select the BOTTOM OPTION for "Recommend Ballentine's". After drinking, they say it was delicious and want more. The guy asks if Majima has anything easy for a woman to drink. Select the TOP OPTION for "one with a fruity scent".

After all that, the bartender returns and says he's got the new sake. He also says he heard about Majima's work as a bartender from the customers, then rewards him with a French Purse. If you get any of the choices wrong, you don't get any reward.

After having the drink with the bartender, the Courvoisier XO drink becomes available to order at the bar.

After that, the friendship gauge is maxed out.

In Nightlife Island, when you are competing against the Moon Star, speak to the bartender again to obtain this property.

Gandhara Employee

You can do this when it's time to head to Majima's apartment

==1==

Watch a video at Gandhara to start the substory and friendship gauge. After watching the video, Majima notices something is up with the employee and Majima tells him if he has something to say, then come straight out with it. The guy says he's surprised a cool looking guy like Majima would use a place like this! Majima says regardless of how "cool" he seems, he's still a man.

After this, the substory is complete and you can continue building up the friendship gauge.

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Friendship Gauge

Continue watching videos at Gandhara to build up the friendship gauge (doesn't have to be a different video each time - you can keep watching the same one).

After getting the gauge up to around 60%, the employee talks about how because he checks every video that shows up here, he's become "numb" to them - they don't do it for him anymore. He's worried that if he get's a girlfriend and get's down and dirty with her, he won't be able to get aroused. So, he's looking for a video which can reinvigorate his animalistic desires. But Majima says he can't recommend any videos because he doesn't watch any videos from other places.

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==80%==

When you are close to maxing out the gauge (80%-ish), the employee talks about some rumour he's heard. Apparently it fires up people so much, they could die! He thinks if he sees this video, he'll get his old feelings back. Majima asks where to get it and he says some girl is giving them out. According to the rumour, a woman in white is handing them out. The guy begs Majima to find it for him. Majima isn't convinced this woman and video even exist, but says if he does find them he'll bring it back.

You can no longer build up the friendship gauge with the Gandhara Employee - you must find and return the video to proceed.

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==2==

Go here and you'll see a woman in white. Speak to her and she'll say she's cold. Majima says if she's cold she should head indoors to somewhere warm, but she doesn't say anything. Majima supposes he should get her some hot food.

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==3==

Go to M-Store and buy the Oden Platter.

Then return to the woman and give her the food (TOP OPTION). After eating she says she's not cold. Then she gives Majima a video. She still says nothing at all, then as Majima leaves he notices there's no label on the video. He turns to the woman and asks about the video, but she's gone.

==================================================

==1==

Return to Gandhara. Majima tells him he's got the video from the woman in white. The man asks Majima to watch it with him. They don't see any video, but hear strange noises and then a woman saying she's cold. Then it ends and Majima says it looks like that rumour was no more than just a rumour. However, somehow the man has got his old urges back now.

After that, the friendship gauge is maxed out.

Then the woman shows up randomly and says she's not cold anymore.

In Nightlife Island, when you are competing against the Mars Star, go inside and speak to the guy again to obtain this property.

Game Centre Employee Kyoko

You can do this when it's time to head to Majima's apartment

==1==

Go into club sega and play Space Harrier. Starting a game then quiting in the middle of it doesn't work - you must always play until you get game over. When it's game over and it goes back to the "insert credits" screen, press the touch pad button and quit out of the game.

After you play a game, the employee says it looks like Majima really enjoyed playing that - he looked like a child and she thought it was so cute she wanted to hug him. She asks if he really does enjoy the game that much and Majima says it's a pretty hard game (yeah, no kidding) but it's intense, then the girl says she'll have to give it a try some time. She says she'll get a good score and let Majima know. Then they introduce themselves - her name is "Kyoko".

After that, the substory is complete and you can build up the friendship gauge.

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Friendship Gauge

Continue playing Space Harrier to build up the gauge.

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==40%==

After playing Space Harrier once after completing the substory, you automatically leave the building. Go back inside and we see her playing the game, then she finishes and we learn her high score - 1 million points - then asks Majima to compete against her. If Majima can beat her score, she'll give him a prize. Select the TOP OPTION to accept the challenge.

After you beat her score, she praises Majima's skill. Majima says with some practice, she'll get an even higher score. She then gives him the prize she mentioned - High Quality Iron.

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==80%==

Play another game of Space Harrier, then you'll automatically leave the building. When you go back inside she'll have a new high score of 2 million for you to beat. She's confident Majima won't beat her score (just like the girl in Kiryu's substory 54, she hasn't looked at my high scores), but if he does manage to beat her, she'll do something he'll love for him... Then it goes into the exact same play on words/puns as Kiryu's substory 54, so if you want more information see that substory. Like before, we get dem crotch shots:

Anyway, select the TOP OPTION to compete against her score.

After beating her score, she says she can't do that thing for him just yet - she needs to prepare, so Majima says he'll come back later.

Go back inside and Kyoko calls out to Majima... She tells him she's had "THAT" put in <somewhere> - She's had Fantasy Zone put into the Arcade (see Kiryu's substory 54 for more details). Like Kiryu, Majima's look of disappointment is legendary:

You can now play Fantasy Zone in the arcades.

You also get Sexy Video #17 [Maki Kyoko].

In Nightlife Island, when you are competing against the Venus Star, go inside and speak to Kyoko again to obtain this property.

Fei-Fu Training

You can do this when it's time to head to Majima's apartment and have done weapon search for the first time

==1==

After you have done weapon search for the first time (and collected the items the agent found), go inside the Fei-Fu area and speak to him. He tells Majima about weapon training and mentions that Majima's mastery of the bat as a weapon could surpass a sword. After a load of talk, Fei-Fu says he'll show Majima how to use new weapons and wants to see Majima's bat technique. Majima suggests that Fei-Fu fight him using these new weapons while Majima fights him with a bat, because that will be an effective way for them both to learn from the other.

After that the substory is complete and you can now do training with Fei-Fu.

The Desire for Money to Have Fun

You can do this when it's time to head to Club Odyssey

Bump into an extortionist to trigger this substory. Because these guys wander the map, there's no specific map location for them. It's easy to find them after you get the Encounter Finder from Substory 58, because you can see where they are on the map when you have that equipped.

When you bump into him (or he comes up to you), he asks you to hand over your money. Majima realises this guy is an extortionist and moans that he just thinks he has money because he's famous. The extortionist says "You're famous?" then asks for his autograph and to make it out to "Kawabashi Naoya". Majima calls him an idiot, but Kawabashi says he's in charge of 25,000 punks from his area and they all rely on him! Majima thinks he's lying though - he says if that's true, his group is on the same kind of scale as the Tojo Clan. Kawabashi assures him he's telling the truth then Majima asks why the leader of these punks would be wandering around here by himself. He says being in large groups doesn't suit him - a cool guy is one who lives in isolation. Majima says how can he call himself isolated when he has a group of 25,000 guys! Kawabashi says he's come here to Sotenbori to have some fun, but needs money to do that. Then he fights Majima to try to take his money.

After beating him (you cannot complete the substory unless you defeat him), Kawabashi says Majima is tough - he never thought he'd lose! Majima warns him to pick his opponents more carefully in the future. Kawabashi says it seems Majima doesn't care for his life, because if he had not held back in the fight, Majima would be dead. Majima tells him to go ahead and come at him with all his strength next time, then Kawabashi says he'll be going home for today, since there's no point of him being in Sotenbori if he can't get the money.

After that, the substory is complete.

The Ultimate Plan

You can do this after completing Substory 98

Bump into an extortionist. This time it's a different guy. He introduces himself as "Oe". Majima asks what he wants and Oe tells him Majima pisses him off and tells him not to be so cocky. Majima moans at him then tells him if he doesn't want the shit beaten out of him, then he should get out of here, which pisses of Oe. He tells Majima he'll let him off if he gives him his money. Of course, Majima doesn't agree and the two fight.

After beating him (you cannot complete the substory unless you defeat him), Oe moans about Majima taking all his money and vows to get his revenge.

After that, the substory is complete.

  • 66
  • 67
  • 68
  • 77
  • 95
  • 97

This Night is Party Night

You can do this when it's time to head to Hogushi Pleasure Hall

==1==

After playing in the Maharaja 3 times (doesn't matter if you pass or fail the disco songs - you just have to play 3 times), leave the building and then re-enter. There will be a woman in gold clothing standing around near the entrance. Go near her and she'll call out to Majima. She says she's seen Majima dancing here and says he's pretty good and who did he learn from. Majima says he's never had lessons or anything - he just does his own thing. She says he had great potential as a dancer because of his dance sense. Then Majima asks who she is and she's surprised - he doesn't know who she is even though he's been dancing here? She introduces herself as "Isobe". Majima asks what she wants and she asks him if he knows about dance battles and he says he doesn't - she explains it's where 2 people dance to the same tune and compete against each other to be the better dancer. Majima asks if she wants to compete with him and she says she'd love to some day, but right now Majima is not at a high enough level to be any match for her, but if he does want to compete there are plenty of dancers here who can go up against him. Suddenly, some dude called "Kengo" shows up and says he's a big fan of Isobe - he says he's going to keep getting better and that one day he'd love to dance with her. Eventually, Kengo offers to battle against Majima in a dance. Select the TOP OPTION to compete against Kengo.

You have to perform "I Wanna take you home". It doesn't matter what difficulty you choose, so if you're not confident in your ability with this mini-game just go with easy.

After beating him, both Kengo and Isobe praise Majima's skills and then ask for his name. After Kengo leaves, Isobe comments that perhaps it won't be long before Majima will be able to compete against her. But she says Majima needs to beat "Him" first - she says she'll introduce him another time, when Majima is ready.

After that, the substory is complete.

Older Men Want to Dance Too

You can do this after completing Substory 66

==1==

After completing Substory 66, leave Maharaja and then re-enter. Go near the bar where you'll find Isobe standing around with a man. Go near them and Isobe calls out to Majima, who asks if Isobe is willing to compete against him yet, but she says he's still not quite at a level to dance with her. She says she's got that man she mentioned to Majima before and introduces them. Apparently this guy is the number 2 dancer here! Majima says that means if he beats both this guy and Isobe, he'll be the top dancer around here. Select the TOP OPTION to compete against the guy.

You have to perform "Friday night". It doesn't matter what difficulty you choose, so if you're not confident in your ability with this mini-game just go with easy.

After beating him, he says that's the first time he's ever lost to anyone besides Isobe. After he leaves, Isobe shows up and Majima comments that she's the only one he has left to beat. She says Majima is ready to compete against her and that he should come by again some time and they'll have their battle.

After that, the substory is complete.

The Legendary Skin-Tight Outfit Wearing Dancer

You can do this after completing Substory 67

==1==

After completing Substory 67, leave Maharaja and re-enter. Make your way to the dance floor and speak to Isobe. She's gathered an audience for their battle. After a brief chat, she asks if Majima is ready. Select the TOP OPTION to compete against her.

You have to perform "Love's Disco Queen". It doesn't matter what difficulty you choose, so if you're not confident in your ability with this mini-game just go with easy.

After beating her, she comments that Majima has become a great dancer. Then she asks Majima if he likes dancing. You get 2 choices. I'm not sure it really matters what you pick, but we may as well go with the TOP OPTION - "Yes". Isobe then gives Majima a Folding Fan. Majima asks if she's sure she wants to give him this and she says it's proof that he beat her. She then says she leaves the future of the dancing world in Majima's hands.

After she leaves, the substory is complete.

After being introduced to Nightlife Island, you can speak to Isobe down the street to the right of Sunshine. She asks Majima if he's keeping up his dancing and Majima says he's not doing much these days. She says that's no good - what did she leave the future of the dancing world in Majima's hands for? Majima explains about his hostess club management and Isobe says she wants to help. You can now use her as a hostess.

Sotenbori's Mr. Peerless

You can do this after meeting Peerless Habu outside the Chat Line building

==1==

After watching a video at Gandhara, Peerless Habu shows up at the entrance. He's like "I knew it...". Majima asks what he means and he says they're the same kind of guy. Majima is, of course, disturbed by this maniac's antics. Habu asks what Majima was doing at this place and what he's going to do now. Majima tells him about his life as a hostess club manager, then asks what this idiot wants. Habu tells him he's heard there's this video that's finally in stock that features a girl he's got his eye on, so he came straight here. He keeps going on about how he can't hold on any longer and goes inside.

After that, the substory is complete and the friendship gauge with Habu begins.

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Friendship Gauge

The friendship gauge with Habu builds up each time you watch a video at Gandhara (has to be a different video each time; watching the same video again won't work - you need 15 different videos to max out the gauge).

After seeing a second (and different) video, Habu shows up again and suggests the exchange their recommendations for girls to watch. Habu says "ah, so you get off to that sort of thing too?" (we don't know what "that sort of thing" is, because the game doesn't tell us). After a load of nonsense about how Majima says it's embarrassing to openly talk about this and how Habu says it's nothing to be ashamed of at all, he goes inside to watch another video.

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After watching another few different videos (5?), Habu shows up again. Again, they exchange information and recommendations about girls. After a load more crap, Habu finally goes inside.

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After you have seen 10 different videos, Habu shows up yet again. Again, they exchange information and recommendations. After a load of chatting, Habu says he's thinking of going home for today, which surprises Majima - "That's not like you" - but Habu says he's got to have a rest every now and then. Then he walks off.

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After you have seen 15 different videos, Habu calls out to Majima. He is out of energy and Majima suggests he goes to a hospital or something, but Habu says there's this drink sold at the pharmacy which will restore his energy. Majima says he'll get it.

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==2==

Go to the pharmacy and buy the "Peerless Habu Drink" (talk to the cashier and select the TOP OPTION).

Next, return to Habu outside Gandhara and give him the drink. He gets all his energy back and thanks Majima, then runs off.

After this, the friendship gauge is maxed out and you can now buy the Peerless Habu Drink from the pharmacy - it's the best recovery item in the game since it fully restores health and heat.

Contest with Komeki

You can do this when it's time to head to Hogushi Pleasure Hall

==1==

Go here and speak to Komeki. He says the time has come for Majima to learn from him, but Majima says he's busy every day, so Komeki should give up getting Majima to train under him. Majima says he just wants to try fighting Komeki, then you get some choices, depending on what abilities you have already purchased. There are 5 in total and to get the first one to show up you need to purchase abilities 16 and 17 on the Street Fighing style grid. If you have purchased all abilities available to you, then you'll have 5 options to choose from - in which case, just go with the top option. Komeki says Majima will learn some Komeki-Style Fighting Techniques through fighting with him.

After you have done a certain amount of damage to Komeki, a text box will appear. Majima has learned a Komeki-Style Ability! This ability allows Majima to attack while swaying/dodging. Use it by dodging with X and then pressing Triangle. After using this ability 5 times, the training is complete and you can now defeat Komeki.

After the fight, they talk about the technique Majima learned - "Dodge Strike". Komeki says he's looking forward to the next time they fight.

After this, the substory is complete and you can do more training with Komeki.

(fun fact: this is actually Komaki from the other games using a false name)

Areshi Training

You can do this when it's time to head to Hogushi Pleasure Hall

==1==

Speak to Areshi. They thank Majima for coming, then say they were thinking of going out and making some money by showing off their beautiful battle style to people. Majima isn't convinced people will give out money for that, but they assure him if he attacks fully, people will throw money. Then they head over to the bridge and start their "Breaking Fight". You have 2 minutes to make money - you make money by using finishing blows (Triangle after Square combos) against Areshi.

After you get back, they thank Majima and give him his share. They say they'll be there when Majima wants to do it again.

After that, the substory is complete and you can now do training with Areshi.

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The Fortune Teller Who Can See The Future

You can do this after getting the White Suit and after completing Majima's Substory 51

==1==

Go here and you'll see a couple of women standing around. Go near them to trigger an event. One is talking about this fortune teller who can predict the future with 100% accuracy! The other girl asks where she can find this fortune teller, since she wants her fortune read. Apparently the fortune teller is over near the outskirts of the Champion District and it costs 1 million yen to have your fortune read.

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==2==

Go here and you'll see a robed woman with a crystal ball. Go near her. She calls out to Kiryu, but Kiryu says he's not interested in having his fortune read. But the woman says she's not trying to read his fortune, she wants him to protect her. Kiryu says she doesn't seem in any danger and she says soon she will be - she's forseen that she will be attacked. She then tells Kiryu she's a fortune teller who can see the future with a 100% accuracy. Then she says the guy coming to attack her will be here soon and that she'll reward Kiryu if he protects her. Suddenly, a guy shows up and moans at the fortune teller, saying he paid 1 million yen and all she told him was stuff that made no sense. But she tells him she only told him what she saw - he loses his house and rummages through rubbish bins. He says says there's no way that will happen, with all the money he continues to earn. He's about to attack the woman, but Kiryu stops him and the two fight.

After you beat him, he runs off. Kiryu says she really was right about someone showing up and then she asks Kiryu if he belives her now, but Kiryu says he doesn't believe in fortune telling crap. She says as a reward for protecting her, she'll tell Kiryu his future for free. Kiryu thinks to himself that he's not into this, but he is a little curious... Select the TOP OPTION to have your future read.

First she asks Kiryu to place his hand on the crystal ball. After a short while, she tells Kiryu he has nice hands and would love to be held by them! Kiryu asks if that has anything to do with fortune telling... She just says she really likes hands. Anyway, they finally get on with it and she asks what Kiryu wants to know about. You get 3 options, but it doesn't matter which you pick since you end up asking about all 3 of them anyway, so let's start with the TOP OPTION. Kiryu asks about where he'll be in 10 years time. After messing around with her crystal ball, she tells Kiryu he's in jail in 10 years time. Kiryu doesn't seem too surprised "I thought so...", but then she tells him in 15 years time, he's still in jail! Kiryu says that's a long time - what the hell did he do? She tells him if she's specific about all the details, his life will be boring. But she says she'll give him a hint through a quiz - If he has a close friend who is in a predicament and he's the only one who can take the fall for him, what would he do? Select the TOP OPTION to say "take the fall for my friend". She says that's right and Kiryu asks if that's related to his long jail sentence, but she won't tell him, instead just saying look forward to the future. Kiryu wonders if this friend is Nishiki...

This is talking about the events of Yakuza 1 - where Nishiki kills Dojima Sohei and Kiryu takes the blame for it, to spare Nishiki.

After that, you get to chose from the other options. Select the TOP OPTION again. Kiryu asks about family. She messes around with her crystal ball, then tells Kiryu things are pretty complicated for him. He's with a child. Kiryu asks if it's his child, but she says it's complicated... While it's not technically true the child is his, they feel like father and child. Again she says she'll give him a hint through a quiz - What value would he put on a child he loves? Select the TOP OPTION to say "10 billion yen". Kiryu says he doesn't think you can put value on a person, but if he was forced to he'd say 10 billion yen. She says that's right and 10 billion yen raining down from the sky is quite a sight to behold! Kiryu asks what a child and 10 billion yen have to do with each other, but she just says it's a secret, just saying that the child becomes more important to Kiryu than the 10 billion yen. Then she tells Kiryu that sometime in the future, he'll be surrounded by 8 children. Kiryu is shocked, saying that's a big family, then the woman says he'll become a good father. Kiryu thinks to himself "surrounded by 8 kids? I don't believe it... What the hell becomes of me?".

This talks about both Yakuza 1 and 3 - The "10 billion yen girl" being Haruka and the rain of 10 billion yen referring to the end of the game when the money rains from the Millennium Tower, then the 8 kids refers to the orphanage Kiryu runs in Yakuza 3.

After that, you have just one option left, so select it. Kiryu asks about work. She mentions he's behind the steering wheel... Then asks what he thinks he does. Select the MIDDLE OPTION to say "driver". Kiryu asks if she's saying he becomes a driver, then says there's no way that's true, but she says that's right - he becomes a taxi driver! Kiryu says he cannot at all imagine going on to be a taxi driver.

This refers to Yakuza 5 - where Kiryu is working in Fukuoka as a taxi driver.

After all that, Kiryu says there's no way he can believe he ends up as a taxi driver or lives surrounded by children. As Kiryu is about to leave, the woman says he'll bump into a young man soon and that young man will be deeply involved in Kiryu's future... Kiryu walks off, but then bumps into Goda Ryuji! After Ryuji walks off, Kiryu wonders if this is the guy who will be involved in his future.

After that, the substory is complete.

After you are introduced to Money Island, you can hire the fortune teller as an advisor. You'll find her standing around in the street outside the office.

Pizza Delivery

You can do this after getting the White Suit

==1==

Go here and you'll see a foreign woman on the ground. Speak to her. She's in pain and Kiryu supposes she's in no condition to talk. Select the TOP OPTION to give her a medicine item (if you don't have any, you can get some from the pharmacy).

She thanks Kiryu for his help and Kiryu asks what the hell happened to her. She mentions that a short while ago she lost her job, but at first Kiryu is a little thrown off because she says the word "work" wrong (her Japanese isn't great), but when Kiryu realises what she means, he corrects her. She mentions her work was something to do with the sex industry and she can't take it anymore, so she ran off, but then her boss found her... Then she says her passport was taken (though, again, she says it wrong and Kiryu corrects her) and now she can't leave the country. After Kiryu corrects her on the passport word, she moans about Japanese pronunciation (and all the Ha/Ba/Pa, Hi/Bi/Pi, etc sounds and Sa/Za, Shi/Ji, etc) and how difficult it is - she just can't do it. Kiryu then thinks to herself that she isn't good at pronouncing the Japanese voiced or semivoiced sounds (In Japanese, sounds are modified with little icons above the character... So, for example Ha (は) is phonetically changed to Ba (ば) and also to Pa (ぱ) and Sa (さ) is modified to Za (ざ)... She's not good at pronouncing these phonetically changed sounds, so she can only use the basic sounds like Ha/Hi/He/Ho/etc...)... Anyway, this is why she was saying words wrong because instead of saying "Passport" (Pasupōto), she said "HassHort" (Hasuhōto). So, being unable to pronounce the full range of Japanese sounds can lead to a lot of confusion, as we will soon find out...

Then she says she wants "Hisa". She says with a "Hisa" she will be able to work (again saying the word wrong) and she'd be so happy. Of course Kiryu doesn't understand what she means. Kiryu then remembers she isn't good with voiced/semivoiced sounds, then tries to work out what she means... then supposes she wants Pizza ("Piza"). Kiryu guesses her "Hi" was supposed to be "Pi" and the "Sa" should be "Za" (the modified sounds). Kiryu says everyone is happy when they get "Hisa", then she says that's right - "Hisa" makes them happy - then says if she had a "Hisa" she could work again. Kiryu, thinking to himself, isn't sure how eating pizza will make her able to work... Then supposes she just really loves pizza and eating it will give her the energy she needs to work. Kiryu says they are sold in this area, so she could easily get one, but then she asks (in extremely broken Japanese) Kiryu to get a "Hisa" for her, because she has no money and it's surely expensive. She says she'll reward him for doing it. Select the TOP OPTION to get a "Hisa" for her. She then gives Kiryu a Hidden Wallet and then introduces herself as "Samantha Thomas". She says she doesn't have much time left, so Kiryu must hurry. Kiryu then supposes he should go to Smile Burger for a pizza... I understand Kiryu's logic here - when I want a Pizza, the first place I think of is Burger King.

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==2==

Go inside Smile Burger and speak to the employee. Select the TOP OPTION to order a pizza. The employee is a little surprised and tells Kiryu this is a burger restaurant! She suggests Kiryu go to a pizza place. She tries to explain to Kiryu about a pizza place in the area, but after a little while she realises Kiryu is a genuine retard and offers to make the call herself and have the pizza delivered to Smile Burger (who the hell goes into a burger restaurant asking for a pizza? You don't go into pizza hut and ask for burger...). She asks if he wants the Large Special Mix Pizza, for 3000 yen. Select the TOP OPTION to buy the pizza.

Outside, the pizza delivery guy shows up and hands the pizza over to Kiryu (who was probably described as "the retard in a white suit" over the phone). The guy says the pizza is best when eaten hot (no shit? but I guess he felt the need to explain that to Kiryu because of his retardation).

Now you have 1 and a half minutes to deliver the pizza to Samantha before it gets cold. I use this route:

Try not to bump into anyone because you'll waste quite a lot of time if you do.

If you fail, you have to go back to Smile Burger and order a pizza again.

After getting back to Samantha and the two talk, Kiryu notices something... She can pronounce the voiced and semivoiced sounds of Japanese! She says she's been practicing her pronunciation while he's been gone... Anyway, Kiryu says he didn't know which to buy so he just went with the popular one. She thanks Kiryu for going through all the trouble, saying he's the kindest guy he's met in Japan. They talk a bit more and Kiryu says he's no expert when it comes to this because he's never bought one before and guesses it's different to the ones in Samantha's country. Then Kiryu hands over the Pizza. She says "This is a pizza... I wanted a Visa!" (Visa in Japanese is "Biza" - there's no "V" sound in Japanese... Alright, well, "technically", there actually is a "V" sound, but most words with a "V" in English are pronounced with the "B" sound in Japanese) Kiryu thought she wanted to eat pizza to get energy back for working, then she says she never said that and asks how eating pizza is supposed to make her work! Suddenly, some guy shows up. Kiryu asks who this is and Samantha says it's the guy who was making her do this sex-related work - the guy she ran away from. He asks if she remembers her promise - if she can get a Visa within the agreed time limit, she can have her passport back and can leave him, but if she can't get one... She'll be working for him until she dies! She then hands over the pizza to the guy - he says this isn't a Visa, it's a Pizza! He's about to take Samantha back with him, but then Kiryu steps in. Kiryu feels he's partly to blame here and asks him to leave her alone. The guy isn't happy, because this girl makes him quite a lot of money, then he fights Kiryu.

After beating him, Kiryu tells Samantha he's free from him now and if she wants a Visa, she'll have to properly apply for one and Kiryu will show her how. Kiryu then tells the guy to hand over Samantha's passport. Suddenly, the guy begs Samantha not to go - because he loves her! That's why he stole her passport so she couldn't leave him, then he proposes to her! He says if she marries him, she won't need to worry about a visa and can freely work in Japan forever. Samantha says she doesn't want to do this sex stuff anymore though, then the guy says he won't make her do it anymore and she can find a proper job. Kiryu asks Samantha what she'll do, then she says though he made her do horrible things, he's the one who took her in and got her some work in the first place - she was lonely and he was the only one who listened. Then says she will accept his proposal. Kiryu then warns the guy not to hurt her again and tells him to make her happy. Samantha thanks Kiryu and gives him a Security Wallet. They then share the pizza together.

Well, that substory took an interesting turn...

Anyway, after all that, the substory is complete.

Slave Trafficking Club

You can do this after getting the White Suit and after completing Substory 4

==1==

Go inside Shellac and Kasuga will speak to you. Kiryu asks if he's investigating the underworld of Kamurocho again and warns him about getting himself into a dangerous situation again. Kiryu sits down and Kasuga asks if he knows about some Slave Trafficking Club. Kiryu says he doesn't, but it sounds pretty nasty. Kasuga says he's heard about it and how this club is down pink street somewhere, where apparently you can buy people of any age, gender or nationality. Kiryu doesn't believe such a place exists here in Kamurocho, then Kasuga says he's going to investigate it. You then get 3 choices, but it doesn't matter what you pick - even if you select the middle option to say you'll go with him, he goes alone.

After you make a choice, he ends up leaving to find the trafficking club.

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==2==

Go here and you'll see Kasuga with some dude. Go near them and Kiryu will try to listen in to their conversation. Kasuga mentions the slave trafficking club and the other guy talks about a reference letter. Kiryu comments that he can't quite make out everything they are saying. After that, Kasuga and the guy walk off.

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==1==

Go back to Shellac and select the TOP OPTION to go inside. Kiryu notices Kasuga is not there and asks the bartender if he's been here today. He says the last time he saw him was when he was drinking with Kiryu. Kiryu, thinking to himself, says he has a bad feeling about this, then says he should head back over to the area where he last saw him.

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==2==

Go back here again and you'll see Kasuga on the floor. Go near him and Kiryu asks what the hell happened, but before he tells Kiryu anything, some guy shows up behind him. It seems he's been chasing after Kasuga. He tells Kiryu to let him have Kasuga, but Kiryu refuses, after the guy says that in this city, there are a lot of things you're best off not knowing, they fight.

After the fight, he tells Kiryu he's pretty good, but his reinforcements will be here soon. Then some guy calls out to them and we learn he's the boss around here and he tells the guy to leave Kiryu and Kasuga alone. The guy tries to point out that they know too much about this slave trafficking stuff and they can't let their secret be known, but the boss points out that he's the one who messed up - he didn't make sure they weren't ordinary, honest men before trying to do business. Then they leave.

Now we're back in Shellac and Kasuga thanks Kiryu for saving him again, saying he was almost sold off into slave trafficking! Kiryu tells him to stop getting himself into these situation. Kasuga actually agrees that perhaps he needs to take a break from investigating the underworld for a little while. Kiryu then mentions that if that boss guy didn't show up, both of them would have been in real shit. He says because of the hat he was wearing, he didn't get a good look at his face, then mentions that he feels like he's met him before somewhere... There was something about his voice and appearance... Then the bartender joins the conversation, saying he was worried about Kasuga and tells him to be careful... Because in this city, there are a lot of things you're best off not knowing... Kiryu then kind of suspects the bartender was the boss from earlier... but then says that can't be true.

After that, the substory is complete.

After you are introduced to Money Island, you can hire Kasuga as a manager. You'll find him standing around in the street outside the office.

Watch Out for the Tax Inspector

You can do this after you have completed the Computer Tycoon's story in Money Island

==1==

When you enter the office after you have beaten the Computer Tycoon in Money Island, you get an event. The phone rings and Marina answers it. She hands it over to Kiryu, saying someone called "Marui" wants to talk to him. The woman on the phone says she's with the investigation department of the tax office. Kiryu asks what a tax inspector wants with him and she says she just wants to speak with him - she'll be outside the office and she says she has a bobbed hairstyle, so he can use that to identify her.

When you leave the office, Kiryu sees a woman staring at the office. He thinks this must be the woman who said she was coming, but thinks she doesn't look much like a professional tax inspector!

Go up and speak to her. Kiryu asks if she's a tax inspector, but she doesn't know what he means. Kiryu says she's got a bobbed hairstyle, so she must be the woman who was on the phone, but she says she's not, then says she's hungry and runs off. Then a woman calls to Kiryu from behind him, saying she's the tax inspector. Then introduces herself in person as Marui, from the investigation department of the tax office. Kiryu asks what she wanted to talk to him about and she says she has a favour to ask of him - she wants him to help her out. Then she talks about this guy (Makuro) who is evading tax. Apparently his office is right next door to Kiryu's office. The guy said that in the near future he would show them the official documents as proof he actually is paying his tax, but they haven't heard anything from him since. So she wants Kiryu to help her out with getting inside his office and investigating, saying they can pretend to be a couple so they don't rouse any suspicion. Kiryu asks what he's going to get from all this and she says she'll give him something good - he's been battling the Five Billionaires, so things are tough for him, so she says she'll help him out with his office if he does this for her. Select the TOP OPTION to help her.

They stand close together, then Makuro shows up. Kiryu says he's watching them, but Marui says they're just an ordinary couple of lovers, so he's not going to suspect them. Marui tries to play along with the act, saying she loves Kiryu, but Kiryu says that was quite sudden and says he doesn't love her - but she reminds him they need to appear to be lovers and tells Kiryu to act. You get 3 options but it doesn't matter what you choose. So, I chose the top option to stare at her sexily, then she throws herself at Kiryu!

She apologises, saying the woman in her came bursting out! Makuro is still watching them and comments that Kiryu and Marui are a passionate couple. Then he walks up to them and Kiryu wonders if he's found out. Makuro recognises Kiryu as the guy from the office next door to him. Kiryu introduces himself and apologises for not introducing himself to his neighbour sooner. Makuro then introduces himself and apologises for not introducing himself sooner as well. He says it's amazing that Kiryu, being so young, is running a company. He then invites Kiryu into his office for some tea. Marui introduces herself to him as Kiryu's secretary, then Makuro says it's amazing he has this kind of relationship with his secretary. Kiryu isn't sure about going into his office, but Marui whispers to him that this is a great chance - she can now investigate his office!

Inside the office, we find out all his employees and his secretary are gone. He says he's going to prepare some tea and asks them to wait here. Marui says this is their chance to search the room. Kiryu says what if the guy comes back - but Marui then goes all Sherlock Holmes on our ass and bursts out some thesis on how long they have - Makuro needs to find the items he needs to make the tea (like cups), prepare the tea, boil the kettle, etc - so in total she says they have approximately 7 minutes. Maybe she could team up with Sherlock Holmes.

Anyway, after that, you need to look around the room. Go to the far end of the room and examine the cabinet:

Select the TOP OPTION. Then select the BOTTOM OPTION.

Kiryu calls over to Marui, saying there's something strange about this. Marui says she's not sure what's strange about it and Kiryu says there's nothing strange about the video cabinet itself, but rather the fact there is one in the room... Then Marui notices there's no TV or anything in this room, so why all the videos? So Kiryu managed to go Sherlock Holmes on her this time, though that isn't exactly a difficult deduction to make... Not sure how she didn't notice after the speech she gave about how much time they have - maybe she used up all her inner Sherlock Holmes on that one bit. They say they'll have to examine all the videos to find what they're looking for - because he most likely hid it in one of them. Suddenly Makuro knocks on the door, asking Kiryu to let him in because his hands are full (that wasn't 7 minutes... I'm disappointed, Marui...). She then comments that he's back a lot sooner than she thought he would be. They wonder what to do now - they can't find what they want with him in the room, but she says they have to settle this now and discusses an idea she has...

Then Makuro enters the room and sits down with Kiryu. He apologises to Kiryu for taking so long (that was a long time? okay...), saying his secretary usually makes the tea so he had trouble finding the stuff he needed. Makuro asks why Kiryu's secretary is still standing and she comes up with some crap saying she has a bad back and can't sit down without it hurting... So, Kiryu now has to keep Makuro distracted while Marui searches the videos. Makuro notices Kiryu seems nervous - there's something on his mind - and asks what it is. Select the MIDDLE OPTION to say "Your clothes". Makuro says the outfit is a high class brand and cost him 800,000 yen.

He then asks Kiryu about his business, asking if he makes a lot of money, then comments that if you have money in this world, you are a winner. He then asks Kiryu if there's anything he still wants, despite all the money he has now. Select the BOTTOM OPTION to say "A house".

After that, it seems Makuro is going to wrap things up, but Marui needs more time. Kiryu wonders what he should do to buy some time. Select the TOP OPTION to read his palms. Kiryu tells him he's interested in palm reading and asks to see Makuro's hands. Makuro asks if he can do it another time because he's pretty busy now, but Kiryu says it must be now. Makuro finally agrees, then Kiryu looks at his palms and comes up with some crap to buy time.

After all that, Marui finally finds what she's looking for. She shows Makuro his passbook, saying the figures on here are completely different to the ones he's been reporting to the tax office. He then realises she's a tax inspector and she says they now have proof he's tax evading. He then says he's gonna kill her and she says go ahead - think of all the years he'll be spending in jail for murder!

After that, Marui and Kiryu are outside and she thanks him for his help. Then she says she'll now help him out with his office work... For a fee! Kiryu says "What? You won't do it for free?".

You now get Marui as an advisor in Money Island.

She then gives Kiryu a Trouble Finder as a reward, then leaves.

After that, the substory is complete.

Staff Search

You can do this after you have completed the Pleasure Tycoon's story in Money Island

==1==

Go here after you have beaten the Pleasure Tycoon in Money Island and you'll see a couple of guys. Go near them and one guy says to the other "Thank you for coming, Aida". Then Aida talks about how he's going to work hard for this company and the other guy says that's the kind of spirit he likes to see - he's been looking for a guy like him! Kiryu comments to himself that his company could do with some new employees.

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==2==

Go into the Money Island office and Marina will cry to Kiryu about not having enough staff. She says she'll sort out advertisements for jobs and Kiryu will be doing the interviews. Kiryu says that's not possible - how can he do the interviews? Marina tells him that he's the boss around here, so he has to do it. She tells Kiryu to speak to her when he's ready to interview people.

After that, leave the office and then re-enter. Speak to Marina and select the TOP OPTION to begin the interview. Marina moans at Kiryu about what he's wearing, saying he doesn't look much like a real estate boss, then she gets some glasses for him to wear so he looks more professional and intelligent.

They wait around and then someone knocks on the door for a little while. Kiryu asks Marina why he isn't just entering and she tells him he has to say "Come in". Kiryu for some reason seems confused by all this and Marina tells him to just hurry up and tell him to come in, because if he knocks anymore his hand will hurt! The guys comes in and introduces himself as "Ijuin". After a brief pause, Kiryu turns to Marina and asks if he doesn't see the chair - why isn't he sat down? It seems Kiryu isn't very familiar with etiquette around here... Marina tells him he has to offer the seat! Now the questions start. Select the TOP OPTION to ask why he wants to work here. Ijuin tells Kiryu he feels that real estate work connects very closely to the lives of people, as housing is one of the [bare] necessities of life. He says a lot of trust is required of people in this buisiness and it bears a lot of responsibility, but he thinks it's worth doing. After he finishes his address, Marina comments that Kiryu is doing a good job, because that was a good question to ask. Next you get 3 options, but it doesn't matter what you pick because you end up asking all of them anyway, so let's start with the TOP OPTION.

Kiryu asks about his strong points. Ijuin says he can speak English, since he lived in America when he was younger. He also says he was head of the tennis group when he was at university. Marina comments that he's got some great ability in terms of communication then. Next, select the TOP OPTION again.

Kiryu asks if he's had any setbacks. Ijuin says he hasn't had any failures or setbacks, because he's the type who does everything flawlessly (cocky sod, isn't he?). Finally, you have just one option left.

Kiryu asks if he will be able to do all kinds of work if he were to work for him. He says he would be willing to do whatever is required of him. Marina asks Ijuin if he has any questions for them and he says he heard the outcome of the interview will be known straight away, then asks if that's true. She tells him it is and then asks Kiryu if he wants to offer him the job or not.

You can either offer him the job (TOP OPTION) or not offer him the job (BOTTOM OPTION) but it doesn't actually matter what you pick. If you pick the top option, he doesn't show up for work the next day. If you pick the bottom option, Kiryu says he can tell he doesn't really want to work for this company and was just answering the questions in a way to make him seem as good as possible.

(if selecting the bottom option) After Kiryu tells him to fuck off, Marina says she's impressed that Kiryu saw right through him like that, then says she'll prepare for another interview.

After that, the substory is complete.

Second Recruitment

You can do this after completing Substory 15

==1==

After completing Substory 15, leave the office and then re-enter. Talk to Marina and she'll say she's got another applicant lined up for an interview, this time it's a woman. Select the TOP OPTION to begin the interview. Kiryu moans about having to wear his glasses every time he conducts an interview. Someone knocks at the door and this time Kiryu welcomes them in instead of sitting around wondering why they aren't entering themselves. After she enters, we learn that her name is Sakurako, then Kiryu tells her she has one minute to tell him about herself. She says she majored in Business at university, has a lot of experience and her family runs a traditional Japanese inn where she deals with the guests every day. When there aren't enough people in, she helps out in the kitchen and rates her cooking highly and she has a lot of confidence in her willpower and fitness. To finish off, she says she's asked this a lot in interviews so she'll tell him now - she's wearing white underwear (lol...).

After that, Marina asks Kiryu if there's anything he wants to ask her regarding what she said about herself. You get 3 options but end up asking all of them, so let's start with the TOP OPTION.

Kiryu asks why she's not inheriting her family's inn. She says while she does enjoy interacting with the guests, that business is very isolated as she spends all her time in the inn, so she wants to get out there. She says even if she does end up inheriting the family inn, she wants to get out and gain experience in the outside world and broaden her horizons at this time. Next, select the TOP OPTION again.

Kiryu says she mentioned having confidence in her cooking, so asks what her special dish is. She says it would be something like a hamburger or omlette and that she's good at making white sauce and often makes gratin and stew. Marina gushes over how amazing it is she can make white sauce, because apparently that's difficult to make, then Kiryu reminds her they're in the middle of an interview. Finally, you get one last option, so select that.

Kiryu asks her to go into more detail about her confidence in her fitness. She says she was really into dancing while at university, so she's got some good stamina. After that, Marina asks Sakurako if she has any questions for them. Sakurako asks if there's any difference between the work male and female employees do at this company. Marina tells her there's not any difference, which is a relief to Sakurako - she wants to do the same work that the men do.

Marina tells Kiryu they have to offer her the job, she's amazing! Kiryu isn't quite convinced though, then Marina asks what could possibly be wrong and mentions that there aren't many woman like her around these days. Kiryu says there's something bothering him - there are inconsitencies with what she was saying, so she's lying about something, but Kiryu can't quite work out what it is. You now get a lot of options which allows you to ask Sakurako about different things regarding what she said in an attempt to work out what she's lying about, but that's a waste of time if you don't read Japanese, so just pick the BOTTOM OPTION to point out her inconsistencies. Next, you are bombarded with options, select the SECOND OPTION.

Kiryu says he feels there's something not quite right with what she said about her special dish. Now Kiryu goes all LA Noire on her and tells her she lived and helped out at the family inn, then says that she mentioned she is also good at cooking. Sakurako doesn't understand the issue here - if she's helping out in the kitchen cooking meals, then of course her cooking skills will improve. Kiryu turns to Marina and asks what kind of meal she would expect to have if she were staying at a Japanese inn. She says it would of course be traditional Japanese cuisine for her - after all, the place is a traditional Japanese inn! Then Kiryu points out that he's never heard of a menu at a Japanese inn which has hamburgers or stuff like that. He demands that she explains herself. But she flips her lid and moans at Kiryu for fussing over such small details and says he's a loser. Then she admits she's not the daughter of a family that runs a Japanese inn and she only put it on her resume because it looks good.

After a load of arguing, Kiryu tells her to fuck off. Marina says she's impressed Kiryu saw through her lies - she didn't notice at all! Then she says she'll prepare for another interview.

After that, the substory is complete.

The Young Master's Demands

You can do this after getting the White Suit

==1==

Go here and you'll see a guy standing around. Go near him and he calls out to Kiryu. He says he's here to give him a message. There's somewhere Kiryu needs to go, because someone is waiting for him. Kiryu asks who is it and the guy says it's someone from the Dojima family, so Kiryu tells him to give back a message - If you want to see me, come and see me yourself. Apparently Kiryu will understand when he sees him, but even though this guy is from the Dojima family, he's not Kiryu's enemy. The guy leaves, but Kiryu calls out to him, saying he hasn't even told him where he's supposed to meet him. This Dojima family member is waiting for Kiryu at the Batting Centre.

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==2==

Enter the Batting Centre and Kiryu looks around for this Dojima member he's supposed to be meeting. Suddenly a boy calls out to Kiryu... It's Dojima Daigo as a child!

He's the one that summoned Kiryu. Daigo tells his friends they can go home, because he's gonna play with Kiryu now. Kiryu asks what he wants and Daigo just says they're gonna play for a while. Kiryu points out that it could cause some trouble for Daigo if the family finds out he was with him, but Daigo says everything will be fine and as long as he's near him, the Dojima family won't put their hands on Kiryu.

They go outside and Daigo says they should go to the arcade. Kiryu, thinking to himself, says it looks like he's not going to get himself out of this, so he may as well go along with him for a little while.

Inside the arcade, Daigo tells Kiryu to watch his skill with the UFO Catcher machine. It turns out Daigo is not on form today, because he can't catch anything and says he can't give up now after all the money he's spent on it already! So he tells Kiryu to have a go - he has 300 yen left and tells Kiryu to try catching something.

Now play the UFO Catcher. It doesn't matter whether you win anything or if you fail. After 3 attempts (using up your credits), exit out of the game and Daigo will either moan about not winning anything or be glad you won something.

After that, they go outside and Kiryu asks where he wants to go next. He wants to go somewhere that doesn't allow children, then asks Kiryu if he knows about the Showpub "Asia". Kiryu says that's not quite a good idea, then Daigo suggests a Chat Line place... Or somewhere that has cat fighting! Kiryu finally gets Daigo to agree on just a bar, then Kiryu thinks to himself that there is one down Pink Street.

Thankfully, you automatically travel there. Inside, the bartender moans about Kiryu bringing in a child, but Kiryu says he's not going to drink anything and asks if he can just stay for a little while. But the bartender refuses and Kiryu says that's fair enough, then they are about to leave, but Daigo asks if he knows who he is. The bartender says even if he's the son of the prime minister himself, he can't allow a child in here! Daigo tells him he's the son of the Dojima family's Dojima Sohei, from the Tojo Clan. Then warns him if he wants to keep doing business here, he'll do well to remember his name and face! After his mafia scare tactics work, Daigo sits down and demands the bartender brings out the women! He tries to point out it's not that sort of place, but then a woman in the bar says she'll sit with him. She asks if he's a primary school student, which would make him about the same age as her little brother, but Daigo says there's no way she has a little brother his age - she's clearly old enough to be his mother!

Kiryu isn't pleased with his attitude and says the Daigo he knows wouldn't hurt a woman's feelings like that, then asks what happened to him. Daigo moans about never having anyone around - the only people he finds around him are Yakuza and people trying to get into the Dojima family. He storms out of the bar, then Kiryu apologises to the bartender.

Outside, Kiryu sees Daigo being taken by some guys in black masks, who announce they are taking him over to the champion district where it's quiet (how nice of them to publicly announce where they're going with him).

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==3==

Go here and you'll see Daigo and the kidnappers. Go near them and Kiryu steps in to save Daigo, then the 3 men fight Kiryu.

After the fight, Daigo tells Kiryu to take off their masks. They are the guys who were with Daigo at the Batting Centre! Daigo isn't happy, of course, then Kiryu points out there's no need to do anything now their identities are known - they won't be able to get away with kidnapping the son of Dojima now, so Daigo is safe. Daigo doesn't want to let them off, then Kiryu asks what Daigo would want to do then - he says he doesn't want to kill them, but rather have them beaten so badly they'll never walk again! He then gives a little speech about how they are scum, hiding their faces and going after a primary school child. They beg Daigo to let them off, then Daigo moans about how they were acting so cocky before their faces were revealed, then talks about beating them badly. Then Kiryu steps in and tells Daigo to shut the fuck up. Then gives him a speech about how he keeps acting like an asshole and says he's gonna teach him a lesson in humility. After that, Kiryu says he didn't expect him to cry that much. Daigo says he was scared by Kiryu, but he's also glad that happened - it's been a long time since anyone seriously looked over him, seriously worried about him and seriously scolded him like that. Then Kiryu gives another speech, this time about how people like that will keep going near him to just use him because he's the son of a powerful yakuza, then says it's difficult for someone in his position (father being a yakuza) to make genuine friends but it's still possible and just takes time. Daigo says he's gonna stop trying to get his way and making friends by throwing his name and father's money and power around. Daigo thanks Kiryu for all his help today, then runs off.

After that, the substory is complete.

Outside and Inside

You can do this after completing Substory 16

==1==

After completing Substory 16, leave the office and then re-enter. Talk to Marina and she'll say she's got another applicant lined up for an interview. Select the TOP OPTION to begin the interview. Someone knocks on the door and Kiryu welcomes him in, then he introduces himself as "Koshimizu". Kiryu offers him the seat, then says to Marina this guy is clearly very nervous. Kiryu asks what she actually knows about the guy, but she doesn't really know anything, which makes Kiryu wonder why she gave him the interview despite not knowing anything beforehand - Then Marina says that perhaps they shouldn't offer someone like him the job after all. Suddenly, someone rings the doorbell and Marina heads off to deal with it. Kiryu apologises to Koshimizu for having to put the interview on hold, then there is an awkward silence... Finally, Kiryu's breaks the silence by asking him why he applied here. Koshimizu thought the interview was on hold, but Kiryu tells him this isn't the interview, he's just curious, so he wants to have a friendly chat with him so there's no need to be nervous. Anyway, Koshimizu says his father used to run a small real estate business and that people would always thank his father with a smile on their face and his father worked with pride with the aim of making people happy. But profits went down a lot and the family was in a desperate financial situation. He says he repects his father, but doesn't want to turn out like him - he wants to not only bring happiness to his customers, but to his own family that he may have in the future. Kiryu thinks to himself that it seems like this guy really is telling the truth - he's not like the other guys they've had so far and would like to have him working for him. But Koshimizu says to Kiryu that he's probably failed the interview anyway - he heard his secretary saying they probably shouldn't offer him the job. He says he doesn't want to waste any more of Kiryu's time, then is about to leave. But Kiryu says he likes him and tells him not to leave. Kiryu then says they'll have to get him to prove his good points to Marina when she's back for the real interview, so she'll approve of him (Kiryu's the boss around here, so I have no idea why he can't just overrule Marina, but oh well...). Koshimizu says he's no good in interviews because he always gets so nervous, but Kiryu says he'll help him out any way he can.

Finally, Marina shows up again and they get back to the interview. She again goes on about how they couldn't really have him work for them, saying if he acts this nervous in front of customers, it'll cause problems. But Kiryu goes ahead with the interview and asks Koshimizu to tell them about himself. In the midst of his bumbling nervous speech, he says he studied... something... at university (he doesn't pronounce the word correctly, because of his nervousness), we hear about how he's good with animals, his hobby being going on eating binges at restaurants around the city. After that Marina says she's not sure if someone like him can be useful at this company. Marina says he mentioned studying something at university and asks what the word he used means. He doesn't even remember saying it! Kiryu thinks he needs to step in and help him - Select the MIDDLE OPTION to say "Law".

Kiryu says he meant to say "Law" rather than the bumbling mess of sound he managed to spit out. Marina is impressed and says that would certainly prove useful in the world of the real estate industry. Kiryu notes to himself that Marina is starting to warm up to this guy. Marina then says he mentioned about his ability with animals and his hobby being going around different restaurants, then Marina asks Kiryu which of these he wants to hear more detail about, pointing out they have limited time and can't get detail about both aspects. Select the BOTTOM OPTION to ask about his restaurant hobby.

Koshimizu says he loves to search for great restaurants and knows all about restaurants in Kamurocho. Marina wonders if this would be useful to their company. Select the MIDDLE OPTION.

Kiryu points out to Marina that because this guy knows every restaurant in Kamurocho, he knows about all its areas as well and can use that to help customers find the right place to live. Marina agrees with Kiryu's reasoning, then Kiryu notes to himself she's warming up to this guy. Marina then asks if Kiryu has any questions for the Koshimizu, which sends the guy into a nervous fit. Kiryu tells him to calm down then wonders what to ask him. Select the MIDDLE OPTION.

Kiryu asks him if there's anyone he respects, then Koshimizu says there is and he told Kiryu all about it earlier, then Kiryu tells him to go over it all again in front of Marina. After the blackscreen, he finishes the story he told Kiryu earlier, then Marina says he is a great guy. Then the interview is finished and Marina says she'll leave the decision to Kiryu and Kiryu offers him the job! Marina asks if he can start tomorrow and he rushes off, excited. Then Kiryu and Marina notice the guy forgot to take his bag with him! Kiryu heads outside to find him, then sees a couple of people picking on a dog - it's the man and woman from the previous 2 interviews! They are unhappy with Kiryu because he didn't give them the job (so, they're taking out their frustration on a little dog?). Then Koshimizu shows up and tells them they won't get away with attacking a dog... But it turns out he's not much of a fighter! The 2 guys walk away and leave Koshimizu on the floor.

After this, you get Koshimizu as a Security Guard (lol) in Money Island.

Then the substory is complete.

Trapped Rat

You can do this after being introduced to Money Island

==1==

Go here after you have been introduced to Money Island. You'll see a couple of guys standing around a woman. When you go near them, she asks them to stop being violent and the guys tell her she's not the victim here and she's just trying to make them look like the bad guys.

Interact with them and Kiryu says he doesn't know what's going on, but they should be ashamed of themselves picking on a woman. They tell Kiryu this has nothing to do with him and they need to teach her a lesson, but Kiryu says he cannot stand by while a woman is being attacked. Then they fight Kiryu.

After the fight, they apologise and run off. The woman thanks Kiryu for saving her and rewards him with a Toughness-Z. She says she wants to thank Kiryu properly and asks if he's free right now. Select the TOP OPTION to say yes.

You end up in Cafe Alps and she introduces herself as "Nezu". Kiryu asks what she wanted to give him as a reward and she gets out a can. She tells him it's "Ahaha Water". After going on about how amazing it is, she tells Kiryu it's usually 1,500,000 yen, but she'll sell it to Kiryu for just 1 million... Select the TOP OPTION to turn down the offer.

She goes on about how Kiryu could get some money from this - he could refer his friends to the drink and, since the drink sells at 1.5million, Kiryu will get 500,000 yen for referring people to it... Kiryu says if he can get 10 people to buy the drink, he'll get himself 5 million yen! Nezu asks if that sounds good to him. Select the TOP OPTION to say it's not good at all.

Kiryu says he doesn't think he could get anyone to buy this water. Nezu tells Kiryu he's never experienced the effects of the drink - she says it restores youth, then tells Kiryu she's been using it for half a year now and asks how old he thinks she is. It doesn't matter what option you select (top option = early 20s, middle = about 30, bottom = late 40s). Let's troll her with the BOTTOM OPTION though.

Kiryu says she's obviously in her late 40s. She says that's right, but then says perhaps she just feels younger inside and it's all thanks to this Ahaha Water drink. Select the TOP OPTION to say you don't need it.

Kiryu points out he's still very young so he doesn't need any drink that restores youth. Suddenly, some woman shows up, then Nezu introduces her to Kiryu as part of the marketing division of this Ahaha Water - her name is "Nao". She tells Kiryu she'd be so happy if he buys the drink and says she'll do something really great for him if he does... Select the FOURTH OPTION to refuse.

She asks again if Kiryu will buy it... Select the THIRD OPTION to refuse again. Kiryu tells them that no matter what they try, he'll never buy this drink. Nezu laughs and says she's never met anyone like Kiryu before. She tells Nao that she can leave now, then gives a speech about how she's surprised there are people like Kiryu still around - people who stick to what they say and won't needlessly buy something they don't need, no matter what. She then gives Kiryu the Cat Shoes.

After that, the substory is complete.

You get Sexy Video #22 [Mizuki Nao].

With Innocent You

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Riku.

After successfully completing the chat line mini-game and agreeing to meet up with Riku, she'll tell you she's wearing blue clothes and has short hair, then you automatically travel to the location.

On arrival, Kiryu sees a woman matching the description and supposes it must be her. But just as Kiryu is about to call out to her, he sees another woman standing near her who also matches the description!

Now, for the love of god, make sure you get the choice right or you won't pass the substory and have to go through the chat line mini-game to meet Riku again.

Select the TOP OPTION to call out to the correct woman.

They meet, then they go off and have sex at a hotel somewhere, then Riku says she had fun and says she'd love to meet up with Kiryu again, then gives him her contact details. You can now call her on the pocketbell thing and play mini-games with her (there's an option to call for someone when you play a mini-game).

After that, the substory is complete.

You get Sexy Video #8 [Minato Riku].

With Sexy You

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Ayaka.

After successfully completing the chat line mini-game and agreeing to meet up with Ayaka, she'll tell you she's wearing violet clothes and has long hair, then you automatically travel to the location.

On arrival, Kiryu sees a woman matching the description and supposes it must be her. But just as Kiryu is about to call out to her, he sees another woman standing near her who also matches the description!

Now, for the love of god, make sure you get the choices right or you won't pass the substory and have to go through the chat line mini-game to meet Ayaka again.

Select the BOTTOM OPTION to move closer to them. Kiryu notices yet another woman matching the description!

Select the THIRD OPTION to call out to the correct girl.

They meet, then they go off and have sex at a hotel somewhere, then Ayaka says she had fun and says she'd love to meet up with Kiryu again, then gives him her contact details. You can now call her on the pocketbell thing and play mini-games with her (there's an option to call for someone when you play a mini-game).

After that, the substory is complete.

You get Sexy Video #7 [Tomoda Ayaka].

With Friendly You

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Haruki.

After successfully completing the chat line mini-game and agreeing to meet up with Haruki, she'll tell you she's wearing red clothes and has her hair up, then you automatically travel to the location.

On arrival, Kiryu sees a woman matching the description and supposes it must be her. But just as Kiryu is about to call out to her, he sees another woman standing near her who also matches the description!

Now, for the love of god, make sure you get the choice right or you won't pass the substory and have to go through the chat line mini-game to meet Haruki again.

Select the MIDDLE OPTION to call out to the correct woman.

After they meet up, some guy shows up looking for Haruki. Turns out she's an ex-boyfriend and the two have an argument. Kiryu then moans at him for chasing after her even though they've broken up, then the two of them fight.

After the fight, he runs off, then Kiryu and Haruki go off and have sex at a hotel somewhere, then Haruki says she had fun and says she'd love to meet up with Kiryu again, then gives him her contact details. You can now call her on the pocketbell thing and play mini-games with her (there's an option to call for someone when you play a mini-game).

After that, the substory is complete.

You get Sexy Video #6 [Sato Haruki].

Sakura Fall

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is either Asakura, Sakurako, or Sakurai.

After successfully completing the chat line mini-game and agreeing to meet up with either Asakura, Sakurako or Sakurai, she'll tell you what she's wearing, then you automatically travel to the location.

Kiryu waits around at the meeting place and notices she's not there, but figures he should wait around for a bit longer. After a while, Kiryu says she's taking a long time and wonders if she got caught in traffic or something. Then a girl calls over towards where Kiryu is standing, Kiryu at first thinks she's the girl he's waiting for, but she walks right past him and towards another man, then apologises for being late.

After more waiting, Kiryu overhears some guys talking, with one saying he thought he got lucky with the chat line - with some girl called "Sakura". He says he's waited 2 hours and she's still not arrived. It turns out she was just messing around with him! Then Kiryu realises the "Sakura" girl was messing around with him too, then decides to leave.

After that, the substory is complete.

Conveying More Than Just The Voice

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Mirei.

After successfully completing the chat line mini-game and agreeing to meet up with Mirei, she'll tell you she's wearing light blue clothes and has short hair, then you automatically travel to the location.

On arrival, Kiryu sees a woman in blue and supposes this must be her. Kiryu walks up to her and asks if she's Mirei. She moans about him being late and asks if he lost his way, then she notices something... Kiryu wonders if she notices he's not into her, but she asks him if he's already fallen in love with her! She then says they should head off together... Then she launches herself at Kiryu and they end up having sex at a hotel. After Kiryu is ravaged (and loses his health), Mirei leaves.

After that, the substory is complete.

The Law of the Jungle

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Maria.

After successfully completing the chat line mini-game and agreeing to meet up with Maria, she'll tell you she's wearing purple clothes and has short hair, then you automatically travel to the location.

On arrival, Kiryu sees a woman in purple and supposes this must be her. He walks up to her and he notices something about her... She's massive! Kiryu wonders what he should do, but then she turns around. She asks if he's Kiryu, then say they need to get going quickly. Kiryu gets ready to put up a fight against this beast

and asks what she plans to do. She says it's obvious - they're going to a hotel and fucking like rabbits. She ravages Kiryu and he loses a lot of health, then after their events at the hotel, she leaves.

After that, the substory is complete.

A Mother's Warmth

You can do this after getting the White Suit

==1==

This is one of the 7 chat line related substories. For help with this please visit the chat line page. The girl you want to meet for this substory is Sayuri.

After successfully completing the chat line mini-game and agreeing to meet up with Sayuri, she'll tell you she's wearing red clothes, then you automatically travel to the location.

On arrival, Kiryu sees a woman in red and supposes this must be her. Kiryu then notes that she looks a lot older than she sounded on the phone! He concludes that she isn't the girl she's waiting for and will look around for the right one.

Kiryu looks around but doesn't see anyone else in red... Then guesses this might be Sayuri's mother. Kiryu walks by her, then the woman calls out to him, asking if he's Kiryu. He then turns and asks if she's Sayuri's mother. She thinks he's just making jokes and says she is Sayuri. Then Kiryu asks where she wants to go... She says somewhere nice... Then takes Kiryu to a hotel and I guess she ravages him badly, because he loses health.

After that, the substory is complete.

Kamurocho's Mr. Peerless

You can do this after getting the White Suit and have found at least one Telephone Card

==1==

Go here after you have found a telephone card and you'll see some guy standing around. Telephone Cards in this game are like the locker keys in other games in the series - you'll see glowing white dots on the ground around the city which you can pick up. You can get an item via CP Exchange which beeps when you are near a card.

Walk up to him and he'll call out to Kiryu. He asks Kiryu if he has any telephone cards and asks if he can see it. Kiryu shows him a card, then the guy does some strange movements, leading Kiryu to bring out the finger

and ask what the hell he just did. He tells Kiryu that by just looking at a card, he can tell everything about a girl (like visualising her naked). He goes on about his experience visiting all kinds of sex related places and girls in the sex industry, then Kiryu says he has no experience with that, which leads the guy to ask if Kiryu is a virgin! Anyway, the guy begs Kiryu to come back and show him any more cards that he may find. Then he tells us something that we didn't really need to hear... He says he's going somewhere to jack off to the woman on the telephone card.

After that, the substory is complete and the friendship gauge with him begins.

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Friendship Gauge

The friendship gauge with Akimoto builds up as you show him telephone cards (you need to find 30 cards in total).

After you have found 5 Telephone Cards in total, go back to location 1 to find him standing there again (if he's not there, go into a building somewhere and leave, then return to the area - the Mahjong building just around the corner is handy). You will see him standing around outside various places across the city before you get the necessary amount, but nothing happens when you talk to him so it's a waste of time... Anyway, talk to him and he asks to see Kiryu's telephone cards. Just like the Sotenbori Peerless substory, the two engage in a "we are heterosexual men!" talk about the woman and what kind of girls they like and such...

Anyway, after that he rushes off again.

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After you have found 15 Telephone Cards in total, go back to location 1 to find him standing there again (if he's not there, go into a building somewhere and leave, then return to the area). Talk to him and he asks to see Kiryu's telephone cards. They again have another chat about porn, hot girls, and stuff...

After that, he rushes off again.

==================================================

After you have found 30 Telephone Cards in total, go back to location 1 to find him standing there again (if he's not there, go into a building somewhere and leave, then return to the area). Talk to him and he asks to see Kiryu's telephone cards. There's more disturbing and unnecessary talk between the two, about getting off to imagination alone and not needing to see anything with your own eyes and Kiryu moaning that it's impossible for him to do that, then Akimoto says thanks to Kiryu he'll... be able to cum 5 times this time... Thanks for that.

Then he rushes off to unleash bucketloads of semen somewhere.

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After that, go into a building and then leave and return to location 1 again. You'll find Akimoto in pain. Kiryu asks what's wrong and he tells him that he's got a problem... He can't cum! Kiryu asks if he has erectile dysfunction (good lord, what the hell kind of substory am I translating here?). But he says that's not it - he can get it up, but nothing happens after that... Kiryu suggests that he's just been overdoing it lately and says he should take a rest, but Akimoto says there's no way that's it - he's Peerless after all! Then we hear a load of crap which ends up with them saying he can't get off to the women he sees all the time and his imagination isn't doing it for him anymore, so he needs to find a new woman... Kiryu isn't convinced he can find a woman in this city this guy hasn't jacked off to, but will try to find someone if he can.

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==2==

Go inside Atenshi and Kiryu will wonders if this transvestite bar would do the job for him... After all, it's out of Akimoto's radar since he goes to places with actual women in them.

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==1==

After that, you'll automatically leave the bar. Go back to Akimoto and talk to him. Kiryu tells him about the bar and Akimoto laughs about it and says he'll go. Kiryu asks if he's really okay about it, since, you know, it's a transvestite bar. But Akimoto goes on about being "Peerless" and say he can do it.

Then he rushes off and after a black screen, Akimoto returns to Kiryu. He tells Kiryu he's never experienced anything like that before! He then says it's all thanks to Kiryu and because he's into that stuff he was able to recommend it to him. Kiryu tells him he's not into that shit - he just wanted to help find somewhere for him! Then Akimoto says he's going to try host clubs now... Then runs off.

After that, the friendship gauge is maxed out.

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And Thus I Became I Father

You can do this at the start of Chapter 6

==1==

Go here and you'll see some guy with his face planted against a pole. Go near him and we see him watching some girl. He's wondering whether or not she's the girl he's looking for.

Speak to him and Kiryu asks what he's up to, stalking girls like that. He says Kiryu has it all wrong - he's just watching over her out of parental love. Kiryu asks if that girl is his daughter, but he's not completely sure... Kiryu asks what he means, then we get one of those Ryu ga Gotoku emotional "my sad past" scenes in substories. Thankfully, it's all told in blackscreen. After the blackscreen, Kiryu says he understands now - he hasn't actually seen his daughter for so many years. He split with his wife about 15 years ago and hasn't seen his daughter since then. Kiryu asks why he and his wife broke up and then we hear his life story about how he was a failure at work - at first things were going fine, then he started getting cocky and even after financial losses he'd come back from it and keep taking out loans to invest in his business. Then before he knew it, he was in a lot of debt. He then talks about how he did everything he had to in order to get the money and he's managed it. He thinks that now he's redeemed himself, his wife and daughter (Natsumi) will think better of him. The man still isn't finished and says she was only 5 when he last saw her (she's 20 now) and he hopes it's not too late for him, because he wants to eat and talk with her once again and wants her to call him her father. Kiryu says since he thinks that girl might be her, why not just go inside the hostess club and talk with her? But he says he can't do that until he knows for sure she's his daughter... So, he asks Kiryu if he'll go in there instead to find out if she's his daughter. He says he'll pay for everything, so Kiryu can enjoy some time at a hostess club for free. Select the TOP OPTION to help him.

He introduces himself to Kiryu as "Misumi" (dear me... was that a coincidence or a deliberate bad pun? "Miss Me?"...). Anyway, he gives Kiryu 10,000 yen for the hostess club. He tells Kiryu the girl whom he suspects is his daughter is using the name "Reika" in this club.

Kiryu goes inside and asks to see Reika. He sits down somewhere and Reika shows up, then Kiryu comments that when he looks at her carefully, she does actually resemble Misumi in some way. Reika points out that this is Kiryu's first time here, yet he asked for her specifically, which isn't normal - usually when you visit somewhere for the first time you have a "free session" where you sit around and hostesses come up to you and you get their cards and stuff, then you can ask for them next time you show up... So she asks where Kiryu heard about her. Kiryu wonders what he should say. It doesn't actually matter what you pick, so let's just go with the TOP OPTION.

Kiryu says he heard about her from a friend. After that, Kiryu asks how long she's been working here. She says she turned 20 in the summer and started right away, so it's been about half a year. Kiryu thinks to himself that Misumi's daughter is 20 as well and wonders if this girl could be her... After some chat about what Kiryu does, you get 3 options again - you can proceed with either the top or middle options so let's just go with the TOP OPTION.

Kiryu asks if she lives by herself. She tells him she lives with her mother. Apparently she's lived there with her mother for years, but she's an adult too now so they'll have to find a bigger place soon. Kiryu then thinks to himself that she's been living with her mother for years - no father - so this could still be Misumi's daughter. Next, select the BOTTOM OPTION.

Kiryu asks her about her father. She says she doesn't remember him very well - because her parents got divorced when she was very little and her mother took her with her. Now she doesn't even remember her father's face. Kiryu asks why they got divorced and she tells them it's because of problems her father was having at work - he was in a lot of debt. Then he asks how many years ago that was and how old she was at the time. She was 5 years old - it happened 15 years ago! Kiryu now concludes that this must be Natsumi - Misumi's daughter. Kiryu tells Reika that there's someone she should meet - her father. He asks her to trust him and go with him outside.

Outside, they meet with Misumi. But he refuses to face his daughter, then apologises to Kiryu - after all the trouble he went through to bring her out here, he's backing out. Reika tells her father to turn and face her - she wants to talk with him like they did when she was little. Kiryu tells him after everything he's gone through he should at least face her once more. He finally does turn and speaks with his daughter... Addressing her as "Natsumi". She asks who this "Natsumi" is - she's "Reika" and that's not her working name or anything; it's her real name.

So... That was a pretty embarrassing situation! They go back in the hostess club together and laugh it off. Reika says she really does have a lot of similarities to his own daughter. Misumi laughs it off too and decides to hang out with Reika in the hostess club instead of hunting down his daughter, then rewards Kiryu for his help by giving him a Hariti Amulet.

After that, the substory is complete.

You get Sexy Video #19 [Aiba Reika].

A Dream Wrapped in Vinyl

You can do this at the start of Chapter 6

==1==

Go here and you'll see a boy standing around. Interact with him and Kiryu comments that it's dangerous for a kid to be standing around on his own in a place like this. Talk to him and Kiryu warns him it's dangerous here, so he should go back to his mother. But the boy says he hates his short-tempered mother. Apparently he tried to buy something from a "cool vending machine", but that made his mother really angry. Kiryu asks if it's different to these vending machines right near them and the boy says it is - it's something really cool and has shiny things in it. He asks why his mother got angry and the boy doesn't know - apparently she's usually kind, but she just flipped. The boy made it all the way here himself via train, since he's mother's not around today. The boy talks about wanting to buy from the vending machine he spoke of, but it's dark and scary back there. Kiryu notices the boy really wants this item from this vending machine badly and supposes he could buy it for him. Select the TOP OPTION to buy it for him.

Kiryu asks where this vending machine is and the boy leads the way. He shows Kiryu the vending machine and it turns out to not be quite what Kiryu expected...

It turns out it's an adult vending machine! Kiryu says he can't hand something like that over to a child, so he'll have to tell the boy he won't do it. Kiryu apologises to the boy, saying this isn't something aimed towards children and he should go back to his mother. The boy asks for details, but Kiryu says it's best he doesn't know about that just yet. But the boy says he does know - that vending machine has secret books! Books wrapped in vinyl. He's heard about it from older friends. Kiryu tells him he'll understand about all of this one day, but for now he'd better leave it... The boy says he wants to know now - he's heard he'll learn a lot from it. But Kiryu again says it's not something for him to learn about now... The kid then cries, saying all adults are liars and wonders if he will end up being a liar too when he's grown up. Kiryu has a moment of inner reflection, saying he used to think that about adults when he was a kid and now suddenly it seems he's become one of those adults... Kiryu changes his mind and says he won't go back on his word - he'll get the item from the vending machine for him... But he must keep it a secret from his mother!

Kiryu is about to go and buy it, but suddenly some women show up! Then some women show up from behind Kiryu as well and start gossiping, then Kiryu thinks it's best they back off just for a moment. He says he can't let these women see him buying something like that for a child - who knows what will be said about him around the city! Then to make matters even worse, Marina shows up as well! Kiryu then decides they need to get out of sight for the time being.

After that, you get some instructions. You must sneak your way past all the women and buy the item without anyone seeing you. If you are spotted, you go back to the beginning.

The only difficulty here is getting past the women right by the vending machine. You have to keep on eye on their movements and try to circle around them (glue yourself to the walls) when they aren't looking - when you get an opening you better run like Usain Bolt to the machine and interact with it!

After that, the kid cheers and calls Kiryu his hero. Kiryu tells the kid to promise him something - do not open the book until you get home and do not let your mother find it. The boy asks where he should read it and Kiryu tells him to read it alone, when no other people are around. Then Kiryu gives him one last word of advice... Don't hide it under your bed - it's too risky!

Kiryu then gives the kid the book and he heads off. Marina was watching the whole thing from around the corner and says it must be tough being a man!

After that, the substory is complete.

On the Other Side of the Door

You will encounter this substory as you progress through the main story

Go here and you'll see a couple of guys standing around on the side of the road. Go close to them to trigger an event.

Kiryu says he heard there's a way to make some good money in this area, then notices the 2 guys. The homeless guy takes the guy in a suit down the stairs.

Follow them down the stairs and Kiryu sees the guy in a suit go through a door. The homeless guy sees Kiryu and tells him he can't go through this door. Kiryu asks what's behind the door, but he won't tell him exactly but mentions it's the place of men's dreams. Kiryu says he's curious and asks what he has to do to get in - he must be approved by this homeless guy. Only people approved can gain entry. He's saying to gain his approval, he must prove he has money.

When you gain control after that, press Square right away to scatter money in front of him (if it doesn't work, it means you don't have enough money on you - you need at least 100,000 yen to scatter money).

After you scatter money, he says he didn't need to throw it around, but he approves of him now so Kiryu can enter.

Inside, Kiryu is introduced to the Japan Catfight Club and told about how men bet on which girl they think will win. Then he gives back Kiryu the 100,000 yen he threw around outside and tells him to have fun here.

After this, the substory is complete and you can now play the Cat Fight mini-game.

Postcard Craftsman - Kiryu #1

You can do this at the start of Chapter 6 and after you have completed 5 substories

==1==

When you enter the Money Island office after you have completed 5 substories, Kiryu hears the radio is on. He moans about Marina leaving it on, then goes to switch it off, but changes the station. Kiryu hears Dolche Kamiya (shout out to Yakuza 5), the radio DJ, reading out a postcard sent in by a listener. Then Dolche congratulates the sender on having 3 postcards read out by him, saying he's won a prize of 1 million yen! Kiryu thinks about what he could do to enter to have his postcards read out 3 times so he can win (not that he needs the money... He's a trillionaire in my save). Then Marina walks in and they talk about the postcard crap.

Interact with the desk next to the radio, then Kiryu will say he needs to choose a "radio name" (name he'll use with the postcards). Regardless of what you pick, you end up using the middle option, but a very big shout out to the bottom option - "Nishiki Love". But anyway, let's select the MIDDLE OPTION from the start to save time. Kiryu uses the name "Judgement Kaz".

Now, select the TOP OPTION to write up a postcard to send in. Kiryu sits down and wonders what to write about...

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Assuming you have done ALL of Kiryu's substories up until this point (including the other Chapter 6 ones), then the list you see will be this:

[Substory 1] The Fortune Teller Who Can See The Future

[Substory 2] Arakure Quest

[Substory 3] Pizza Delivery

[Substory 4] The Man Investigating The Underworld of Kamurocho

[Substory 5] Slave Trafficking Club

[Substory 6] He At Least Seems Like a Yanki

[Substory 7] Sadomasochism Training

[Substory 8] The Password is...

[Substory 9] Kiryu the Producer?

[Substory 10] And Thus I Became I Father

[Substory 11] A Dream Wrapped in Vinyl

[Substory 12] Kamurocho Zombie Walker

[Substory 13] Watch Out for the Tax Inspector

[Substory 17] The Girl's Secret

[Substory 22] Trapped Rat

[Substory 23] Miracle in Maharaja

[Substory 24] Video Girl

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I have highlighed in blue the substories that will be read out by Kamiya. To make things simple, let's just pick the TOP OPTION - Substory 1.

Kiryu writes about the fortune teller who can see the future, then looks to Marina and says Oi! post this for me.

After that, leave the office and then re-enter and interact with the desk again. Dolche Kamiya is going to read out a postcard sent in by "Judgement Kaz"! Kiryu's postcard reads

"The other day I had my fortune read by a fortune teller who allegedly can predict the future with 100% accuracy, but she only said weird things. I don't believe I'll end up surrounded by 8 children in the future, or end up being a taxi driver. I'm going to have to wait and see whether or not she was lying or telling the truth. But I think that fortune teller is a fraud. PS - Do you believe in fortune telling, Dolche Kamiya?".

After reading out the postcard, the show ends. Kiryu cheers over the fact his postcard was read out.

After that, the substory is complete.

Postcard Craftsman - Kiryu #2

You can do this after completing Substory 25

==1==

After you have completed Substory 25, interact with the desk again. Select the TOP OPTION to write up another postcard.

Please refer to Substory 25 for the list of substory choices. If you selected Substory 1 for the previous one, then Substory 2 will be at the top of the list you see. Select the TOP OPTION to select Substory 2.

Kiryu writes about the events involving the game, then looks to Marina and says Oi! post this for me.

After that, leave the office and then re-enter and interact with the desk again. Dolche Kamiya is going to read out a postcard sent in by "Judgement Kaz"! Kiryu's postcard reads

"The other day, I met a primary school kid whose copy of Arakure Quest was stolen from him. It was stolen by a high school student. But that high school student had the game stolen by some thug, then that thug had the game stolen by some yakuza. But in the end it turned out that yakuza was the father of the kid who had it in the first place. I was very surprised. PS - Do you play games, Dolche Kamiya?"

After reading out the postcard, the show ends. Kiryu cheers over the fact his postcard was read out.

After that, the substory is complete.

Postcard Craftsman - Kiryu #3

You can do this after completing Substory 26

==1==

After you have completed Substory 26, interact with the desk again. Select the TOP OPTION to write up another postcard.

Please refer to Substory 25 for the list of substory choices. If you selected Substory 1 for the first one, then Substory 2 for the second one, then Substory 3 will be at the top of the list you see. Select the FIFTH OPTION to select Substory 7.

Kiryu writes about the sadomasochism scenario he was involved in, then looks to Marina and says Oi! post this for me.

After that, leave the office and then re-enter and interact with the desk again. Dolche Kamiya is going to read out a postcard sent in by "Judgement Kaz"! Kiryu's postcard reads

"The other day, I met a dominatrix from a sadomasochism club. She was bad at abusing people, so I taught her how to be abusive. But it was hard for me, since I wasn't well informed about sadomasochism. It was a good experience. PS - Are you into sadomasochism, Dolche Kamiya?"

After reading it out, he congratulates Kiryu on having 3 postcards read out and says he has a surprise for him. Suddenly, the doorbell rings. Kiryu turns and moans at Marina to open the door, but she's gone! So it looks like Kiryu has to answer the door. It's Dolche Kamiya!

At first, Kiryu doesn't realise it's him and moans at him for bothering him while he's busy (busy messing around with postcards and radios?), but then Kamiya says one of his lines from the show and Kiryu recognises the voice. Kamiya says he's here to give him the surprise and hands over Hercules Gloves. They shake hands, then Kamiya leaves.

After that, the substory is complete.

Rich Man - Kamurocho

You can do this after meeting Fukushima in Chapter 6

Go inside Club Vincent and go near Fukushima to trigger an event. Kiryu speaks to him and Fukushima recognises him as the guy who scattered money earlier. They talk for a while and we learn about how rich this guy is - he has his own private jet! Anyway, he talks to Kiryu about investments and Kiryu is curious about how this guy came to be so rich. Fukushima is vague and says he just sits around and has a drink while waiting for a phone call. Kiryu asks him for more detail and Fukushima says fine, but it'll be a long explanation. Select the TOP OPTION to listen to him. He explains that he invests in deposits made by clients and raises the capital, by exhanging money and investing in other businesses and such, and takes a percentage of the profit. He says he's heard Kiryu is in real estate and goes on about the benefits of investing and talks about a guy in Sotenbori ("Mr. M") who runs a hostess club and how Kiryu can invest in this guy via his investment service and then the guy from Sotenbori will intest in him in return, both helping out each other out. After that unnecessarily drawn out explanation which basically amounts to "you can exhange money between your 2 protagonists", Fukushima gives Kiryu 10 million yen, to help him with his real estate business and suggests Kiryu deposit money with him when he gets a lot of profit.

After all of that crap, the substory is complete and the friendship gauge with him begins.

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Friendship Gauge

Speak to Fukushima after completing the substory and select the TOP OPTION to deposit money. He suggests depositing 10 million yen to start off with. Select the TOP OPTION to deposit 10 million yen and build up the friendship gauge.

You cannot build up the friendship gauge again until you have deposited money with Majima (substory 76) for the first time.

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Speak to him again and select the TOP OPTION to deposit money. He says this time Kiryu should deposit 100 million yen. Kiryu is stunned and says that's quite a bit higher than last time! But Fukushima comments that if he's scared when it comes to big money, he'll never be successful in business. Select the TOP OPTION to deposit 100 million yen.

You cannot build up the friendship gauge again until you have deposited money with Majima (substory 76) for the second time.

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Speak to him again and select the TOP OPTION to deposit money. He says this time Kiryu should deposit 1 billion yen. Select the TOP OPTION to deposit 1 billion yen.

You cannot build up the friendship gauge again until you have deposited money with Majima (substory 76) for the third time.

==================================================

Speak to him again and select the TOP OPTION to deposit money. He says this time Kiryu should deposit 10 billion yen. Select the TOP OPTION to deposit 10 billion yen. After a massive and pointless speech, the friendship gauge is maxed out and you can now freely deposit as much money as you like with him. When speaking to the rich guys (in either Kamurocho or Sotenbori), select the SECOND OPTION to withdraw the money.

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Majima's Parental Love

You do this substory automatically after completing all of Yuki's Special Training in Nightlife Island

==1==

After completing the final special training with Yuki, this substory begins.

Majima sits around in Club Sunshine and says he can't believe Yuki managed to get a boyfriend. He's pained by this, saying he feels like a parent bird watching over their baby. Yoda goes up to Majima and asks if he's finished the training with Yuki today and Majima tells him they have finished and now she's apparently gone off on a date with her boyfriend. Yoda is surprised that Yuki got a boyfriend, after all she could barely even speak with customers until just a short while ago. Majima says it is strange and then Yoda thinks she could be getting tricked by someone. He says he's heard on the news about women being deceived and then having their money taken from them. Majima is now really worried about her and says he has to go after her - he wants to find out if this boyfriend of hers is really her boyfriend and not someone trying to trick her.

Majima and Yoda go to the park and watch over Yuki from a distance. Majima comments that she seems really happy and hopes that this guy really is her boyfriend. Suddenly, Yuki comments that she feels like she's being watched! They avoid being seen, then comment that she's been sat there for 15 minutes... Then some guy shows up and walks towards Yuki. He apologises for being late, but Yuki says she only just got here herself, even though she's actually been waiting there for 15 minutes. Majima comments that the guy seems quite old and wonders if this really is her type, then Yoda mentions that "Love is blind" (in English!). Anyway, Yuki and the guy head off somewhere and Majima and Yoda follow them. In the restaurant, Yuki and the guy chat, with the guy saying he just suddenly felt like seeing Yuki again. Majima and Yoda note that they seem close and Yoda says Majima can't have any objections if he really is her boyfriend - Majima says if he really does treasure her, then that's all that matters. Suddenly, Yuki hands over "this month's installment". Majima wonders what he should do. It doesn't matter what you pick though, you can either stand by and watch or interfere. Let's just go with the TOP OPTION to watch what happens.

Majima says just because she gave him some money, that doesn't mean she's being tricked. The man then tells Yuki that he's found himself a girlfriend and is considering proposing to her. Yoda starts coming up with ridiculous conspiracy theories, like saying the man will say something like "if you don't want to lose me to this other woman, give me money". Majima wonders what to do now. Again, it doesn't matter what you pick, so let's just go with the TOP OPTION again to watch what happens.

Majima says they must be misunderstanding something, so they should stay out of it for now. The guy says the reason he came all the way to Osaka to tell her this is because he thought it was something he had to tell her face to face. Then Yuki says "You never change, dad!". Majima and Yoda both shout out "Dad!?", then Yuki notices them and ask what they're doing! Through blackscreen, they explain their misunderstanding and the father laughs about it. Majima asks what that money was about - Yuki says in order to live here in Osaka by herself, she borrowed money from her father and has been paying it back in monthly installments. They apologise for the misunderstanding, then her father goes into a speech about how he was always worried about Yuki living here by herself and working in a hostess club - he didn't think she'd manage it, but it turns out she's changed a lot since moving here and that is no doubt thanks to her working alongside Majima and Yoda. The father says he's glad he got to meet Majima though, because he's all Yuki talks about! He wanted to see what this wonderful person is like for himself. The father then asks Majima to take care of her and Majima says she will grow even more working at the hostess club. But Yuki points out that she wants to become an office worker eventually! But they won't listen to her.

After that, the substory is complete.

Watching the Scenery with You

You do this substory automatically after completing all of Chika's Special Training in Nightlife Island

==1==

After completing the final special training with Chika, this substory begins.

Majima and Chika go for a walk together and Chika mentions this is the first time the two of them have been out for a walk. After an awkward pause, Chika asks Majima why he invited her to work at his club. You get 2 options but it doesn't matter what you pick. Top option says Majima thought he needed her at his club and bottom option says he felt sorry for her. Let's just go with the TOP OPTION.

Majima says he needed her at his club in order to become the top club in Sotenbori - he needed someone like her, with her great ability. Majima says it's not just for the club - he, personally, needed her there. When he saw her uncomfortable at Club Venus, he wanted to work hard alongside her and he believed if this girl worked at his club, she could work more relaxed, and he felt with her there, he himself would be able to work even harder. Majima admits he was selfish in inviting her to his club and she says he was, then he apologises for the trouble. Chika says he is selfish, but it's been no trouble for her - she likes selfish men! Then they decide to head back to the club.

After that, the substory is complete.

You get Sexy Video #1 [Arimura Chika].

My First Love is the Taste of Ramen

You do this substory automatically after completing all of Mana's Special Training in Nightlife Island

==1==

After completing the final special training with Mana, this substory begins.

Majima and Mana go out for a walk. Mana moans about how cold it is and Majima points out that because girls wear skirts they feel the cold more than guys do. Majima asks what Mana wants to do, but she doesn't really know and mentions that just walking around with Majima is good fun. So Majima says they'll walk around, eat something hot, then go back. Mana says she wants ramen, then complains about a pain in her chest. She sits down and Majima says he'll get some water for her. Suddenly, some punks show up and invite her to have some fun with them. Mana says she's waiting for someone and after they persist a bit more, they realise who she is - the number 1 hostess in Sotenbori! They keep trying to convince her, but then Majima shows up and moans at them, then tells them to apologise. But they say they will not bow their heads to a hostess. Then Majima ends up fighting them.

After the fight, the guys run away. Majima apologises to Mana, saying it's because he left her on her own that this happened. Majima asks how her chest pain is and mentions that he didn't get the water, because he was disrupted when he saw those guys ganging up on Mana. He wants to go out to get water again, but doesn't want to leave her by herself. Mana laughs and says he doesn't need to get water anymore - she knows what caused the pain in her chest. Then she says let's go out to eat some ramen. Majima stops her, asking about what caused the pain, but Mana won't tell him.

After that, the substory is complete.

You get Sexy Video #2 [Sakura Mana].

My First Friend

You do this substory automatically after completing all of Ai's Special Training in Nightlife Island

==1==

After completing the final special training with Ai, this substory begins.

Ai and Majima talk and they discuss the fact her training is complete, then decide to go out somewhere together. They stand at a bridge and Ai mentions how relaxing it is here. Majima agrees, saying he doesn't have any good memories of this city, but loves this bridge. Ai talks about how it's been a long time since she had someone to hang out with. She didn't have any friends and was picked on a lot where she came from and has only recently arrived in Sotenbori, so she hasn't been able to make friends here. Majima tells her he thinks she'll be able to make friends soon enough, so she shouldn't worry about it. He also points out that he thinks the guys at Sunshine consider her a friend. Ai talks about Sunshine having a strong attitude, saying in the past she only ran when people around her did nasty things to her, but the people at Sunshine don't run away when something bad happens to them. So, she feels like she can change by staying at a place like Sunshine. After all that, Ai asks Majima something - she says he seems to be solely focused on his work, but asks if he'd ever try to find a girlfriend at some point down the line... You get 2 choices, but it doesn't matter what you pick - Top option says Majima will continue to focus on his work, bottom option says Majima will think about it if the right girl came into his life. Well, why not, let's go with the BOTTOM OPTION.

Majima says of course his work is important, but if he met the right girl he'd think about it. Ai says that's a bit surprising, then says to herself "I'll give it my best shot then"... It seems she has a thing for Majima! After that, they say they should head back.

After that, the substory is complete.

You get Sexy Video #3 [Uehara Ai].

My Kind Sister

You do this substory automatically after completing all of Hibiki's Special Training in Nightlife Island

==1==

After completing the final special training with Hibiki, this substory begins.

Majima asks Hibiki if Yuta (her little brother) knows she's working here and she says he does - so that he knows where to go if there's an emergency. She talks about how lonely he must be, since he's always by himself at home. After that, Hibiki says she's going home and Majima feels like having a smoke outside.

Outside, Majima notices a boy while he's smoking. Majima asks him what his business is here. The boy asks who he is and Majima tells him he's the boss here, then the boy asks Majima to let him work for him! Majima is shocked, then Yuki comes running out asking what happened. Majima tells Yuki to stay in the club, then tells the kid they'll talk somewhere else.

Now Majima and the kid are talking in a park. The kid again says he wants to work for him, mentioning he wants to help her... Majima asks who he means and he says his sister. Then Majima realises this must be Yuta! Yuta asks how he knows his name and Majima says he's heard a lot about him from Hibiki. Majima asks if the reason he wants to work at his club is because he's lonely and working there will mean he's with his big sister. Yuta says he is lonely, but that's not why he wants to work there - he just wants to help his sister. She's always trying so hard for his sake and he's worried she might end up overworking herself like their mother. So, to ensure that doesn't happen, he wants to help her out in some way and make things easier for her. Then he again begs Majima to let him work at the club. You then get 2 options but it doesn't matter what you pick - top option is "That is not possible" and bottom option is "I will protect her". Let's just go with the TOP OPTION.

Majima explains that he's only a child and should stick to doing the things he should be doing at his age - lots of studying, make lots of friends, and have lots of fun. That's what Hibiki would want him to do as well. Majima says he will be able to repay her once he has grown up. Yuta says he can't wait to grow up and repay both his mother and sister for what they've done. Majima reminds him that the reason both his mother and sister are trying so hard is because they love him so much, then Majima promises that he will take care of Hibiki, so he doesn't need to worry about that. Yuta thanks Majima, then leaves. Then we see that Hibiki heard the whole thing - she's sat crying behind the bench!

Majima speaks to her and she talks about how she didn't realise he was thinking so much about her and how she didn't even realise how much he's grown up. Majima says they have a great sibling relationship. She thanks Majima and says he has to keep working hard for Yuta, but Majima warns her not to overdo it. She says it's okay - Majima will protect her! He says even if he hadn't promised Yuta, he'd still protect her. She asks what he means by that and Majima just says it's his duty as the manager of Club Sunshine to look after his girls, then she bemoans that she wanted him to mean look after her as just a woman, not as a girl from his club! Majima didn't hear what she said, then Hibiki says she's heading back to Sunshine.

After that, the substory is complete.

You get Sexy Video #4 [Otsuki Hibiki].

Restarting a Dream

You do this substory automatically after completing all of Saki's Special Training in Nightlife Island

==1==

After completing the final special training with Saki, this substory begins.

Saki apologises to Majima, saying she has to rush off - she promised a nurse friend of hers that she'd go and talk with her. Suddenly, Majima hears some commotion coming from outside and says it sounds like Saki. Outside, a couple of punks are confronting Saki, with one complaining that she bumped into him and hurt his shoulder. They say to make up for it, she needs to come with them "for some tea"... She says she's in a hurry - she promised to meet someone. But the guys say she broke his shoulder, so she's not going to get away with just an apology and say she'll have to go out with them "for some tea"... Saki says the shoulder doesn't seem broken at all. They demand that she goes with them or they'll beat the shit out of her. She tells them not to underestimate her just because she's a woman - she could take on guys like them! They are about to strike her, but Majima steps in to save her.

After the fight, Majima asks Saki why she didn't call in for his help - she was only just outside the club, after all. She says she didn't want to get Majima involved in her troubles. Majima has a moan at her - what if she was killed? She has friends and family who worry about her and she also has a dream she wants to fulfil. Majima asks if anything happened to her, how is he supposed to explain to her grieving parents? He says he is prepared to protect anyone from his club no matter what, so just leave everything to him. He admires the fact she's always trying so hard, but she should let Majima and the others help out every now and then and she should treasure herself more.

After she cries and talks about how embarrassing that was, she thanks Majima for teaching him something today - that it's okay to rely on people sometimes, rather than try to do everything yourself. She then says she's glad she came to Club Sunshine and met Majima. Then she remembers she promised to meet her friend, then runs off.

After that, the substory is complete.

You get Sexy Video #5 [Hatsumi Saki].

The Mysterious Caller

You can do this when it's time to head to the hostess club "Grand"

==1==

Go near the save point here and the phone will ring. Interact with the save point and select the TOP OPTION to answer the phone. Majima asks who it is and the guy on the phone is like "Finally you have answered the phone", then Majima points out that this is a public phone and suggests he may have the wrong number. But he says he wants to speak to him, then Majima asks what he wants with him. The guy says he doesn't have business with him specifically, which confuses Majima - he just said he wanted to speak to him after all - but the guy on the phone says it doesn't matter who it is, he just wanted whoever answered this particular phone. After some back and forth banter with Majima moaning and the guy on the phone being mysterious, the caller says they'll play a game and tells Majima to turn to page 413 in the phonebook. Majima does so and finds 100,000 yen! The caller says if he is able to complete the game, he'll get even greater rewards. Majima thinks this all seems interesting, so agrees to play along. The caller asks Majima to start off by bringing him a 9mm Automatic Pistol. Majima asks what he plans to do with it, but the caller says he's only really interested in whether or not Majima can actually get hold of one. Majima says he'll get one then return.

==================================================

==2==

If you do not have a 9mm Automatic Pistol, then go to this location and do the weapon search. But first, it might be a good idea to check the weapon shop - Speak to the woman sat down and select the SECOND OPTION for the weapon shop, then press R1 13 times to get to the pistol screen. If you see the 9mm automatic (has a "9" in the name, costs 500,000 yen, has 3 stars and a power of 100), then you can just buy that and go back to the save point. You should see that weapon in the shop because once you receive a weapon at any point with either character, you can just buy it again at any time - and you receive the 9mm Automatic Pistol from Kiryu's Substory 4!

If for some reason it's not there (or you haven't done the Kiryu substory), then speak to the woman and select the TOP OPTION to do weapon search. When on the weapon search screen, press circle straight away to select Japan and then choose location 8

Then just select the first agent. Then keep adding more money until the 9mm automatic (on the list on the right of the screen) reaches 99 for the best possible chance of getting that weapon. If you want to speed things up (and you have lots of money) you can keep adding money beyond that to get the timer down to 0:00 so that the agent finishes his/her work instantly. Note that you're never guarenteed to get the weapon you want, so you may need to do this multiple times until you get the pistol.

For reference, the pistol looks like this:

==================================================

==1==

Once you have the pistol, go back to the save point and interact, then select the THIRD OPTION to drop off the weapon. After that, the phone rings again. Majima says he's got the weapon, then the caller tells him to deposit it in the booth. The caller then says he really did manage to get the pistol, making Majima realise the caller is watching him from somewhere! Majima says he did his part, so wants this bigger reward the caller spoke of. The caller tells Majima to turn to page 315, where he finds 200,000 yen! Majima tells the man to reveal his face, but the caller says they'll only meet after Majima finishes the game. He then asks for Majima's name, then asks him to get hold of a Blue Dragon Sword. Majima then points out he doesn't even know this callers name, so the caller tells Majima to call him "Simon".

After that, the substory is complete and the friendship gauge with Simon begins.

==================================================

Friendship Gauge

==2==

Go here and do weapon search (speak to woman - TOP OPTION) to find the Blue Dragon Sword. When in the weapon search screen, press the left directional button once and select the location to get to East Asia. Then select location 1

and select the 5th agent (the woman). I'd add something like 28,460,000 yen so that the Blue Dragon Sword gets up to 99, but some of the other weapons are lower (80-90), so that you're more likely to get the sword you want, rather than the other weapons she can bring back with her.

This does mean you need to wait 1 minute 45 seconds before you can collect the weapons, but you are more likely to get the weapon you want this way. It's up to you whether you want to do it this way, or just keep adding money to get the timer to 0:00 and then keep trying until you get the sword. If you have outrageous amounts of money like me, then you may as well just throw money at her to get the timer down to 0:00, since it's probably quicker to do that than wait around for nearly 2 minutes each time.

BEWARE

There are 2 versions of this sword and they look exactly the same (they have different names though). The one you want is just the "Blue Dragon Sword", but there is also a "Double Blue Dragon Sword" which looks identical.

For reference, the sword looks like this (and look at the name of the sword as well!):

If the sword looks that like but has a longer name, then it's the other version of this sword.

==================================================

==1==

Once you have the sword, go back to the save point and interact, then select the THIRD OPTION to drop off the weapon. After that, the phone rings again. Majima says he's got the weapon, then Simon tells him to deposit it in the booth. Simon then tells Majima to open up to page 427 for his reward, where he finds 300,000 yen! Majima asks what he wants next and Simon tells him to get Tourmaline.

==================================================

==2==

Back to weapon search again... This time we want a material (Tourmaline), rather than a weapon. Go to weapon search (speak to woman - TOP OPTION), then on the weapon search screen get to South America (usually right directional button 2 times, but if the north pole is on the map - sometimes you can select it and sometimes you can't - then it will be 3 times), then select location 1

Then select the 4th agent.

This woman will save you so much hassle, because she is guarenteed to bring back Tourmaline every single time! You can also get Tourmaline from West Asia, location 4, but it could take all day before the agents come back with them. With this woman you'll get it on your first try, regardless of how much money you throw at her.

If you do one search with her here, then you have got the Tourmaline and don't need to worry about it, but just in case (and for the sake of completion), here's a reference picture:

==================================================

==1==

Once you have the material, go back to the save point and interact, then select the THIRD OPTION to drop it off. After that, the phone rings again. Majima says he's got the material, then Simon tells him to deposit it in the booth. Simon tells Majima to turn to page 666 for his reward, where he finds 400,000 yen! Majima asks what he wants next and Simon says he wants a Sakurafubuki sword.

This is by far the easiest, because you should already have one for completing Substory 53! If you haven't done that substory, then go back and do it to get this weapon. If you have done the substory and no longer have the weapon you can buy it again from the weapon shop (speak to woman in the Fei-Fu area, then select the SECOND OPTION).

Anyway, when you have the sword, interact with the save point and select the THIRD OPTION to drop it off. After that, the phone rings again. Majima says he's got the material, then Simon tells him to deposit it in the booth. Simon tells Majima to turn to page 723 for his reward, where he finds 500,000 yen! Majima then asks what he wants next, but Simon says he wants to apologise for something first - he didn't actually believe Majima would get this far in the game. He thought he was all talk and apologises for making that assumption. He says he has a favour to ask of Majima and whether or not he can fulfil this request, this could be the final game, meaning Majima wins! Majima asks what he wants and Simon says he's about to be killed, then asks Majima to save his life. Apparently he's been doing negotiations with people using the things Majima dropped off for him, but there's a traitor among his business partners. He set up a negotion which turned out to be a trap and they tried to kill him. He tells Majima to go to the south bank of the river.

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==3==

When you get here, you'll see 3 guys standing around. Go near them and Majima will wonder if one of these is the traitor Simon spoke about and also wonders if Simon is among them. One of the guys moans at Majima, telling him to go away because they're in the middle of an important negotiation. Majima tells them he's looking for someone, then they warn him not to get involved in the underworld, but Majima tells them he's been involved with the underworld since the day he was born! Majima then asks if someone called "Simon" is among them. They asks how Majima knows the name of the traitor, but Majima says he heard from Simon that one of these guys is the traitor. They say they must kill Majima because of his connections with Simon!

After beating them, Majima asks where Simon is - the Simon they tried to kill. The guy tells Majima he's being tricked and used by him! Majima supposes he's not going to find out what's going on here, so he should head back to the phone booth.

==================================================

==1==

Go back to the save point and interact. Select the THIRD OPTION to enter the booth. The phone will ring and Majima answers it and screams at Simon about going over to the place but Simon being nowhere to be seen. Simon admits he was lying, then says Majima is amazing - he's been proceeding exactly as he imagined he would! He tells Majima those guys he defeated were actually former buddies of his from the group he used to be in. He couldn't go along with their way of doing things, so he quit. Apparently those dealing that were going on would have caused big trouble for Sotenbori and thanks to Majima taking them out, their plans were ruined. Majima moans about being used like this, but Simon says together they have saved Sotenbori! After all that, Simon congratulates Majima on completing the game and says he'll send him his final reward - but this time it's going to be something different... Majima asks him what he means, but Simon hangs up.

After that, Majima leaves the booth and sees a woman. She asks if he is Majima - she says she was sent here by Simon, then begs Majima to let her work for him. She says she'll do anything - she doesn't want to die! If she can work for Majima her life will be spared.

After that, the friendship gauge is maxed out and you get Mysterious Girl as a hostess in Nightlife Island.

Sotenbori Rich Man

You can do this when it's time to head to the hostess club "Grand"

Go near the guitarist (called Tanioka) and he calls out to Majima - he recognises him as the manager of hostess club Grand. He says he has money problems - Majima interprets this as meaning he's low on cash and wants to borrow money, but actually he has so much money. He says no matter how much he spends he never loses money (rich people problems, I guess? Maybe Bill Gates understands). After showing off how much money he has, he asks Majima about being his friend - he wants Majima to help him stand out more as a rich guy, because he wants success with the ladies and thinks appearing/acting super rich will help him. Majima says he could just buy friends with his money, then Tanioka scatters money in front of Majima to try to buy his friendship. Majima thought that scattering money thing was pretty cool and can now scatter money himself outside of battles. Tanioka asks Majima if he'll deposit money with him, then explains that the rich people in the country exchange money between them (for more information on this, see Substory 46).

After this the substory is complete and the friendship gauge with him begins.

==================================================

Friendship Gauge

Speak to Tanioka after completing the substory and select the TOP OPTION to ask him about depositing money. Majima learns about being able to invest in a real estate guy from Kamurocho (called "Mr. K") and he in return will invest in Majima's hostess club. Tanioka gives Majima 10 million yen, to help him with his hostess club business and suggests Majima deposit money with him when he gets a lot of profit. After that, select the TOP OPTION to deposit money - he suggests Majima deposit 10 million yen. Select the TOP OPTION to confirm.

You cannot build up the friendship gauge again until you have deposited money with Kiryu (substory 46) for the second time.

==================================================

Speak to Tanioka again and select the TOP OPTION to deposit money. He says this time Majima should deposit 50 million yen. Select the TOP OPTION to deposit 50 million yen.

You cannot build up the friendship gauge again until you have deposited money with Kiryu (substory 46) for the third time.

==================================================

Speak to Tanioka again and select the TOP OPTION to deposit money. He says this time Majima should deposit 100 million yen. Select the TOP OPTION to deposit 100 million yen.

You cannot build up the friendship gauge again until you have deposited money with Kiryu (substory 46) for the fourth time.

==================================================

Speak to Tanioka again and select the TOP OPTION to deposit money. He says this time Majima should deposit 500 million yen. Select the TOP OPTION to deposit 500 million yen. Then there's a load of talk and the guy ends up saying he'll abandon money and being rich and such, because he realises he won't get the ladies just because he's rich... His personality is more important. Then Majima takes him out to eat some cheap crap at a cheap restaurant.

After that, the friendship gauge is maxed out and you can now freely deposit as much money as you like with him. When speaking to the rich guys (in either Kamurocho or Sotenbori), select the SECOND OPTION to withdraw the money.

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Postcard Craftsman - Majima #1

You can do this at the start of Chapter 8 and after you have completed 5 substories

==1==

Enter the office in Club Sunshine (the area where you can save) and Majima hears some music and moans about one of the girls leaving the radio on. Majima tries to turn off the radio, but switches the station. Majima hears Dolche Kamiya, the radio DJ, reading out a postcard sent in by a listener. Then Dolche congratulates the sender on having 3 postcards read out by him, saying he's won a prize of 1 million yen! Majima thinks about what he could do to enter to have his postcards read out 3 times so he can win (not that he needs the money... He's a trillionaire in my save). Then Yuki walks in and the two talk about this whole postcard sending crap, where you win prizes if you send in a total of 3 postcards that get read out.

Interact with the table in front of the radio, then Majima will say he needs to choose a "radio name" (name he'll use with the postcards). Regardless of what you pick, you end up using the middle option, so let's select the MIDDLE OPTION from the start to save time. Majima uses the name "Gorogorogoro".

Now, select the TOP OPTION to write up a postcard to send in. Majima sits down and wonders what to write about...

==================================================

Assuming you have done ALL of Majima's substories up until this point, then the list you see will be this:

[Substory 49] Heart Necklace

[Substory 50] Street Performer

[Substory 52] Please Be My Boyfriend

[Substory 53] The Man With a New Face

[Substory 54] The Fake Creed Trap

[Substory 55] The Man With a Shoulder Phone

[Substory 56] Tax Exploitation

[Substory 57] Crossword

[Substory 58] The Adored Jacket

[Substory 62] The 10 Million Yen Drug Test

[Substory 63] Don't Call Me Errand-Boy

[Substory 64] Graffiti Love Letter

[Substory 65] The Horror of a Middle-Aged Woman

==================================================

I have highlighed in blue the substories that will be read out by Kamiya. To make things simple, let's just pick the TOP OPTION - Substory 49.

Majima writes about the guy who tried to get a heart necklace for his girlfriend, then asks Yuki to post it for him. Yuki asks why he can't do it himself and he says he's busy here, then she agrees to post it.

After that, leave Club Sunshine and then re-enter and interact with the radio. Dolche Kamiya is going to read out a postcard sent in by "Gorogorogoro"! Majima's postcard reads

"The other day I met a guy who cried when he couldn't buy a heart necklace. It's a very popular necklace - a Desinty Necklace! He said even a fake would do, just so long as he has one to give to his girlfriend, so I introduced him to a forger I know. In the end, he gave her the fake necklace, but on looking at the joy in her face, he felt guilty, then confessed the truth. At first she was angry, but in the end she was crying with joy, for the necklace, though a forgery, was an important symbol of the man's love for her. PS - Do you know of any symbols of genuine love, Dolche Kamiya?".

After reading out the postcard, the show ends. Majima cheers over the fact his postcard was read out.

After that, the substory is complete.

Postcard Craftsman - Majima #2

You can do this after completing Substory 59

==1==

After you have completed Substory 59, interact with the table again. Select the TOP OPTION to write up another postcard.

Please refer to Substory 59 for the list of substory choices. If you selected Substory 49 for the previous one, then Substory 50 will be at the top of the list you see. Select the SECOND OPTION to select Substory 52.

Majima writes about the girl who wanted Majima to prented to be her boyfriend and meet her father, then asks Yuki to post it for him.

After that, leave Club Sunshine and then re-enter and interact with the radio. Dolche Kamiya is going to read out a postcard sent in by "Gorogorogoro"! Majima's postcard reads

"The other day, I was suddenly asked by a girl to be her boyfriend. After hearing her out, it turned out she wanted me to pretend to be her boyfriend just in front of her father. I pretended to be her boyfriend in front of him, but it seems the girl and her father have a strong bond, for he knew right away that I wasn't really her boyfriend. The bond between a parent and their child really is wonderful. PS - Are you a good son, Dolche Kamiya?"

After reading out the postcard, the show ends. Majima cheers over the fact his postcard was read out.

After that, the substory is complete.

Postcard Craftsman - Majima #3

You can do this after completing Substory 60

==1==

After you have completed Substory 60, interact with the table again. Select the TOP OPTION to write up another postcard.

Please refer to Substory 59 for the list of substory choices. Assuming you selected Substory 49 for the first one, then Substory 52 for the second one, then select the FIFTH OPTION to select Substory 56.

Majima writes about the time he gave advice about taxes to a legislator, then asks Yuki to post it for him.

After that, leave Club Sunshine and then re-enter and interact with the radio. Dolche Kamiya is going to read out a postcard sent in by "Gorogorogoro"! Majima's postcard reads

"Apparently something known as Consumption Tax is to be introduced next year. I had absolutely no idea. I recently had the opportunity to talk with the legislator who put forward the new tax. It seemed he too had his fair share of worries. He wanted my opinion on what kind of taxes should be introduced and I gave him my advice. If more taxes are introduced in the future, then it could be my fault. If that happens, then I ask for your forgiveness. PS - How much money do you make, Dolche Kamiya?"

After reading it out, he congratulates Majima on having 3 postcards read out and says he has a surprise for him. Suddenly, Yoda enters the office and says a mysterious customer has arrived and is asking for a "Goro".

Majima and Yoda peek their heads round the corner, then Majima goes up to the guy. It's Dolche Kamiya!

Majima asks what he's here for. At first he doesn't recognise him but then Kamiya says one of his lines from the show and Majima recognises the voice. Kamiya says he's here to give him the surprise and hands over an Achilles Amulet. They shake hands, then Kamiya leaves.

After that, the substory is complete.

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Telephone Abduction Club

You can do this in Chapter 10 after the long fight sequence at the Tojo Clan Headquarters

==1==

Go here and talk to the guy standing around. Kiryu notices something is up with the chat line worker, then asks what's wrong. The worker gushes over Kiryu's deep voice, saying even a man would fall in love on hearing such a voice (got to love Kuroda Takaya's voice)! The guy asks if Kiryu is up for coming inside and chatting on the phones, but Kiryu says he was just passing by and says he'll do it another time. But the guy begs him, saying he can do it for free. Kiryu asks what's the catch? The guy says lately they've been getting a lot of calls from some strange woman, with a mysterious voice. They're getting a lot of complaints from their customers because of this. But the guy says with Kiryu's voice, maybe he can entrance the woman and get an opportunity to meet with her. Select the TOP OPTION to chat with this strange woman on the phone. Kiryu agrees to help, then the guy leads him into a room.

Kiryu is sat at the phone, then it rings and he answers it. Kiryu says this voice sure is mysterious, then wonders what he should say. You get 3 options but it doesn't matter what you pick. Let's just go with the TOP OPTION - "How old are you?". She tells Kiryu she is 32 years old, then moans at Kiryu for his reaction, saying he's clearly not enthusiastic about her age!

Then she talks about how every time she calls this number, she talks to a different person, then asks how big his family is! Kiryu points out that none of the people she talks to here are going to be related, but she says that's not true - they are all important family. You get 2 options but it doesn't matter what you pick. Let's go with the TOP OPTION - "They are important family".

She is relieved to hear his family is important, saying it's easier to do "dealings" with guys like that. Kiryu asks what she means by "dealings" and she says it's obvious - "dealings" regarding something important to him... Select the TOP OPTION and Kiryu asks if she means his penis. She says that's right, then Kiryu asks what the hell she plans to do with his penis. She says that will depend on his response - but he could end up losing this important thing. Kiryu asks what on earth she means and what kind of game she's thinking of. She says if he wants to save his "penis" he must bring money with him to the fountain at West Park. Kiryu asks how much and she just says "5000" and that he must come alone. She says he's looking forward to seeing him.

Outside, Kiryu tells the worker that he's arranged to meet with this woman at West Park.

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==2==

Go to West Park (the massive park at the top right of the Kamurocho map) then head near the fountain to trigger an event. Kiryu mumbles to himself, then a guy hears him and talks to him - he recognises Kiryu's voice as the guy on the phone! He asks Kiryu if he brought the money and if he doesn't hand over the money, then who knows what will happen to his "penis". Kiryu asks if he was the "woman" on the phone at the chat line place. The guy doesn't know about any chat line place, then Kiryu wonders why is voice is so different and the guy tells him he used a voice changer - he wouldn't use his real voice over the phone in a kidnapping situation! Kiryu then realises he was mistaken about the "penis" part... The guy says if he wants his son back, he must pay 50 million yen (5000 man (万) - hence the "5000" part mentioned on the phone).

Dear god... I've seen some bad puns in this series before, but this may be the worst of the lot. The word used can be interpreted as both "Son" and "Penis", Kiryu being the idiot he is decided to interpret it as "Penis"... This explains what the guy meant when he said it's easier to do this "dealing" with someone who treasures him family - he'd want to get his son back - as well as explaining what he meant when he said about saving his "penis"/("son").

Anyway, the kid shows up and Kiryu says he isn't giving up any money. The guy asks why he came here and Kiryu says it was to protect something important. The guy is angry at Kiryu for coming out here with no intention of handing over the money, then attacks him.

After beating him, the guy said he didn't realise he kidnapped the son of a real tough guy. Kiryu says he's not this boy's father and the guy was talking to him via a chat line place. The man says that can't be true - he used the number the boy gave him. The boy says he just saw the number out the window of the room in which he was kidnapped. The man then laments about all his failed kidnappings and wonders where he went wrong in his life... Kiryu says it's not too late to start afresh - Kiryu says he should atone for his crimes, then when he returns they'll go out to a chat line place together. The man thanks Kiryu, then gives him an Extremely Hot Knife weapon. Then the police appear and the man says he will go and allow himself to be arrested so that he may atone for his crimes.

After he leaves, the boy thanks Kiryu for saving him. Kiryu asks if he's hurt at all, but the boy says that kidnapper was actually really kind. Then he asks Kiryu what this "chat line" stuff is. Kiryu says it's a place for adults to have fun, where they connect with people they don't know. The boy says that sounds fun and wants to try it out, but Kiryu says he can when he's older.

After that, the substory is complete.

A Man to Follow

You can do this in Chapter 10 after the long fight sequence at the Tojo Clan Headquarters

==1==

Go here and you'll see a schoolgirl standing around. Go near her and she'll call out to Kiryu. she says her friend is being molested by some drunk guy and asks Kiryu to go with her and save her. Select the TOP OPTION to help.

She leads him to an area, then as Kiryu is walking forward, he asks if the drunk guy is alone, then turns and finds that the girl is not there. When he turns back, a guy attacks him, but Kiryu dodges the attack. Kiryu realises that he worked with that girl to lure him into this area. Kiryu asks what business he has with him and the guy says that for the sake of the world, he needs to kill him.

After beating him, he begs Kiryu not to kill him. Then Kiryu asks who the hell he is... It's Shinji!

If you played the first Yakuza (Ryu ga Gotoku) game, then you know who this guy is! Kiryu wants to know who asked him to kill him - was it the Dojima family? But he doesn't know about any Dojima Family - he just wanted to attack any Yakuza. Then we get a typical Ryu ga Gotoku emotion substory scene, where Shinji talks about how much he hates Yakuza. Kiryu says it's not unusual to hate the Yakuza, but it's strange to go around attacking them with pipes. Kiryu asks how old he is and he tells him he's 16. Kiryu says that's high school age, but Shinji says he doesn't go to high school and is part of some gang. Then Kiryu asks for his name and he introduces himself as "Tanaka Shinji". Shinji asks what family Kiryu is in, but Kiryu says he's not a Yakuza. Kiryu then asks if no one asked him to attack Yakuza, then why does he do it? He moans about how the Yakuza messed up his father - some asshole loanshark was preying on him and attacked his father every day and then his father took it out on Shinji. He talks about hitting his father back and how when they're together they get so pissed off they could kill each other, so Shinji left home and now he has nowhere. So, he robs Yakuza to keep himself going, after all Yakuza are scum and he doesn't want to bring trouble to other people. Kiryu warns him that he's walking a dangerous road and says if these guys find him, he'll end up dead. Shinji seems convinced the guys in his gang help cover for him so they don't find out who he is. Kiryu goes to leave, then saying he should quit his "Yakuza Hunting" thing he's doing, warning he won't get away with doing this forever - you don't fuck with the Yakuza. Shinji says none of these Yakuza guys are like Kiryu - Kiryu's insanely tough - and says when Kiryu was beating him up, that was the first time he genuinely thought he was going to die. These other Yakuza are no trouble for him.

After Kiryu leaves he says to himself what becomes of that kid is none of his business and he has bigger problems to worry about, like being hunted down by the Dojima family.

==================================================

==2==

Enter West Park and then immediately leave to trigger an event. Some Yakuza call out to Kiryu and tell them to come with him - they have something to ask. Kiryu asks who he is, but they say it's none of his business, then say he knows a kid called "Tanaka Shinji". They heard about Kiryu from him, but Kiryu still has no idea what they want with him. They say he's been using that kid to attack guys from their family - that's what the kid told them! Kiryu says he's under no obligation to go with them - if they want someone to go with them, they should use proper etiquette and bow their heads and politely request they go with them. Of course, they aren't happy about this and attack Kiryu.

After beating them, Kiryu asks where Shinji is and demands that they lead the way to him, then mentions that he's not the mastermind and that Shinji has been lying to them.

They take Kiryu to some building and inside Shinji is being attacked by some Yakuza. Kiryu enters and they figure this guy is the mastermind they heard about. Then they realise who he is - Kiryu Kazuma from the Dojima Family! They wonder why he would use a kid to attack their family. Kiryu says he would never have time to do something like that and says Shinji is lying to them. But they say they don't care if Kiryu is working with him or not, because now he's here they can take Kiryu out and get on the Dojima Family's good side!

After beating them, Shinji tells Kiryu he's heard of him - a guy called "Kiryu Kazuma" whom the Dojima family is trying to find. Shinji says he wants to become as tough as him. Kiryu asks if Shinji has come to his senses after this experience and asks how they found out about him - apparently the guys in his gang sold him out. He moans at himself for being stupid for trusting them. Kiryu then asks why Shinji named him as the mastermind. He said he had to come up with something to stop them from killing him and he knew those guys wouldn't be a match for him anyway. He also thought that it would result in Kiryu coming here to save him. Kiryu flips out at him, calling him an idiot - is there really no one else besides him who could have saved him? No friends or family? Then he says there are a lot of things he should have done before he hid his face and randomly attacked Yakuza. Shinji moans saying there's been no one to show him the way, no one to teach him or show him how to live. Kiryu says he was the same - unguided and in a desperate struggle to live. Shinji is surprised - he struggled despite being so strong? Kiryu says there was one man who helped him - who showed him what he should become and that person was a Yakuza. It was Kazama Shintaro, the man Kiryu is aspiring to be like, but he still has some way to go yet. He tells Shinji he doesn't need to stay here in Kamurocho and should go out there and find a man who he can follow and learn from. But Shinji says he wants to stay in Kamurocho and Kiryu says if that's how he wants to live, then that's fine. Kiryu warns him to not make friends with dodgy characters again, then we get an interesting line where Kiryu says "If you are going to live here, at least don't die before I do, Shinji". Before Kiryu leaves, Shinji asks him why he saved him and Kiryu doesn't even know why himself and he says maybe it's because he was alone when he was a kid and if he never met Kazama, he would have ended up unguided like Shinji, so he just wanted to help him. After Kiryu leaves, Shinji says he has found a man to follow and says he wants to surpass Kiryu himself one day.

After that, the substory is complete.

  • 94
  • 100

Head of the Family

You can do this after completing all of Kiryu's substories besides this one (all 59/60)

When you have completed all the substories, your pocketbell will make a strange noise while you are on the streets of Kamurocho. Kiryu looks at it and it says 109-8-910, which Kiryu reads as "The Time Has Come". Then he gets another message which says 10-940-51, which Kiryu reads as "Come to the bullring". He gets one more message with the numbers 1-60-0, which Kiryu doesn't understand (he's reading it as "Aimuo-n"). Kiryu says when he's ready he should head over to the bullring to find out what's going on.

When you are ready to fight Amon, interact with a taxi and select this destination:

If you are a veteran of Ryu ga Gotoku, you'll know all about Amon. The Amon fights in these games are serious business, so do not come here unprepared. Even on Easy mode these fights are fucking hard.

Kiryu arrives and confronts a man, asking if he's the one who called him out here. He introduces himself as "So" and says as head of the family he called Kiryu out here. Kiryu says he doesn't know anything about his family and asks what he wants with him. He then does some serious foreshadowing - He says he had a dream that a man who endured a long time of solitude would meet a young girl and soar like a dragon and master that road. That man would become known as a legend and his very existence will prevent the prosperity of his family who are enjoying the title of the strongest. Kiryu Kazuma is that man! He says only one man can be known as the best in the world and that man will be one of his family. Kiryu tells him to bring it on.

After beating him, Kiryu asks if his "family" consists entirely of strong fighters. So says he has nothing to say to him, but one day, in about 17 years time one of his family will kill him and obtain the title of the strongest.

After he leaves, Kiryu still wonders what the 1-60-0 meant. Then notices something on the ground. You get Amon's Sunglasses.

After that, the substory is complete.

Crisis in Sotenbori

You can do this after completing all of Majima's substories besides this one (all 39/40)

When you have completed all the substories, your pocketbell will make a strange noise while you are on the streets of Sotenbori. Majima looks at it and it says 109-8-910, which Majima reads as "The pitched ball is the 9th ball". Then he gets another message which says 10-940-51, which Majima reads as "Come to where the ball is pitched", then assumes he means come to the bull pen. He gets one more message with the numbers 1-60-0, which Majima doesn't understand (he's reading it as "Amuo-re", interpreting it as the Italian word "Amore"). Majima wonders what the hell all this is about and why he got these messages. He thinks perhaps this is some kind of plot and he is speaking in weird codes to keep it a secret, meaning Sotenbori is in some kind of crisis. Then he starts trying to work this stuff out, saying the bull pen is where bulls are kept and that love (amore) is of latin origins, then says when talking about bulls and latin, Spain comes to mind - with their bullfights and such. He then says he should head over to the bullring to see if he can find out anything.

When you are ready to fight Amon, interact with a taxi and select this destination:

If you are a veteran of Ryu ga Gotoku, you'll know all about Amon. The Amon fights in these games are serious business, so do not come here unprepared. Even on Easy mode these fights are fucking hard.

Majima arrives and confronts a man and asks if he's the one who sent him those messages. The man says he knew that Majima would understand the true meaning of the messages. Majima asks him what he plans to do with Sotenbori, saying he won't let him do as he pleases, but the man has no idea what Majima is talking about and says he has no plan to do anything to Sotenbori. He then introduces himself as "Amon Jo". He says he's here to see if Majima is a worthy opponent for the Amon family. Majima is up for it and the two fight.

After beating him, he laments that he has failed and says he cannot show his face to his father again. Then tells Majima to kill him, so he does not have to live with shame. Majima says he won't do that, then Amon says this is probably the destiny given to him by the heavens and his fight begins now - he will train hard for the next 17 years and claim the title of the strongest for the Amon family. He says he'll make Majima regret not killing him here.

After he leaves, Majima notices something on the ground. You get Amon's Sunglasses.

After that, the substory is complete.